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Skyrim on Snapdragon ENB looks like shit ?


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Posted

Hey. So I have something bugging me in my Skyrim right now. I'm running Snapdragon ENB with 2k textures on pretty much everything AND dyndolod. My game should look nice right ? Well it does, like the characters are awesome, when DoF is on in interiors it feels like a whole new game, but what the hell is this ? ScreenShot42.jpg.1bf2a364ad99bc3b1d95be001ad5c536.jpg

 

What's the problem here ? It looks like vanilla skyrim with some colors added. Shaders ? Ini ? SMAA ? LOD ? SSAO ? I have no idea what's going on, but I know for sure I shouldn't be running around with Snapdragon ENB on 60 fps outside, and I'm sure it's not supposed to look like this... 
Will take and try any answer, thank you guys.

Posted

Do you have all the requirements? Did you made all the ini changes?

 

Why don't you post on the nexus page of that preset? People who use that mod may help you faster

Posted
12 hours ago, Redflyingmonkey said:

Hey. So I have something bugging me in my Skyrim right now. I'm running Snapdragon ENB with 2k textures on pretty much everything AND dyndolod. My game should look nice right ? Well it does, like the characters are awesome, when DoF is on in interiors it feels like a whole new game, but what the hell is this ? 

What's the problem here ? It looks like vanilla skyrim with some colors added. Shaders ? Ini ? SMAA ? LOD ? SSAO ? I have no idea what's going on, but I know for sure I shouldn't be running around with Snapdragon ENB on 60 fps outside, and I'm sure it's not supposed to look like this... 
Will take and try any answer, thank you guys.

Several things...

 

1. Snapdragon is made for character shots. Terrain will look comparably worse than other enb without a heavy layer of DOF.

2. Try these mods for better looks far away. They work with dyndolod.

https://www.nexusmods.com/skyrim/mods/58818

https://www.nexusmods.com/skyrim/mods/4834

3. play around with skyrimprefs.ini settingas for far terrain

[TerrainManager]

fBlockLevel0Distance=35000.0000

fBlockLevel1Distance=70000.0000

fBlockMaximumDistance=250000.0000

fSplitDistanceMult=1.5000

fTreeLoadDistance=70000.0000

4. Use ultra tree option in dyndolod. fTreeLoadDistance has to be zero then.

Posted

Thanks guys I'll check this, but I believe the issue has more to do with something that has broken in the enb effects. It feels like there is too much aliasing, yet the characters are looking fine. My install is fresh so the ini is still not perfect, I'm pretty sure a line there is messing up my enb' antialiasing. The mod's comment section is not very alive nowadays, so no dice when I asked. 

I'll try your ini settings Texmarker, but the problem is with mid distance terrain and textures, not really the LODs (never really cared about it but I still run Dyndolod on high).

Actually if I had to put it in words, the problem would be with the line of sight being too crisp. There is no color change on the terrain, and the rocks lack shadows. This never happened to me with an enb before so I can't really voice the problem. 

Posted

So I tried some more, and I noticed that Snapdragon Classic (v2), which used sweetfx, worked properly. I went back to V3.33 (since V2 is kind of old...), and tetro is using SMAA and bam, shit exterior. 

Spoiler

ScreenShot48.jpg.44148eb3359a68adc5ea1a294f7cbe63.jpg1530189337_enb2019_08_0312_02_13_91.jpg.3442a6eef3e53140d9ccb943b4e850cd.jpgScreenShot47.jpg

 

Well it's not horrible, but still, it's not at all how Snapdragon is supposed to look like. Now I'm pretty sure the issue comes from SMAA. Someone got a fix for this crap ? Is it some incompatibility in Windows 10 ? Or a problem with weathers ?
Ps : Tried to ask in the Snapdragon forums on nexus, but it's dead, no one's there.

Posted

That's been my experience with Snapdragon.

 

A disappointment.

 

The other issue with ENB is the breaking of effects such as Nighteye, there is not much easy to get to documentation for that either.

Now its not just Night Eye that breaks, we're talking about in game effect shaders for all sorts of things such as but not limited to spells, shouts, and various screen effects prominently used in mods such as Frost Fall.

 

What Ive found is that its not in all ENB's but if the authors know something its not documented in an end-user friendly way.

Anyhow

Rampage doesn't have those issues, but it gets boring always using it.

There is the Truth for SSE, the author has one for SLE as well.

Posted

I get what you are saying but I can't get over how good characters look on Snap. It's really just the exteriors, and I'm sure it's something not working rather than the preset being shit. I'm trying SKGE to force SMAA and sharpening with Snapdragon preset atm, it looks way better but it's not even close to how it's supposed to look like...

Posted

Sorry, I gotta bump this, still no dice on making Snapdragon Prime V5 fully work. 1214239588_enb2019_08_0503_47_01_21.jpg.aac01377dd03087b79d8068c98ea2f46.jpg

 

I confirmed that SSS, bloom, DoF, color correction, SSAO are working, not sure about the rest. I have absolutely no idea what's causing this small level of detail on everything, it doesn't even look close to the performance version of Snap. 
At this point I'm just curious what effect is not working there, it looks like what Enb does to textures (like, making them fuller or something ?). 

Thanks again...

Posted
12 hours ago, Redflyingmonkey said:

At this point I'm just curious what effect is not working there, it looks like what Enb does to textures (like, making them fuller or something ?). 

You're using dyndolod, so your background models are more defined than then usual vanilla look. That's all I can think about when I see your screenshoots. And your lack of exagerated DoF, I don't see the usual blur on the background so I wouldn't say yours is working. That preset uses a lot of DoF to hide the details on the background and focus the view on the character (at least that's depicted on the uploaded screenshoots on the nexus page).

Posted

I disabled DoF on the pics, sorry I didn't mention it before. The chars do look good by the way but still not close to the screenshots I saw from users/tetra... I'm gonna give up and just play like that, at least it's nice to have half of snap effects with 60fps I guess...

Posted

 

On 8/3/2019 at 12:09 PM, Redflyingmonkey said:

Ps : Tried to ask in the Snapdragon forums on nexus, but it's dead, no one's there.

 

Furthermore it's not just a problem with snap actually, all enbs that use the latest binaries have some kind of effect missing. Plus, I just noticed that the more I roll back binaries, the more effects appear, just tried a really old preset using 0.108 or something and it worked fine, when 0.279 works partially and 0.389 only has SSS, sunglare and color correction on....

Posted
49 minutes ago, Redflyingmonkey said:

Furthermore it's not just a problem with snap actually, all enbs that use the latest binaries have some kind of effect missing.

Never had problems with Kwanon or Bixi but there again DoF is the one thing I change, i.e. I turn it off.

Posted
9 minutes ago, Grey Cloud said:

DoF is the one thing I change, i.e. I turn it off.

Same for me, you understand then how excruciating this is to have effects turned off when you don't use DoF. I actually have to use this shit even during gameplay since everything looks like vanilla Skyrim without it...

Posted
2 hours ago, Redflyingmonkey said:

Same for me, you understand then how excruciating this is to have effects turned off when you don't use DoF. I actually have to use this shit even during gameplay since everything looks like vanilla Skyrim without it...

Let me see if I have this straight. You don't want DoF so therefore you have altered settings to remove it.

If that is correct then the question is which settings did you change?

The only settings I change are:

 

Vanilla DoF
enblocal.ini / "ENBSeries" GUI window
[FIX]
RemoveBlur=true

Main DoF
enbseries.ini / "enbseries.ini" window
[EFFECT]
EnableDepthOfField=false

Secondary DoF
effect.txt.ini / "EFFECT.TXT" tab in the "Shader Parameters" window
[Depth of Field]
Enable Depth of Field=false

 

I got those from Hhayleyy, author of Kwanon and Bixi and I edit the ini files rather than piss about with the GUI. Unfortunately I haven't got access to my screenshots folder at the mo so I can't show an example.

Posted
34 minutes ago, Grey Cloud said:

Let me see if I have this straight. You don't want DoF so therefore you have altered settings to remove it.

If that is correct then the question is which settings did you change?

The only settings I change are:

Bro I just disable it in the gui, it's one click. Plus the problem isn't the dof, it's the same when it's on, everything is just blurred so it looks better. I think the problem comes from one of enb's core effects, bloom sharpening or SSAO. Somehow it looks like the textures do not go under and edge blur, and everything looks too sharp. 

I still have parallax and textures sss working though. This shit is driving me insane...

Posted

Nope, only the tropical island (I only had tropical island, the required Snapdragon mods and some textures when I took the pics.) It was on a new MO profile with a fresh install of Skyrim and properly edited skyrimprefs. Keep throwing ideas, maybe if I'm lucky there's something I missed... Centuple checked my Nvidia settings too, rolled back my driver, tried the injector, no dice. Still shitty textures and half the effects working...

Posted
1 hour ago, Redflyingmonkey said:

properly edited skyrimprefs.

One man's 'properly edited' is another man's complete cock-up. ?

 

Try using Bethini to restore your inis to default or go over them and quadzillion-check them.

 

Another thing to try would be to take DYNdolod out of the equation.

 

So, what I would do would be to remove Snapdragon and DYNdolod. Use Bethini to reset the inis to default.

Try another ENB to see if the problem persists. If no then remove it and re-install just Snapdragon. If yes then oh dear.

 

I don't use MO but I would check that this is not one of those things where MO requires some extra step or other for it to work.

  • 2 years later...
Posted
2 hours ago, PladinMike said:

Snapdragon ENB is pretty awesome

 

it's made for character screenshots only. Outside of that, Snapdragon is not pretty awesome at all. I've used it, wasn't impressed.

Posted (edited)
6 hours ago, PladinMike said:

This is absolutely wrong you miss something like ELFX or NLA or ini changed,the real Snapdragon ENB is pretty awesome

 

I agree, I have tried several ENB presets and Snapdragon is the ENB preset that I like the most, it is not perfect because no ENB preset is, whoever says that an ENB preset is effective and look super cool in all situations, is saying a FALLACY. 

Also ... Dyndolod is crap, there are many (and easy) ways to make the game's LOD look so good without that tedious and invasive thing. I don't know why people keep thinking that installing that will magically solve all the LOD problems of the game and that the LOD of Oldrim will look like in Witcher 3 ... Goshhh 

Edited by Sneaksmile
Posted
On 8/30/2021 at 1:28 AM, endgame † addiction said:

 

it's made for character screenshots only. Outside of that, Snapdragon is not pretty awesome at all. I've used it, wasn't impressed.

No ENB is perfect you can't have both scenery and character.Besides snapdragon hasn't updated it for two years

Posted
On 8/30/2021 at 5:16 AM, Sneaksmile said:

 

I agree, I have tried several ENB presets and Snapdragon is the ENB preset that I like the most, it is not perfect because no ENB preset is, whoever says that an ENB preset is effective and look super cool in all situations, is saying a FALLACY. 

Also ... Dyndolod is crap, there are many (and easy) ways to make the game's LOD look so good without that tedious and invasive thing. I don't know why people keep thinking that installing that will magically solve all the LOD problems of the game and that the LOD of Oldrim will look like in Witcher 3 ... Goshhh 

Yeah I totally angree it.Dyndolod is crap especially for LE,too much resources are wasted but the LOD still looks bad. Dyndolod performs better in SE

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