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DEAD OR ALIVE Xtreme 3 Scarlet mods?


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Posted

Unfortunately, that didn't work. I believe the original naming should be correct as I was only able to import the original named files into blender using arc's doax3 mesh IO importer. On the other hand, there could be some interference with my Noesis plugins which I'll have to go check again. 
I should clarify that I'm trying to open DOAX3 Scarlet (Switch) DLC files, not PSV, PS4, PC or the TMC files included in the base game.
Unlike most other TMC files, when I try opening the Scarlet TMC file stats with Suit Helper I end up with info that's... probably incorrect. error3.png.94df2b542cc2ae5149e88d2514315649.pngmodel.thumb.png.ebe7612733ef01910599d1515381a852.png

Spoiler

stats.png.92a7d82b271322a00e92b00cf5cfcce4.png

 

  • 3 weeks later...
Posted
It's not fully compatible. But should work to an extend. It is incompatible with the 'Ties that bind' mod. All 3 of these mods change the 2nd section of Vault 101 drastically.
  • 4 weeks later...
  • 2 weeks later...
  • 4 months later...
Posted
6 hours ago, Yuliana.Krasnoyarsk said:

modders, thanks for giving info! really helps me.

 

i found the mod on Chinise forum and it works on PSVR quite well. so cute!

 

 

 

 

 

I have no idea where to find such a forum. Where is it?

Posted
On 1/10/2021 at 7:11 PM, Yuliana.Krasnoyarsk said:

modders, thanks for giving info! really helps me.

 

i found the mod on Chinise forum and it works on PSVR quite well. so cute!

 

vr1.jpg

 

vr2.jpg

 

vr3.jpg

 

vr4.jpg

 

Woah! what the hell? could you please give us a link to where you found the mod?

  • 4 weeks later...
  • 2 weeks later...
Posted
On 1/10/2021 at 8:11 PM, Yuliana.Krasnoyarsk said:

modders, thanks for giving info! really helps me.

 

i found the mod on Chinise forum and it works on PSVR quite well. so cute!

 

vr1.jpg

 

vr2.jpg

 

vr3.jpg

 

vr4.jpg

Is this real ? Can you share a link or mod to that chinese forum ? Thanks.

  • 2 weeks later...
Posted

Dead Eh ?

Let's get this going shall we.

 

Anyone who's on the fence should really invest in getting a Switch, I mean the Switch right now is pretty huge especially with homebrew on jailborken devices. This opens the door to a massive library of games which you can only dream of getting.

 

For DAOX3, the Switch version is definitely the best version out there considering that you can play the game on the go or have it docked on the TV screen. While some people invest huge amount of time in the PC Mod community you have weight the return value of such work especially if you're modding for VV. DOAXVV is an online service which is never meant for longevity. For mods to stay relevant the game mustn't be linked with an online service since there won't be any mods if game doesn't exist. That's the only reason mods for the original DOAX that debuted on XBOX still exist today. I'm a proud owner of the original XBOX because of this game and I have no shame admitting so.

 

That being said, the necessary tools to modify these games was generously made available by some kind souls even so providing the source codes for these tools. Anyone with enough knowledge on hex editing can easily fix them to make it work with this version to least extent since they have similar file structure. This is true when testing TMC Noesis importer for VV which can partially import meshes for the Switch version. For anyone interested, these tools are available here (probably already known to a lot of people but I'll leave them here just in case). They are in Japanese by default but you can make them in English.

 

For my part digging into modding capability of the game on the Switch, it is definitely moddable since I've tried a simple video clip I swapped and it ran just fine.

Things to note, the folder structure in the game is done in a way that folders existing in root overrides the ones in the packaged file. This is easily notable with the dummy files that exist in the packed file. So, in theory any files inside folders within the same folder structure should load perfectly fine without the need of repackaging files back.

 

First problem I faced wasn't related to the files itself, the latest version of Atmosphere I ran refused to load the dumped DLC even with the original files intact.

I've attached "Xtreme Sexy F" DLC for one girl which you could copy directly to your Atmosphere contents folder. You can safely delete the packed files as they are not needed. I also included a modified version for testing purposes in case it loads for you.

 

https://mega.nz/folder/gLQDySwY#NOx5paSBPYaqDzJgOwJy4A

 

Let me your findings.

Posted
49 minutes ago, SpaceMatrix said:

For DAOX3, the Switch version is definitely the best version out there considering that you can play the game on the go or have it docked on the TV screen

PS4 version has VR though.

Posted
2 hours ago, avenger54 said:

PS4 version has VR though.

Even though PS4 does have the exclusive VR mode but its not a good experience compared to PCVR.
If you're going to invest that kind of money might as well go big and get OC2 because it offer much more compared to the outdated PSVR tech.

 

An unpatched used Switch would set you back for around $250 and you can play all the latest Switch releases for basically free. (Obviously I said that hypothetically since I'm not endorsing piracy).

Posted
7 hours ago, SpaceMatrix said:

Even though PS4 does have the exclusive VR mode but its not a good experience compared to PCVR.

But there's no DOA VR on PC, that's why everyone is so interested in modding the PS4 version.

Posted
7 hours ago, avenger54 said:

But there's no DOA VR on PC, that's why everyone is so interested in modding the PS4 version.

But HS offers that option, you can fully customize to any DOA girl there all in VR. You aren't even limited to particular scenes or animations, the skies the limit.

 

The need to pay for extra equipment makes it unappealing. I would choose a portable Switch over being strapped to a wire any day. But that’s just my opinion.

Posted
15 minutes ago, SpaceMatrix said:

But HS offers that option, you can fully customize to any DOA girl there all in VR

HS isn't really comparable. It's not only worse visually but also non canon in a sense. Girls don't have original voice or original bodies, lighting make a lot of girls look weird, you don't have gravure scenes or animation you have to make it all yourself. It's still a good time but not exactly the same.

I think PS4 version, the Fortune specifically, is THE ultimate DOAX3 expirience right now. It has VR and runs at 60fps too, the only difference is how couple of outfits are censored but in the same time Switch version lacks Fortune and Venus outfits iirc.

Posted
On 2/28/2021 at 9:16 PM, SpaceMatrix said:

Dead Eh ?

Let's get this going shall we.

 

Anyone who's on the fence should really invest in getting a Switch, I mean the Switch right now is pretty huge especially with homebrew on jailborken devices. This opens the door to a massive library of games which you can only dream of getting.

 

For DAOX3, the Switch version is definitely the best version out there considering that you can play the game on the go or have it docked on the TV screen. While some people invest huge amount of time in the PC Mod community you have weight the return value of such work especially if you're modding for VV. DOAXVV is an online service which is never meant for longevity. For mods to stay relevant the game mustn't be linked with an online service since there won't be any mods if game doesn't exist. That's the only reason mods for the original DOAX that debuted on XBOX still exist today. I'm a proud owner of the original XBOX because of this game and I have no shame admitting so.

 

That being said, the necessary tools to modify these games was generously made available by some kind souls even so providing the source codes for these tools. Anyone with enough knowledge on hex editing can easily fix them to make it work with this version to least extent since they have similar file structure. This is true when testing TMC Noesis importer for VV which can partially import meshes for the Switch version. For anyone interested, these tools are available here (probably already known to a lot of people but I'll leave them here just in case). They are in Japanese by default but you can make them in English.

 

For my part digging into modding capability of the game on the Switch, it is definitely moddable since I've tried a simple video clip I swapped and it ran just fine.

Things to note, the folder structure in the game is done in a way that folders existing in root overrides the ones in the packaged file. This is easily notable with the dummy files that exist in the packed file. So, in theory any files inside folders within the same folder structure should load perfectly fine without the need of repackaging files back.

 

First problem I faced wasn't related to the files itself, the latest version of Atmosphere I ran refused to load the dumped DLC even with the original files intact.

I've attached "Xtreme Sexy F" DLC for one girl which you could copy directly to your Atmosphere contents folder. You can safely delete the packed files as they are not needed. I also included a modified version for testing purposes in case it loads for you.

 

https://mega.nz/folder/gLQDySwY#NOx5paSBPYaqDzJgOwJy4A

 

Let me your findings.

Ive tested it on Switch Lite with SX, but it doesnt work. After selecting Marie, software error appears and kick you out from game to Nintendo apps menu.

Posted
On 3/5/2021 at 6:03 PM, Nixo239 said:

Ive tested it on Switch Lite with SX, but it doesnt work. After selecting Marie, software error appears and kick you out from game to Nintendo apps menu.

Its good to know you were able to launch the game and only bugged when trying to load the injected files.
What files you had in place when you received the error ?
Did you have the DLC already installed ?

 

My next approach would be to see if texture layout  (KSLT) would load if replaced with another texture  (i.e. Xtreme Sexy F with the default swimsuit)

I've included the test file in the shared folder >>01009CC00C97D02F[KSLT_TEST].rar

 

If this mod loads it will replace the portrait only. 

Posted
11 hours ago, APsychedelic said:

I already tried back in the day when it came out some of what you're trying right now SpaceMatrix (or want to try).

Not sure if I commented about this on this topic a year ago or so but anyway here it goes (again maybe, or for the first time):

The whole dynamic filesystem put in place so we can have mods in switch (very akin to say Skyrim mods) is based on a very simple premise: it replaces one file with another, and that's it.

Some games like smash bros will try to calculate a file hash and refuse to load / crash, hence making it difficult to mod (smash as long as I know at least when it came out, you would need to "patch" the huge data file directly via hex editing so that the size hash would remain the same). I'm not sure if Scarlet works that way. BUT, what I can tell you is that you cannot simply unpack the compressed data files, replace stuff and put it in a path and expect the game to load it, which is what you're trying to do I think. What you need to do (assuming no file hash is calculated and validated for these particular compressed data entities) is to uncompress, modify, and then re-compress and put in the rom_fs folder like you did on that mega file, so that the game can properly load the file.

I already tried (back in the day) modding a different intro video and it worked, but that's because the video files are scattered around and not inside any container, but it seems like the rest of stuff like models, swimsuits etc, are in those compressed data files. So unless we find a way to re-compress, then we won't be able to mod the game.

Actually, if you check the compressed archive you will find a 'movie' folder containing the same files --dummy files since they have the same names-- as the folder existing outside the compressed file. This means one thing, one folder is taking precedence over the other. This is common practice when trying to mod something into an existing project without changing the original structure. I'm positive you could load the assets without the need of compression for this game. That's the only reason why the person who modded the Vita port was successful in doing so. Its not hard to assume KT would be using the same pseudocode for the majority of game ports. That being said, compressing back to the archive form is as easy as decompression using the reverse procedure.

 

The problem now is just finding the right version that is able to load the assets. I'm not having much luck with Atmosphere.

  • 3 weeks later...
Posted

It's incredible how here are so many liars, like the guy  who said "i found the mod in a chinese forum" ( talking about DOAX3Scarlet Nude Mod for PS4), or a guy who said almost the same thing with a Happy Manager nude mod, and they are just trolling, they only create an account to give 1 reply and pretend they have those mods, or maybe they really have those mods, but they just want to show off, and they don't have any intention to share anything.

Posted
On 3/1/2021 at 9:13 AM, avenger54 said:

HS isn't really comparable. It's not only worse visually but also non canon in a sense. Girls don't have original voice or original bodies, lighting make a lot of girls look weird, you don't have gravure scenes or animation you have to make it all yourself. It's still a good time but not exactly the same.

I think PS4 version, the Fortune specifically, is THE ultimate DOAX3 expirience right now. It has VR and runs at 60fps too, the only difference is how couple of outfits are censored but in the same time Switch version lacks Fortune and Venus outfits iirc.

 

What is HS?

  • 3 weeks later...
Posted
On 3/11/2021 at 2:22 AM, SpaceMatrix said:

Its good to know you were able to launch the game and only bugged when trying to load the injected files.
What files you had in place when you received the error ?
Did you have the DLC already installed ?

 

My next approach would be to see if texture layout  (KSLT) would load if replaced with another texture  (i.e. Xtreme Sexy F with the default swimsuit)

I've included the test file in the shared folder >>01009CC00C97D02F[KSLT_TEST].rar

 

If this mod loads it will replace the portrait only. 

Hi, I had all the testing files you provide here, I copied them to the titles folder. Version of the game Ive tested it was newest v1.0.6 + 55 DLC (xci format).

  • 1 month later...
Posted
On 2/28/2021 at 9:16 PM, SpaceMatrix said:

Dead Eh ?

Let's get this going shall we.

 

Anyone who's on the fence should really invest in getting a Switch, I mean the Switch right now is pretty huge especially with homebrew on jailborken devices. This opens the door to a massive library of games which you can only dream of getting.

 

For DAOX3, the Switch version is definitely the best version out there considering that you can play the game on the go or have it docked on the TV screen. While some people invest huge amount of time in the PC Mod community you have weight the return value of such work especially if you're modding for VV. DOAXVV is an online service which is never meant for longevity. For mods to stay relevant the game mustn't be linked with an online service since there won't be any mods if game doesn't exist. That's the only reason mods for the original DOAX that debuted on XBOX still exist today. I'm a proud owner of the original XBOX because of this game and I have no shame admitting so.

 

That being said, the necessary tools to modify these games was generously made available by some kind souls even so providing the source codes for these tools. Anyone with enough knowledge on hex editing can easily fix them to make it work with this version to least extent since they have similar file structure. This is true when testing TMC Noesis importer for VV which can partially import meshes for the Switch version. For anyone interested, these tools are available here (probably already known to a lot of people but I'll leave them here just in case). They are in Japanese by default but you can make them in English.

 

For my part digging into modding capability of the game on the Switch, it is definitely moddable since I've tried a simple video clip I swapped and it ran just fine.

Things to note, the folder structure in the game is done in a way that folders existing in root overrides the ones in the packaged file. This is easily notable with the dummy files that exist in the packed file. So, in theory any files inside folders within the same folder structure should load perfectly fine without the need of repackaging files back.

 

First problem I faced wasn't related to the files itself, the latest version of Atmosphere I ran refused to load the dumped DLC even with the original files intact.

I've attached "Xtreme Sexy F" DLC for one girl which you could copy directly to your Atmosphere contents folder. You can safely delete the packed files as they are not needed. I also included a modified version for testing purposes in case it loads for you.

 

https://mega.nz/folder/gLQDySwY#NOx5paSBPYaqDzJgOwJy4A

 

Let me your findings.

Hi, any new progress on Switch modding ?  Thanks.

  • 1 month later...
Posted
On 5/24/2021 at 3:26 PM, Nixo239 said:

Hi, any new progress on Switch modding ?  Thanks.

 

Switch modding doesn't work, the game requires valid checksum.

 

Some modders in reddit are switching to mod DOAX3 Scarlet on PS4, to make use of VR.

They've already succeeded to import DOAXVV mods into PS4.

 

nine.jpg

https://postimg.cc/Hrv66GSG

 

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