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Mod ID in game?


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Posted

Is there an easy way to identify which particular mod adds a certain structure to the Oblivion world? I have a nagging conflict between a few mods north of Chorrol that leaves a huge tear in the land that Land Magic won't fix. The culprit seems to be a fort that one of my 255 active mods added. But which one? I've being turning mods on and off to try and find the one responsible without luck...is there an easier way?

Posted

You said structure? How about this?

Open the console, and click the structure giving you a pain.

xx~~~~~~

 

XX is that reference' ModIndex, you can recognize the load order of that mod.

e.g. hexademical A1 means A=16*10 and 1=1 so A1= 161th mod.

OBMM or Bash displays the number for you so that you don't need to count one by one.

Posted

You said structure? How about this?

Open the console' date=' and click the structure giving you a pain.

xx~~~~~~

 

XX is that reference' ModIndex, you can recognize the load order of that mod.

e.g. hexademical A1 means A=16*10 and 1=1 so A1= 161th mod.

OBMM or Bash displays the number for you so that you don't need to count one by one.

[/quote']

 

Yes, a fort. Thanks very much. I'll give that a try.

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