gooser Posted January 13, 2019 Posted January 13, 2019 I've opened up the .ini but none of settings have any docs. This is the file 'enbdepthoffield.fx.ini' contents: Spoiler [ENBDEPTHOFFIELD.FX] TECHNIQUE=0 DOF: Enable Autofocus=true DOF: Autofocus sample centerX=0.5 DOF: Autofocus sample centerY=0.5 DOF: Autofocus sample count=6 DOF: Autofocus sample radius=0.05 DOF: Manual focus depth=0.05 DOF: Near blur curve=12.0 DOF: Far blur curve=2.0 DOF: Hyperfocal depth distance=0.042 DOF: Blur render res mult=0.5 DOF: Bokeh Intensity=0.8 DOF: Bokeh shape max size=20.0 DOF: Bokeh shape vertices=6 DOF: Bokeh shape quality=5 DOF: Bokeh shape roundness=0.0 DOF: Bokeh shape rotation (°)=15.0 DOF: Bokeh shape aspect ratio=1.0 DOF: Gaussian postblur width=4.0 DOF: Shape chromatic aberration amount=-1.0 DOF: Shape chromatic aberration type=2 Bokeh Shape=1 Bokeh Shape Angle=0.0 MF mode=false AF pos X=0.5 AF pos Y=0.5 AF Sample Range=1.0 AF Near Blur Curve=12.0 AF Far Blur Curve=2.0 MF Focal Plane=0.0 MF Far Blur Plane=170.0 Blur Strength=1.0 Tilt Shift Angle=32.0 Bokeh Bias=0.0012 Bokeh Bias Curve=0.75 Bokeh Brifhtness Threshold=1.0 Bokeh Brightness Multipiler=0.0 Bokeh Radius=2.5 Bokeh Chromatic Aberration=0.25 Noise Amount=0.079 Noise Curve=0.999 Right now, the DOF is getting a little annoying. I would like to enlarge the focus area. I have to constantly move the players head during dialogue with NPCs to keep their faces in focus. I like the effect, but its too strong. How do I change it? Thanks!
C5Kev Posted January 20, 2019 Posted January 20, 2019 On 1/13/2019 at 5:29 PM, gooser said: I've opened up the .ini but none of settings have any docs. This is the file 'enbdepthoffield.fx.ini' contents: Reveal hidden contents [ENBDEPTHOFFIELD.FX] TECHNIQUE=0 DOF: Enable Autofocus=true DOF: Autofocus sample centerX=0.5 DOF: Autofocus sample centerY=0.5 DOF: Autofocus sample count=6 DOF: Autofocus sample radius=0.05 DOF: Manual focus depth=0.05 DOF: Near blur curve=12.0 DOF: Far blur curve=2.0 DOF: Hyperfocal depth distance=0.042 DOF: Blur render res mult=0.5 DOF: Bokeh Intensity=0.8 DOF: Bokeh shape max size=20.0 DOF: Bokeh shape vertices=6 DOF: Bokeh shape quality=5 DOF: Bokeh shape roundness=0.0 DOF: Bokeh shape rotation (°)=15.0 DOF: Bokeh shape aspect ratio=1.0 DOF: Gaussian postblur width=4.0 DOF: Shape chromatic aberration amount=-1.0 DOF: Shape chromatic aberration type=2 Bokeh Shape=1 Bokeh Shape Angle=0.0 MF mode=false AF pos X=0.5 AF pos Y=0.5 AF Sample Range=1.0 AF Near Blur Curve=12.0 AF Far Blur Curve=2.0 MF Focal Plane=0.0 MF Far Blur Plane=170.0 Blur Strength=1.0 Tilt Shift Angle=32.0 Bokeh Bias=0.0012 Bokeh Bias Curve=0.75 Bokeh Brifhtness Threshold=1.0 Bokeh Brightness Multipiler=0.0 Bokeh Radius=2.5 Bokeh Chromatic Aberration=0.25 Noise Amount=0.079 Noise Curve=0.999 Right now, the DOF is getting a little annoying. I would like to enlarge the focus area. I have to constantly move the players head during dialogue with NPCs to keep their faces in focus. I like the effect, but its too strong. How do I change it? Thanks! You didn't state which version of Rudy you're using, so I assume they're all basically the same. There is a folder named "Weaker DOF" that replaces the default "enbdepthoffield.fx.ini" file. Have you tried that?
gooser Posted January 20, 2019 Author Posted January 20, 2019 11 hours ago, C5Kev said: You didn't state which version of Rudy you're using, so I assume they're all basically the same. There is a folder named "Weaker DOF" that replaces the default "enbdepthoffield.fx.ini" file. Have you tried that? OH THANKS! I completely missed that! (using Rudy 4.2 for Vivid Weathers)
C5Kev Posted January 20, 2019 Posted January 20, 2019 26 minutes ago, gooser said: OH THANKS! I completely missed that! (using Rudy 4.2 for Vivid Weathers) Better huh? I really like Rudy, but the default DOF is WAAAY to over-powering for me. "Annoying" was being kind.
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