The Man in Black Posted March 25, 2019 Posted March 25, 2019 It seems strange that you can walk around with a person in a sack and no one says a word. I’d like a mod with the following features: - Make people (especially guards) who are close enough suspicious when you’re carrying a Defeat sack on your back. - Periodically have the person inside send out assault alerts for their crime faction. They shoud be less frequent or effective if you gagged or knocked out the person first. - When stopped, you should be able to persuade/bribe that nothing is amiss. If you fail, they will try to arrest you and rescue the person inside. - It should distinguish between citizens and enemy factions. Guards should try to stop you from kidnapping Ysolda, but not some random necromancer or bandit. - Change the weight of the sack from 10 to something more realistic, maybe between 90-125 (easy enough).
Recommended Posts
Archived
This topic is now archived and is closed to further replies.