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Butt issue / Nifscope


Jerbsinator

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Ok so I am trying to increase the size of my characters butt cheeks in game by editing the scale of the pelvic bone on the skeleton, problem being when you edit the scale for this, the legs also lengthen, essentially making your characters feet stick through the floor. Is there a workaround for that or is it pretty much something that must be done in 3DS Max (which I do not know how to use).

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