FO4Life Posted August 21, 2019 Posted August 21, 2019 Hi, Before I describe my problem (perceived) I really want to express my admiration for all the dedicated modders and users that add so much to this game... So I want to learn some basics about converting different body model outfits to CBBE. I chose Ashara's Dimonized Outfit UNP (SSE version) and (began) read some tutorials including LOVERSLAB's own [Unofficial] Bodyslide 2/Outfit Studio Tutorials (excellent!) I loaded Corset_1.nif as New Project into Outfit Studio, removed UNP body as instructed... the PROBLEM (perceived) is that BODY is NOT ALIGNED (y, z) with OUTFIT. What should I do first before using SLIDERS? Please see 3 images. I have searched Google but am confused, Thank you! Image 1 (loaded costume with CBBE body) ... I use SLIM version Image 2 (removed costume UNP body) Image 3 (perceive problem with costume and body alignment) <-- is this really a problem, and if so, what do I need to do?
Guest Posted August 21, 2019 Posted August 21, 2019 For starters, highlight all the mesh names of the outfit. Then press the F-key. A tool will pop up to help you align the outfit better. Play around with this tool. Once the alignment is better, use the mesh expand and deflate tools to finish up the fitting.
FO4Life Posted August 21, 2019 Author Posted August 21, 2019 6 hours ago, SunJeong said: For starters, highlight all the mesh names of the outfit. Then press the F-key. A tool will pop up to help you align the outfit better. Play around with this tool. Once the alignment is better, use the mesh expand and deflate tools to finish up the fitting. Thank you, SunJeong... perfect!
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