Nymra Posted March 24, 2019 Posted March 24, 2019 I am confused a bit here I am using Sexlab Util1 to equip and strip items during Sexlab Scenes, but some items do not come with an ESP in their mod file But I need the ESP for the SexlabUtil INI File to work. Does that item just do not have an esp? That would mean it will never work... I tried sexlab.esm as ESP but it did not recognize that... Any ideas?
karlpaws Posted March 24, 2019 Posted March 24, 2019 7 minutes ago, Nymra said: I am confused a bit here I am using Sexlab Util1 to equip and strip items during Sexlab Scenes, but some items do not come with an ESP in their mod file But I need the ESP for the SexlabUtil INI File to work. Does that item just do not have an esp? That would mean it will never work... I tried sexlab.esm as ESP but it did not recognize that... Any ideas? If you have a mod that replaces meshes or textures, the items will be in the base game, or another mod with these being alternate looks. The base game uses skyrim.esm (as should be visible in other INI files).
Nymra Posted March 26, 2019 Author Posted March 26, 2019 I remembered something about the first two letters of the item ID and found it out myself. The first two letters of the ID that is used for "additem" is from the mod index in the Mod Organizer Load order. The item started with 4B and the Mod Index for 4B was the responsible ESP
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