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What am I doing wrong? Help please.


lupus_hegemonia

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Posted

Hello all.

I'm trying to add transparency on a mesh (specifically, on the Dragonborn scabbard - to have visible the blade inside).

So... I'm clicking on the scabbard mesh, I'm doing left-click and choosing ...Node -> Attach Property -> NiAlphaProperty

 

...And the transparency appears... but it has "negative number". The scabbard mesh has "13", the BSLightingProperty has "14"... but when I'm placing the transparency the BSLightingProperty changes to "15" and the transparency (which is BELLOW) to "14". This is NOT CORRECT, because the latest has higher number...

 

What am I doing wrong or missing?

Any help, please?

Posted
13 hours ago, lupus_hegemonia said:

Hello all.

I'm trying to add transparency on a mesh (specifically, on the Dragonborn scabbard - to have visible the blade inside).

So... I'm clicking on the scabbard mesh, I'm doing left-click and choosing ...Node -> Attach Property -> NiAlphaProperty

 

...And the transparency appears... but it has "negative number". The scabbard mesh has "13", the BSLightingProperty has "14"... but when I'm placing the transparency the BSLightingProperty changes to "15" and the transparency (which is BELLOW) to "14". This is NOT CORRECT, because the latest has higher number...

 

What am I doing wrong or missing?

Any help, please?

 

If I remember correctly, I think that works, but try this instead. Right-click the scabbard, "Block > Insert" , then "NiA..." > "NiAlphaProperty", which will add "NiAlphaProperty" (duh) at the bottom of the Block List.  Select the scabbard NiTriShape and under "Block Details" and at the bottom, you'll see "Alpha Property".  Simply type in the number that was assigned to the NiAlphaProperty when you created it. You can adjust the transparency via the BSLightingShaderProperty > Alpha number (default is 1.0) or the texture alpha or a combo of both.

 

Posted

Thxs.
So... if the mesh has 13 number... and the BSLighting has 15... and the NifAlpha has the 14... if I'll type 15 to the last will change the previous too?

 

Is there any damn tutorial for that???

Posted

Thxs.
So... if the mesh has 13 number... and the BSLighting has 15... and the NifAlpha has the 14... if I'll type 15 to the last will change the previous too?

 

Is there any damn tutorial for that???

 

 

...

 

Btw, I saw you're fan of UNP-B (and you have made several mods for that body). Do you have sexy REPLACERS for clothes/armors?

I've found several, but SOME models are not good and I'm trying to find (and create) the best "combo".

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