Freyrferret Posted September 7, 2019 Posted September 7, 2019 So, I had long pause from playing Sims, and today I decided to get Island living and then updated my WW and many other mods I remembered outright. When I started the game, I got an error message about save but didn't really understand it. First thing I did, was remove all the mods that I thought coudl cause conflicts after long pause and cleared caches, but it still keeps going on about it, I don't know really how to read the last exeption log, but what I got out of it looking it with notepad++ was loads of different thigns that related to WW. I'll attach the last excpetion log here, and start the game one more time to write down the exact error messages and post them as reply. lastException_63703551561.txt
Freyrferret Posted September 7, 2019 Author Posted September 7, 2019 Okay, the two messsages I got are: "Failed to load part of WickedWhims save data! Default data was used instead. Saving the game should override incorrect data and fix the issue. Removing 'WickedWhimsMod' folder from 'saves' folder can help too." (neither did help) and the one that keeps on spamming aned spamming if you click anything: "Exception detected! A problem occurred, locate the log file at [directory]"
pimpscastle Posted September 7, 2019 Posted September 7, 2019 The Sims 4 just updated, and WW hasnt been updated yet. Thats why you are getting errors
Freyrferret Posted September 7, 2019 Author Posted September 7, 2019 Thanks, I think then I just have to take wicked whims off until newer version to play properly. Thanks for the help.
Scorpio Posted September 8, 2019 Posted September 8, 2019 20 hours ago, Freyrferret said: So, I had long pause from playing Sims, and today I decided to get Island living and then updated my WW and many other mods I remembered outright. When I started the game, I got an error message about save but didn't really understand it. First thing I did, was remove all the mods that I thought coudl cause conflicts after long pause and cleared caches, but it still keeps going on about it, I don't know really how to read the last exeption log, but what I got out of it looking it with notepad++ was loads of different thigns that related to WW. I'll attach the last excpetion log here, and start the game one more time to write down the exact error messages and post them as reply. lastException_63703551561.txt 1.81 kB · 2 downloads Errors are related to CNNW mod, delete that one and re-test. Try with WW + Animations ONLY.
Freyrferret Posted September 9, 2019 Author Posted September 9, 2019 Thank you Scorpio, that one did the trick
Freyrferret Posted September 14, 2019 Author Posted September 14, 2019 I'll continue this topic Istarted and got clearance with earlier, since same kind of thign is happening again, but this time it's generates "ColonolNutty_Exception" . I don't really understand these files, even though I try see if I can see somethign when I open in notepad++, so if someone could answer me, if this is something related to the problem with some people having of paradise island stuff, or is there some conflict going on I have missed. ColonolNutty_Exception.txt
Scorpio Posted September 14, 2019 Posted September 14, 2019 8 minutes ago, Freyrferret said: I'll continue this topic Istarted and got clearance with earlier, since same kind of thign is happening again, but this time it's generates "ColonolNutty_Exception" . I don't really understand these files, even though I try see if I can see somethign when I open in notepad++, so if someone could answer me, if this is something related to the problem with some people having of paradise island stuff, or is there some conflict going on I have missed. ColonolNutty_Exception.txt 1.96 MB · 0 downloads Failed to spawn object ObjectCreator(definition=<Definition: 220283>) for Island_Spawner_Seagulls:0x0a2c090c09f80003 -> NoneType: None I'd start with doing an Origin Repair Install as it looks like an EA game bug with a missing spawner from Island Living. Unless you have another cc object using those same resources, which really isn't mentioned in your LE anyway so...
Freyrferret Posted September 14, 2019 Author Posted September 14, 2019 Okay, the repair didn't work,also that thing about spawners, made me thought about something, and wonder if something and what woudl cause a problem I've had for ages (and no proper explanation or fix for it ) that my sim can't collect any minerals, crystals etc. Either he does animation, then cuts it in middle and resets and doesn't get anything, or simply does just animation, but nothing happens and the "node" is still there... I can't recall when it started and I can't logically determine which mod would be such to cause that to break. I attach the newest exception document created again. ColonolNutty_Exception.txt
Scorpio Posted September 15, 2019 Posted September 15, 2019 15 hours ago, Freyrferret said: Okay, the repair didn't work,also that thing about spawners, made me thought about something, and wonder if something and what woudl cause a problem I've had for ages (and no proper explanation or fix for it ) that my sim can't collect any minerals, crystals etc. Either he does animation, then cuts it in middle and resets and doesn't get anything, or simply does just animation, but nothing happens and the "node" is still there... I can't recall when it started and I can't logically determine which mod would be such to cause that to break. I attach the newest exception document created again. ColonolNutty_Exception.txt 2 MB · 0 downloads How come you're getting CNNW exceptions and not Last Exceptions.txt. Try removing all the CNNW mods first and retest.
Freyrferret Posted September 15, 2019 Author Posted September 15, 2019 39 minutes ago, Scorpio said: How come you're getting CNNW exceptions and not Last Exceptions.txt. Try removing all the CNNW mods first and retest. Going to test it next. I don't know why CNNW expections and why not basic one... I'll report after testing.
Freyrferret Posted September 15, 2019 Author Posted September 15, 2019 Things that I noticed on this test run (after removing CNWW mods): When I first loaded to the family, I got pop up saying something like "One or more objects have been removed" (I have finnish as language, so not sure how it would translate exactly). Now I got LAstException file, instead of CNWW file, but seems have different issues, relating to dirt mounds (which there seems only be couple), still getting nothing from them, and can't find any rock pile things that you get crystals/metals/fossils etc. Here's the file from this time. lastException.txt
Scorpio Posted September 16, 2019 Posted September 16, 2019 sims4.tuning.instances.loot_ObjectReward_DirtMound' Not sure if this is caused by another mod or something bugged on your lot or neighborhood. Did you delete your localthumbcache after removing CNNW? You need to do this every time you add or remove mods. Only way to prove one way or another is to remove all your mods to a Temp Folder on your Desktop and load the last save again. Verify the dig/collecting actions are working. Be sure to save the cleaned Game with no mods after testing. If you still have problems try doing an Origin Repair Install. Install WW + Animations only and re-test. Keep adding back mods 1 at a time and testing. I'd hold off on installing CNNW for the time being until you get all the bugs worked out.
Freyrferret Posted September 16, 2019 Author Posted September 16, 2019 Okay. I'll get into that. I've done the localthumbcache removal, yes. Also, done the repair couple times too, Let's see if it's ome other mod then
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