ThroWayGD Posted April 15, 2019 Posted April 15, 2019 Hello, is there a method to have multiple ActorBases that work the same as the player's default base that when you switch enable controls on them, they act as a normal player? IE full first person, attacks, equip, etc?
tasairis Posted April 16, 2019 Posted April 16, 2019 No, an Actor can only have one ActorBase. Anything you need to change you have to do on the Actor reference itself. If you want to have the player run by AI then you need to use packages, like by putting the player into a quest alias that has packages.
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