khajiitguy Posted September 27, 2020 Posted September 27, 2020 On 7/11/2020 at 10:47 PM, supersaiyangoku1944 said: heres a se conversion works good Bad Ends SE.7z 652.73 kB · 78 downloads Finally, i found this, but how could i use it? This Bad Ends works with SE, but the required mods are not...
supersaiyangoku1944 Posted October 1, 2020 Posted October 1, 2020 On 9/27/2020 at 8:45 AM, khajiitguy said: Finally, i found this, but how could i use it? This Bad Ends works with SE, but the required mods are not... scroll down and grab the 8.0+ pack , hope this helps
khajiitguy Posted October 4, 2020 Posted October 4, 2020 On 10/1/2020 at 9:25 PM, supersaiyangoku1944 said: scroll down and grab the 8.0+ pack , hope this helps Thank you, i'll try!
TarriKhajiit Posted January 19, 2021 Posted January 19, 2021 So. Do I need to download all 3 files in order for this mod to work?
HAT_BOSS Posted February 7, 2021 Posted February 7, 2021 If anybody gets crash to desktop on player beheading using this mod or any other mod, the culprit in my case was in skee64.ini (using SE) Find the face overlay part, and set them to zero, like this: iNumOverlays=0 ; Default[3] iSpellOverlays=0 ; Default[1]
LD5 Posted March 4, 2021 Posted March 4, 2021 Question - trying to download this, but it seems that it has an unlisted requirement of the Dragonborn and Dawnguard DLCs, and it seems to be rooted in the .esm file. Does anyone know if it actually requires those two, or if it was just a case of being made with the DLC active? If it's the latter, does anyone know how to use the creation kit to get rid of the DLC requirement for it?
bigglebojiggle Posted June 26, 2021 Posted June 26, 2021 On 3/4/2021 at 11:07 AM, LD5 said: Question - trying to download this, but it seems that it has an unlisted requirement of the Dragonborn and Dawnguard DLCs, and it seems to be rooted in the .esm file. Does anyone know if it actually requires those two, or if it was just a case of being made with the DLC active? If it's the latter, does anyone know how to use the creation kit to get rid of the DLC requirement for it? As I recall, you select it in Creation Kit, click the master esm in the mods list, and hit ctrl (or shift) + delete. Alternatively, older TES5Edits let you delete esm files from the master list
Crashmaster Posted January 28, 2022 Posted January 28, 2022 Does a mod exist where I can send NPCs to hold jails? For example, once Elenwen has run out of story and is no longer essential... I'd love to send her to jail, so she can be picked by the guards to be executed.
Soulshout Posted June 6, 2022 Posted June 6, 2022 (edited) Is the mod updated for AE version? Does it work? Last comments appear of little promise. Someone check? Edited June 10, 2022 by Soulshout
Virtualbom Posted May 30, 2023 Posted May 30, 2023 (edited) Hello to anyone wondering if this mod getting update or not. This mod is not update anymore. You can check Pama Bad End Revived Pamatronic If anyone wondering it support LE,SE,AE? it was there ============================================================== but if you still wanted to play this mod Bad End in SE download from this guy On 7/12/2020 at 3:47 AM, supersaiyangoku1944 said: heres a se conversion works good Bad Ends SE.7z 652.73 kB · 563 downloads All you need to do is following requirement and download install it Spoiler Q&A Q: Why furniture does not load properly A: Install Zap 8 or above than that Q: Animation Not load Properly A: Run Fnis and try boot up game again if not check ZaP is it install correctly or not Q: Pama version same like bad end? A: slightly change from original mod but it make more interactable or more immersive. on pama version there is quite a few city available for execution but according to Pama plan Pama will make all city and more furniture interactable for player and npc Hope all this Answer will resolve for you. Enjoy Edited September 25, 2023 by Virtualbom
cockroach666 Posted October 24, 2024 Posted October 24, 2024 (edited) the scaffold in riften is invisible. the ropes, lever, pullchain and table are there, though. and when my character is doing 'the walk' the ropes are around her wrists and ankles, but she's not tied up. at the chopping block in solitude, my character just stands there, but no beheading happens. except for roggvir. Edited October 24, 2024 by cockroach666
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