Nymra Posted December 2, 2018 Posted December 2, 2018 Hi, I am a complete noob with modding/scripting myself, but I want to dig deeper into it. I started using and modifying this mod: And I want to add my own commands (you can modify the ini files for this mod). I want to make the mod equip a ring gag via command. The mod says it has to look like this: Cmd=item:tongues.esp:000d72+equip:tongues.esp:000d72 CmdEnd=unequip:tongues.esp:000d72+remitem:tongues.esp:000d72 I modified that line as follows: Cmd=item:Heretical Resources.esm:ff00c6e1+equip:Heretical Resources.esm:ff00c6e1 CmdEnd=unequip:Heretical Resources.esm:ff00c6e1+remitem:Heretical Resources.esm:ff00c6e1 It does not work, tho The mods debug says the event is played (I see the ID in the debug) but the item is not equipped. Question: is this the correct ID? items have two IDs, baseID and ID... And I was wondering if the "space" in heretical resources.esm might be a problem? Do I have to replace that with another symbol?
Holzfrau Posted December 2, 2018 Posted December 2, 2018 1 hour ago, Nymra said: I modified that line as follows: Cmd=item:Heretical Resources.esm:ff00c6e1+equip:Heretical Resources.esm:ff00c6e1 CmdEnd=unequip:Heretical Resources.esm:ff00c6e1+remitem:Heretical Resources.esm:ff00c6e1 It does not work, tho The mods debug says the event is played (I see the ID in the debug) but the item is not equipped. Question: is this the correct ID? items have two IDs, baseID and ID... And I was wondering if the "space" in heretical resources.esm might be a problem? Do I have to replace that with another symbol? Try removing the ff from the beginning of your item IDs.
Nymra Posted December 2, 2018 Author Posted December 2, 2018 41 minutes ago, Holzfrau said: Try removing the ff from the beginning of your item IDs. Didn't work Cmd=item:ZaZAnimationPack.esm:00c70a+equip:ZaZAnimationPack.esm:00c70a CmdEnd=unequip:ZaZAnimationPack.esm:00c70a+remitem:ZaZAnimationPack.esm:00c70a it still runs the event, but the item is still not equiped. hmm.
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