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Prevent NPCs from headtracking me?


raptor4d4

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Posted

Not sure if this is the right place for this but this is a problem that has been driving me crazy for a long time. 

 

I have a scene I want to set up for a pic set, comic or whatever.  I get the NPC I want, I position them and then I use a pose mod to apply the pose I want.  But all too frequently after I put them in the pose, the NPC starts headtracking me and looking at me no matter which way I go.  Sometimes this is helpful for a specific pose but most times it's a nuisance and causes their bodies to distort in unwanted ways or clip through things.  The only "fix" I've found is to select them in the console, walk a considerable distance away to break their headtracking and activate the tai command to freeze them while hoping that I've moved far enough away. 

 

Is there a way to disable NPC headtracking?  I asked this question once before and the only answer I got was "Use the pose mod on them again to force them into the pose".  Yeah...that doesn't work. 

 

Can anyone help me please? 

Posted
19 hours ago, Tex said:

If you want to disable the NPC headtracking as whole you could use console with the command TAI

I do use the TAI command to freeze them when I'm ready to pose but unfortunately the headtracking often makes them move before I even have a chance to use the command. 

 

Or is there some other way to use TAI to disable it that I'm unaware of? 

Posted
4 hours ago, raptor4d4 said:

I do use the TAI command to freeze them when I'm ready to pose but unfortunately the headtracking often makes them move before I even have a chance to use the command. 

 

Or is there some other way to use TAI to disable it that I'm unaware of? 

Not that I know of, I use TAI because it also disables certain visual effects applied to an actor, making them sort of "loop".

Posted
On 8/7/2019 at 12:02 AM, raptor4d4 said:

That seems to cover the opposite of what I'm experiencing.  I don't use SAM though.  I use SOS. 

But wasn't that what you wanted to be experiencing???

Posted
20 hours ago, sen4mi said:

But wasn't that what you wanted to be experiencing???

In that post you linked, the person was experiencing NPCs no longer headtracking and wanted it to start again.  I have NPCs headtracking me and I want it to stop.  However his experience seems to have been a glitch tied to SAM.  I don't want to disable headtracking all the time, just be able to turn it off when I need to. 

 

On 8/8/2019 at 2:43 AM, Tex said:

Not that I know of, I use TAI because it also disables certain visual effects applied to an actor, making them sort of "loop".

When I use TAI, I select an NPC in the console and then use the command to only freeze that NPC.  I know you can technically use TAI when you don't have an NPC selected but I haven't tried it much.  Would that disable all headtracking temporarily? 

Posted
7 hours ago, raptor4d4 said:

In that post you linked, the person was experiencing NPCs no longer headtracking and wanted it to start again.  I have NPCs headtracking me and I want it to stop.  However his experience seems to have been a glitch tied to SAM.  I don't want to disable headtracking all the time, just be able to turn it off when I need to. 

 

When I use TAI, I select an NPC in the console and then use the command to only freeze that NPC.  I know you can technically use TAI when you don't have an NPC selected but I haven't tried it much.  Would that disable all headtracking temporarily? 

It should.

  • 1 month later...
Posted

Sorry for hijacking this thread, but is there a game setting or animation file dictating how the NPC headtracking work? I would love if they stop moving their entire torso when trying to talk to me and just move the head like a sane person...

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