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Duplicating and switching between player actor base


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Posted

Hello, is there a method to have multiple ActorBases that work the same as the player's default base that when you switch enable controls on them, they act as a normal player? IE full first person, attacks, equip, etc?

Posted

No, an Actor can only have one ActorBase. Anything you need to change you have to do on the Actor reference itself.

 

If you want to have the player run by AI then you need to use packages, like by putting the player into a quest alias that has packages.

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