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Defeat Add-On: Immersive Kidnapping


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It seems strange that you can walk around with a person in a sack and no one says a word. I’d like a mod with the following features:

- Make people (especially guards) who are close enough suspicious when you’re carrying a Defeat sack on your back.

- Periodically have the person inside send out assault alerts for their crime faction. They shoud be less frequent or effective if you gagged or knocked out the person first.

- When stopped, you should be able to persuade/bribe that nothing is amiss. If you fail, they will try to arrest you and rescue the person inside. 

- It should distinguish between citizens and enemy factions. Guards should try to stop you from kidnapping Ysolda, but not some random necromancer or bandit.

- Change the weight of the sack from 10 to something more realistic, maybe between 90-125 (easy enough).

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