Guest Posted May 23, 2019 Posted May 23, 2019 https://www.nexusmods.com/skyrim/mods/96906 I'm using the curvy version. Everthing it says is needed is done. Any ideas?
Seijin8 Posted May 24, 2019 Posted May 24, 2019 35 minutes ago, ClunkyChimp said: https://www.nexusmods.com/skyrim/mods/96906 I'm using the curvy version. Everthing it says is needed is done. Any ideas? WTF does "acting weird" mean? The picture makes it clear that it is supposed to have HDT of some type. Moving when it shouldn't? Not moving when it should? Moving too much? Not enough? If you edited it in Outfit Studio, do you know how to do that and not lose HDT?
Guest Posted May 24, 2019 Posted May 24, 2019 2 hours ago, Seijin8 said: WTF does "acting weird" mean? The picture makes it clear that it is supposed to have HDT of some type. Moving when it shouldn't? Not moving when it should? Moving too much? Not enough? If you edited it in Outfit Studio, do you know how to do that and not lose HDT? I'm sorry mister, I'm not being clear. But you answered my question. I hope.
yatol Posted May 24, 2019 Posted May 24, 2019 12 hours ago, ClunkyChimp said: I'm sorry mister, I'm not being clear. But you answered my question. I hope. if you want to convert hdt x to another body, you have to select the skeleton of that nif before exporting the nif (or you lose the hdt bone of that nif) if you don't have the skeleton, after making x bigger or smaller to match the body, and making your nif with wrong skeleton, you export meshe1 as .obj, and import that in original nif then you export meshe2 as .obj, and import that in original nif for all mesh and you get hdt x, that still have hdt bone and weight, that fit that body
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