Loneassassin Posted February 10, 2019 Posted February 10, 2019 So, as the title says, I've gotten a few more mods and changed my load order to what was shown on this website --> https://pastebin.com/EgLCVWkt Now my skyrim won't load at all, any ideas?
bandygirl1 Posted February 10, 2019 Posted February 10, 2019 After an admittedly VERY quick look; MO is showing a warning in the upper right. Check that. The order of the left pane is a mess, and doesn't match you load order. You seem to be trying to run both CBBE and UNP bodies. Those are just a few things that jumped out at me.
SpyVsPie Posted February 10, 2019 Posted February 10, 2019 Sexlab Nude Creatures is super outdated and only for LE. Guessing it has a BSA and that's your problem. Its features were rolled into MNC long ago, ditch it. Also Creature Schlongs is a stripped down version of MNC so you don't need both.
Guest Posted February 10, 2019 Posted February 10, 2019 Put SKSE in the run bar ... The SKSE DATA folder need to be loaded in the MO too ...
Loneassassin Posted February 10, 2019 Author Posted February 10, 2019 2 hours ago, mkt1978 said: Put SKSE in the run bar ... The SKSE DATA folder need to be loaded in the MO too ... yea, I've got that in the run bar, tried to play skse but it didn't load, just tried the others to see if it would work.
Loneassassin Posted February 10, 2019 Author Posted February 10, 2019 3 hours ago, bandygirl1 said: After an admittedly VERY quick look; MO is showing a warning in the upper right. Check that. The order of the left pane is a mess, and doesn't match you load order. You seem to be trying to run both CBBE and UNP bodies. Those are just a few things that jumped out at me. Ok, so I've tidied it up a bit, tried to make the left side match the right, how do I deal with the overwritten mods?
Loneassassin Posted February 11, 2019 Author Posted February 11, 2019 Ok, so I've found the problem, and it's my sexlab tools V3.0, I did something I had done with MO1 before I found out about MO2 (which I managed to get the parts for the creatures in MO1), so I'm going to test to see what is different without that mod on.
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