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Rags game - Tales of the Drunken Cowboy


alako

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Posted

Not sure if you guys are interested in interactive text adventure game, but this one has very good plot lines and characters. Also, there are quite a lot of pictures as well for people who don't care about reading.

 

The game's setting is a mix of firefly and mass effect. You plays as a female veteran mercenary, Celeste Blake, who had a bit of an "accident" during her last mission. Now she has to battle her inner submissive sexual desire (aka the player's desire to watch sex scene) in order to survive. You get nearly have of the sex scenes when you fail a quest. The author manage to put write a different game over for nearly all quest. Although the game is still in development, you have around 5-8 hours of content already.

 

Development blog: http://mdqpgames.blogspot.it/p/about-tales-of-drunken-cowboy.html

Hypnopics thread: http://hypnopics-collective.net/viewtopic.php?f=11&t=18514

Rags Game Engine: http://www.ragsgame.com/

Posted

Stumbled across that at one point recently. It's very well written and could probably stand on its own with the adult content removed and/or tweaked a bit. The combat system is questionable, if you don't pick Intelligent or Perceptive as one of your traits at the beginning of the game you'll get stuck less than five minutes in, sub-plots tell you when they no longer progress due to unfinished content but the main quest does not, a character's addition to your party seems to have been re-written at some point but not all the dialogue was updated to match, and one part of the game involving a Metroid and a flute seems to be broken (and if you get to the part where you find out what I'm talking about, make sure you keep a save from before you get there. That whole little quest is a dick move of epic proportions; there's something very specific you need to not do but you're given no hint whatsoever about it).

 

But it's good.

 

EDIT: Oh, and a sequence involving a Guard and an Elevator is bugged too. It seems the game doesn't actually check whether you have the proper item in your inventory, it just assumes you don't. Just a heads-up for anyone who plays it.

Posted

Stumbled across that at one point recently. It's very well written and could probably stand on its own with the adult content removed and/or tweaked a bit. The combat system is questionable' date=' if you don't pick Intelligent or Perceptive as one of your traits at the beginning of the game you'll get stuck less than five minutes in, sub-plots tell you when they no longer progress due to unfinished content but the main quest does not, a character's addition to your party seems to have been re-written at some point but not all the dialogue was updated to match, and one part of the game involving a Metroid and a flute seems to be broken (and if you get to the part where you find out what I'm talking about, make sure you keep a save from before you get there. That whole little quest is a dick move of epic proportions; there's something very specific you need to not do but you're given no hint whatsoever about it).

 

But it's good.

 

EDIT: Oh, and a sequence involving a Guard and an Elevator is bugged too. It seems the game doesn't actually check whether you have the proper item in your inventory, it just assumes you don't. Just a heads-up for anyone who plays it.

[/quote']

 

I get pass the quest with the flute without any problem.

 

Energize the Metroid with the first note a few times.

When the game says the Metroid seems to be ready to do something, use the 4th note (?) to scare it away.

 

I am not sure which elevator you were referring to. If it's the one where one of the crewmate has to escape from Mr. Nice guy, I make it out as well.

 

You need the temp. pass to talk to 3 doctors.

Find video evidence to "convince" one of the doctor to let you into the lab.

Search for the keycard.

Talk to the female doctor (use mind scan), and go to one of the office room and search for it.

Frankly, if you need 3 medkits, it's better to just fail the quest. You get bonus relationship points for it.

side notes, you can find a crazy doctor in the lab. Tell him you are a secretary and see weird sex scene (Save first!).

 

 

Posted
I get pass the quest with the flute without any problem.

 

I spammed every note and got the same text every time. I guess I either missed the first option or didn't do it enough.

I was also referring to the fact that you can hold onto the flute and play it in later rooms and the text still acts like the thing is in the room with you.

 

I am not sure which elevator you were referring to. If it's the one where one of the crewmate has to escape from Mr. Nice guy' date=' I make it out as well.[/quote']

Yeah, it's that one.

Every time I tried to go into the elevator it said something like "The guard's going to ask for a keycard, and you don't have one" even when I did have the keycard. Maybe I missed an option?

 

Posted
I get pass the quest with the flute without any problem.

 

I spammed every note and got the same text every time. I guess I either missed the first option or didn't do it enough.

I was also referring to the fact that you can hold onto the flute and play it in later rooms and the text still acts like the thing is in the room with you.

 

I am not sure which elevator you were referring to. If it's the one where one of the crewmate has to escape from Mr. Nice guy' date=' I make it out as well.[/quote']

Yeah, it's that one.

Every time I tried to go into the elevator it said something like "The guard's going to ask for a keycard, and you don't have one" even when I did have the keycard. Maybe I missed an option?

 

 

I read somewhere that the author is going to take out that flute bug in a week or two.

 

You have to spawn the first option 4-5 times to energize it

 

 

As for the guard

 

go to the vending machine to get some coffee. Put the blue medicine into the coffee to drag the guard. If you don't have the medicine with you, you can find it by mind scanning a cleaning lady early in the quest. You will get a hint that some people hide a package in a room.

 

Posted
As for the guard

 

I ended up just knocking him out with the Mind Blast. I clearly had the keycard but the game kept telling me I didn't.

 

Posted
As for the guard

 

I ended up just knocking him out with the Mind Blast. I clearly had the keycard but the game kept telling me I didn't.

 

 

Then you should probably tell the author on his blog. On the bright side, you are not missing out anything. Failing that event give you 2 extra relationship points for 2 crewmates, much better than 3 medkit.

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