Jindale Posted June 13, 2019 Posted June 13, 2019 Greetings. I have exhausted my own knowledge about tryingto fix this issue. Camera mods have been un- and re-installed on many occasions and saved the games in third person always. I have cleaned masters, tools up to date, LOOT has been run and FNIS updated every time. I am at a loss since this problem arose suddenly on random, and persists constantly. So I am looking for help sorting the matter out, please, I don't know what to do. I have recorded a video demonstrating the problem, it persists on All weapons after multiple requips. Halting animations on SexLab or changing the world cell refuses to nudge it off either. I have attatched my current LO and the FNIS as well. https://modwat.ch/u/Markkuboi/plugins Spoiler FNIS Behavior V7.4.5 13.6.2019 17:05:27 Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: "HKX File Compatibility Check Skyrim/SSE" Patch: * xp32's "PC Exclusive Animation Path" (PCEA) Patch: * xp32's "New Animation for Running with Bow" >>Warning: * xp32's "New Animation for Running with Bow" not installed<< Patch: * DServant's "Archery Gameplay Overhaul" Reading 0Sex_0M2F_A V?.? ... Reading 0Sex_0MF_D V?.? ... Reading 0Sex_0MF_K V?.? ... Reading 0Sex_0MF_M V?.? ... Reading 0Sex_0MF_R V?.? ... Reading 0Sex_0MF_S V?.? ... Reading 0Sex_0MF_U V?.? ... Reading 0Sex_BB_A V?.? ... Reading 0Sex_BG_A V?.? ... Reading 0Sex_EMF_A V?.? ... Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V6.1 ... Reading FNISSexyMove V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations) ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FlowerGirls V1.6.4 ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading _ESG_0ER_F V?.? ... Reading _ESG_0ER_M V?.? ... All Anim Lists scanned. Generating Behavior Files... 4 GENDER modifications for Animations\male 13 GENDER modifications for Animations\female 358 GENDER modifications forAnimations\ PCEA\male 363 GENDER modifications forAnimations\ PCEA\female Alternate Animation mods: 2 sets: 17 total groups: 39 added file slots: 188 alternate files: 182 Create Creature Behaviors ... Reading SexLabCreature V1.62 ... 4203 animations for 21 mods successfully included (character). 322 animations for 1 mods and 18 creatures successfully included.. 1 Warning(s). Thank you for your time for even reading this.
Jindale Posted June 13, 2019 Author Posted June 13, 2019 Well, I have missed that I had JOP and Enhanced Cam on at the same time, obviously causing a conflict, this particilar matter is resolved now. But even after cleaning the saves and restoring a new LO with a new FNIS, another poblem has arisen. While there are no issues in Third Person, the First Person aiming has frozen. Completely. The reticle moves as it should and no troubles with interactions, but the equipped gear does not follow the cursor, they only point one direction at all times. Any help with this matter as well is most welcome. Thank you for your time, and my apologies for bumping my own thread.
RW311 Posted June 14, 2019 Posted June 14, 2019 Patch: * xp32's "New Animation for Running with Bow">>Warning: * xp32's "New Animation for Running with Bow" not installed<< Did you fix this yet?
Jindale Posted June 14, 2019 Author Posted June 14, 2019 I have it, and I tick it everytime, but it's not registering for some reason. The animation plays with no errors in third person as well which is really confusing. I have resolved to a fresh start with the same mods, a new game is errorless. Thank you regardless. If I'd have to guess there was something that went bonkers cause of the constant re-enabling of various mods and cleaning orphan scripts, causing some sort of a lock, but I am no expert.
RW311 Posted June 14, 2019 Posted June 14, 2019 If this is xp32 bow animation then problem is that you probably d/l loose version of the files and don't need the patch for those. Reason animations are not working is because you enabled the patch but the animation files don't exist for that version. Uncheck the patch and re run finis and it should fix it, if not check where did you install those animation files, if it is loose bowwalking or bowrunning animatinos they are just dumped to default animation folder if they are contained in folders with all 1p and 3p animations then the mod folder was not in the right location for finis and that is what is giving a warning. Disable the patch and test if it does not clear either the animation files for that bow are overwriting when they should not be or the patch was not disabled.
Jindale Posted June 14, 2019 Author Posted June 14, 2019 Wait are you saying that I do not need the seperate file package when I tick the bow animation in FNIS? This particular filehttps://www.nexusmods.com/skyrim/mods/16975 As of now my LO is on proper order and resources are correctly arranged (still using MO), and since started a fresh save, which displays no problems with animations/aiming. But thank you for the assistance, it is golden.
RW311 Posted June 14, 2019 Posted June 14, 2019 You need the separate package if you want female only to use this then you must have the folder structure correct for finis which I think you didn't and that is why it was giving warnings. If you are using any of the files that are not female exclusive you do not need the patch and do not need finis at all as they are vanilla animation replacements, you can still install them for finis to recognize them through MO if you wanted it does't matter either way but do not use the patch when they are only replacements.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.