Devorax Posted June 16, 2019 Posted June 16, 2019 After some testing, I found that BeeingFemale SE interferes with Creature Framework SE somehow by causing it to unregister all creatures. When I disable BeeingFemale, Creature Framework works properly. However when I enable BeeingFemale and load a save, it causes Creature Framework to unregister all previously registered creatures. I am able to reregister them and play the game normally afterward, but loading a save seems to clear all previously registered creatures. How do I fix this? I can't play without CF, and BF is also important to my load order. NOTE: I did NOT update my game. All my mod versions are from BEFORE the June 9th update. I renamed my app manifest so that the Steam library doesn't even recognize SSE.
Aylis Posted June 16, 2019 Posted June 16, 2019 Easiest solution would be to switch to the mod 'Fertility Mode'. That one works fine with CF.
Devorax Posted June 17, 2019 Author Posted June 17, 2019 2 hours ago, Kythana said: Easiest solution would be to switch to the mod 'Fertility Mode'. That one works fine with CF. Thanks. I took a look at that mod and it looks good. I'll keep that in mind for future mod builds. I reverted back to my pre-March modlist and game version, and everything works fine now. I'm guessing BF SE is just incompatible with the March update (and presumably June's) - or whoever recompiled the mod's SKSE DLL file wrote in code that interferes with CF. Ah well. I won't be updating for a very long time.
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