Nargacuga Posted December 14, 2018 Posted December 14, 2018 So I'm having a very weird glitch that started to happen after I updated to 1.5.62. I updated all of my mods, as well as HDT-SMP and all of a sudden this started happening. I have no idea what might be causing it. All I know is it has to do with HDT, because if I equip an armor that doesn't have physics, the problem stops happening. Video of the issue: Thank you in advance for any help.
darkconsole Posted December 14, 2018 Posted December 14, 2018 smp has been doing that to me for a while too, but only when it was sheathed on the back and i told xpmse to use a different style.
Tiress Posted December 18, 2018 Posted December 18, 2018 Yeah, same happens to me, I even made comparison videos here: It almost looks like if weapons were moving with the skeleton while the body mesh was kind of slowed by physics making turning slower. That's why the body always looks like it's trying to catch up while weapons are already where they should be.
Nargacuga Posted December 20, 2018 Author Posted December 20, 2018 On 12/14/2018 at 3:09 AM, darkconsole said: smp has been doing that to me for a while too, but only when it was sheathed on the back and i told xpmse to use a different style. For me it seems to happen either way. Even when I disable styles, it still happens. I guess I will stick with CBPC for now, since no one seems to know the reason why this happens.
Tiress Posted December 20, 2018 Posted December 20, 2018 3 hours ago, Nargacuga said: For me it seems to happen either way. Even when I disable styles, it still happens. I guess I will stick with CBPC for now, since no one seems to know the reason why this happens. Yup, I got so frustrated that I switched to CBPC too. The reason why it happens has to be in SMP. My guess is it's some kind of dampening that slows the turning to prevent physics going crazy, because in vanilla, you turn 180° in an instant. The problem is, there is no one to fix it even if we knew what exactly is wrong. I think someone could come up with a workaround though because bows turn with the character just fine (when on back). There must be something special about the node they are attached to.
Guest Posted December 23, 2018 Posted December 23, 2018 Okay. I have partial solution. Only if you want HDT for heels and Hair, outfit physics. (not bouncing sexy parts) I have removed Body config files from hdtSkinnedMeshConfigs folder and this problem was resolved. I removed (cbbe-feet.xml, cbbe-tbbp.xml for case of CBBE off course)
darkconsole Posted December 27, 2018 Posted December 27, 2018 On 12/23/2018 at 3:34 PM, ShigTay said: Okay. I have partial solution. Only if you want HDT for heels and Hair, outfit physics. (not bouncing sexy parts) I have removed Body config files from hdtSkinnedMeshConfigs folder and this problem was resolved. I removed (cbbe-feet.xml, cbbe-tbbp.xml for case of CBBE off course) still does it for me, its just not as bad. [edit ] ah if i take the hdt smp wig off it stops doing it.
Tiress Posted December 31, 2018 Posted December 31, 2018 It's not unique to 1.5.53 and later, just tested it with 1.5.39 and 1.5.23. Same issue.
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