DOAFanboy2020 Posted May 20, 2019 Posted May 20, 2019 Can someone please provide a file for DOAX Venus for vita. Cant find nude mod
Resiliaxia Posted July 11, 2019 Posted July 11, 2019 Hi, I tried repacking data_00.lnk with little to no sucess, I used both reimport_4gb_files.bat and reimport2_4gb_files.bat sometimes the script seems to works (most of the time doesn´t) but I found out after either booting the game or re-extracting data_00.lnk that it didn´t modifiy the files whatsoever. Any idea ? Spoiler Z:\Modding\Scarlet\quickbms>quickbms_4gb_files.exe -G -w -r QuickBMS generic files extractor and reimporter 0.10.0 (64bit test) by Luigi Auriemma e-mail: me@aluigi.org web: aluigi.org (Apr 28 2019 - 07:18:51) quickbms.aluigi.org Homepage zenhax.com ZenHAX Forum @zenhax @quickbms Twitter & Scripts - GUI mode activated, remember that the tool works also from command-line where are available various options like folder scanning, filters and so on - select BMS script. type ? for using the content of clipboard like a script - select input archives/files, type * for the whole folder and subfolders - select output folder where extracting files - REIMPORT mode enabled! - remember to select the SAME script, file and folder you selected during the previous extraction - it's highly suggested to leave only the edited files in the folder, it's faster and less prone to errors with compressed files - open input file Z:\Modding\Scarlet\DOAS\program\romfs\00\data_00.lnk - error in src\file.c line 533: fdnum_open() Error: Permission denied Press ENTER or close the window to quit
avenger54 Posted July 23, 2019 Posted July 23, 2019 On 7/15/2019 at 4:16 AM, arc037461 said: Finally succeeded to import DOAHDM mesh into DOAX3 (PS4). Wow, that's amazing! Never expected proper nude mods for DOAX3. 2
Inquisidor Posted July 23, 2019 Posted July 23, 2019 On 7/23/2019 at 8:20 AM, avenger54 said: Wow, that's amazing! Never expected proper nude mods for DOAX3. you have to hack the ps4?
avenger54 Posted July 23, 2019 Posted July 23, 2019 1 hour ago, Inquisidor said: you have to hack the ps4? Unfortunately not but CFW is just a matter of time. We'll get it for later versions sooner or later, especially after PS5 launch when PS4 support will be somewhat reduced.
throwaway_ Posted July 25, 2019 Posted July 25, 2019 I've gotten to the point where I can view TMC model files with Noesis, but I don't have anything to replace the models with and don't know which ones to replace/how to add a new item (I have a Switch set up for LayeredFS). Attached below is the Noesis Python plugin I used to view the files (you drag this into noesisv4406/plugins/python). It's pretty much identical to the one posted above, but I didn't have access to Loverslab at the time and had to modify it myself. tmc_importer.py 2
SealedNexus Posted August 4, 2019 Posted August 4, 2019 Hi, also found something interesting: https://chan.sankakucomplex.com/post/show/15184925 This nude Honoka clip is clearly from Doax3 engine.
avenger54 Posted August 6, 2019 Posted August 6, 2019 On 8/4/2019 at 4:22 AM, SealedNexus said: is clearly from Doax3 engine. How do you know? I may be wrong since I'm on phone bow but those awful black levels is a clear indication of VV engine. X3 has proper blacks.
mesut2 Posted August 16, 2019 Posted August 16, 2019 Hi, @arc037461 , can you share your work. I want to try. I have a jailbreak ps4.
ILLEGALCUCUMBER Posted August 20, 2019 Posted August 20, 2019 Hello, anyone know if this can be applied to the switch version?
Guest Posted August 25, 2019 Posted August 25, 2019 日本語で失礼、yuzu - switch emulator というのを見つけたのですが、どうやらDOAX3Sも配布されているようです。まだ起動するに至っていないのですが、これを使ってmodを作成、またはmodを含むDOAXVVデータを移して使用する事は出来るのでしょうか? I found ‘’yuzu - switch emulator,, . Apparently DOAX3S is released in there. I still don’t start it. But Can’t creat mods with this, or move DOAXVV data and mods?
ILLEGALCUCUMBER Posted August 27, 2019 Posted August 27, 2019 Hello @arc037461, any chance you could post or message me how you applied the mods to the ps4 version? Perhaps the same or a similar method can be used to apply the mods to the switch version? I have a modified switch and a copy of the game that i can try to test the method on. Any help is appreciated thanks.
ILLEGALCUCUMBER Posted August 28, 2019 Posted August 28, 2019 Thanks a lot arc037461, your reply is most certainly appreciated. Ill give it a try and will post any updates on the progress if it is possible to apply on the switch or not.
Desire Killer Posted November 17, 2019 Posted November 17, 2019 Is anyone working on creating or releasing a nude mod for Fortune on the PS4? There has not been any news for a few months now and I see that arc has successfully done it
exaltu Posted March 21, 2020 Posted March 21, 2020 On 3/14/2020 at 2:42 AM, arc037461 said: How did you reimport files? I got "0 files reimported" message when I tried the following command. #### export > quickbms_4gb_files.exe doax3s.bms package_data.bin output #### reimport > quickbms_4gb_files.exe -w -r -r doax3s.bms package_data.bin output I used this tutorial on zenhax https://www.zenhax.com/viewtopic.php?f=4&t=22
game01er Posted May 24, 2020 Posted May 24, 2020 Unpacking DoAXtreme 3 Scarlet game/ DLC using NCA-NSP-XCI_TO_LayeredFS.v.1.6.4. to Extracted_NSP -> Extracted_NCA -> romfs/ data/ package_data.bin. Then unpacking package_data.bin with quickbms to game/DLC folder with Character *.tmc/ *.tmcl. I tried unpacking the * .tmc / * .tmcl with a quickbms script into the * .gt1 file format. That's working.Then I tried to convert the * .gt1 files into textures using rawtex texture cooker. I am currently failing due to the unknown texture format (* .dxt1 / * .dxt3 / * .dxt5 or whatever) or the offset setting. There is also a switch swizzle function. But I'm also an n00b, maybe someone can look over there. I have saved sample files of honoka dlc in the Rawtex folder. Good luck! Rawtex.7z
game01er Posted June 9, 2020 Posted June 9, 2020 Now I have found a Noesis plugin that can display the * .g1t textures. I noticed that the uploaded textures in the Rawtex folder have the wrong file extension, namely * .gt1 instead of * .g1t.I don't know, the new files from the DLC in this post have the correct extension. Noesis can also export the textures. For example as * .dds. So should the textures be ready for editing? fmt_g1m-master.7z KAS_LEI_IS_07_J_.7z
game01er Posted June 10, 2020 Posted June 10, 2020 10 hours ago, APsychedelic said: But the question is, can you pack stuff back and make the game load it properly? I remember when the game came out I tried a simple intro video mod and it worked fine, but unsure is there is a checksum check on the packs (e.g like in smash bros, that prompted some really advanced and boring hex replacement of perfect byte ranges just to make it work)? Maybe if you can pack it you could try switching textures or costumes or whatever (simple renaming or even better copy pasting same thing over and over to modify overall filesize when packed -although this is almost guaranteed by a repack by not official exact method they used) and then see if the game can load the changes? Because otherwise pretend people edits the files and all but then if a) Cannot repack back -> Out of luck b) Can repack back but checksum fails and e.g game crashes -> Out of luck Unfortunately I have no idea of the matter at all, I just test how far you could go with the known means. My hope is to get modders excited about the topic. According to a user here that I trust, it is possible, or already done. We just have to make an effort;)
avenger54 Posted June 10, 2020 Posted June 10, 2020 It is absolutely possible. We had pictures and guides on how to do it in this very thread. But the creator deleted them for whatever reason.
game01er Posted June 11, 2020 Posted June 11, 2020 Textures in * .g1t format can also be opened, edited and replaced with the Switch Toolbox. If only I knew which ... Toolbox.Latest.zip
IPK Posted July 9, 2020 Posted July 9, 2020 Anyone have an updated Noesis plugin for viewing the Scarlet(Switch) TMC files? I've tried the script throwaway posted but I get this error when trying to view some(not all) files. If not, guess it's time to learn how to create my own plugin.. I'll update with what I find On 7/26/2019 at 6:18 AM, throwaway_ said: I've gotten to the point where I can view TMC model files with Noesis, but I don't have anything to replace the models with and don't know which ones to replace/how to add a new item (I have a Switch set up for LayeredFS). Attached below is the Noesis Python plugin I used to view the files (you drag this into noesisv4406/plugins/python). It's pretty much identical to the one posted above, but I have access to Loverslab at the time and had to modify it myself. tmc_importer.py 13.43 kB · 58 downloads
SavageMoonBoy Posted July 10, 2020 Posted July 10, 2020 9 hours ago, safooru said: Anyone have an updated Noesis plugin for viewing the Scarlet(Switch) TMC files? I've tried the script throwaway posted but I get this error when trying to view some(not all) files. If not, guess it's time to learn how to create my own plugin.. I'll update with what I find Rename "KAS_KAS_IS_07_a_TMCL.tmcl" to "KAS_KAS_IS_07_a_TMC.tmcl" (removed the L). Both files have to share the same name in order to open them with Noesis.
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