Scarvoice Posted July 18, 2019 Posted July 18, 2019 i used lovers rapeslave because it's lighter and much more simple, and there are several bugs on lovers slave trader that i simply dont want to deal with. normally, after 3 days passes, dead npc corpse will automatically disappear. however, any named npc that's been enslaved and then killed, their corpse will stay there forever. any idea how to fix this? i know i could just disable them, but would it be safe to do so? edit: now that i think about it, it seems i faced the same issue when i used lovers slave trader.
fejeena Posted July 18, 2019 Posted July 18, 2019 With Lovers Slave Trader: Have you checked your Slaver's Ledger Book if the NPC is still your slave ? Then delete him in the book. Rape Slave: I do not know. The script does not set the NPC to "quest item". Only disposition, and faction and slave token are changed/added. Dead NPC should disappear. Sure the NPC is not a quest object ? Then they will not disappear over time.
Scarvoice Posted July 18, 2019 Author Posted July 18, 2019 thanks for the responds fejeena! well... i think you are right. when i used lovers slave trade, the dead npc that wont go away is the dark seducer from quest to kill the duchess of mania (some of them are non respawning and can be turned into slave) this time i used lovers rape slave, and it's npc from maskar oblivion overhaul mod, the one from "wanted" quest. strange thing is that in both cases, if i dont do anything to them (just kill them and not "touching" them beforehand) they will disappear like normal. however, if i do touch them, even once (not to the point of them becoming enslaved), they still wont disappear once they're dead. it wasn't always like this though, sometimes they do disappear normally, even if they are the ones i mentioned above. is it okay if i just disable them? would it cause save bloating? oh, i'd also wanted to ask, can i use lovers rape slave and lovers slave trade simultaneously? or i can only use one at a time?
fejeena Posted July 18, 2019 Posted July 18, 2019 I do not nkow if you get save bloating , but you can disable the NPCs (IF it is not in the " Slaver's Ledger Book " or your game crash if you come near the disabled NPC position ) You can use both Mods. But rape slave does not have any dialogs/commands. You must use other Mods that they follow you. e.g. MCS is a good Mod. And a Rapeslave slave can not be enslaved by LoversSlaveTrader, because the slave have the Lovers slave token , he is already a slave, you get a message. "xy is alread a slave" I used ( and use ) both Mods. But I change my RapeSlave version the use the LoversSalveTrader enslave script. So I can enslave with rape, then the NPC get the LoversSlaveTrader enslave token and must be trained until broken , then the NPC get the Lovers slave toke, ( so it is the same as the ensalve spell from SlaveTrader ) But I have all the Slavetrader dialogs/commands.
DogOnPorch Posted July 18, 2019 Posted July 18, 2019 Corpse Collector: allows you to carry or dispose of corpses....handy. https://www.nexusmods.com/oblivion/mods/30248/?
Scarvoice Posted July 19, 2019 Author Posted July 19, 2019 thanks! fejeena can i ask for your modified version of lovers rapeslave that works with slave trader?
fejeena Posted July 19, 2019 Posted July 19, 2019 I have uploaded the version https://www.loverslab.com/topic/126226-lovers-rape-slave-lst/?tab=comments#comment-2691516
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