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Animation markers like furniture


TDA

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How to enable custom animation for furniture? I mean for animation markers.

In the constructor itself, only the animations of the state input\exit are described, but where the idle animation for furniture is described and how to build it up( those. not to replace the native, but to increase the branch of several. ) is not clear to me


It seems that all these markers are, in fact, chairs. But with different animations, which also does not apply to seat animation.

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