Jump to content

Please help!!!! Textures appearing black in Nifskope and ingame


Recommended Posts

Posted

Hello! Ah I'm losing my will to live right now hahaha, and this is the only place left for me to go where someone might answer and help me  I was going around and creating my own piercing combination of the Facial Piercings mod for Skyrim and since I needed to pretty much completely change the position of a few of the meshes (it was clipping through my characters face and appearing in the wrong place etc) I opened it all up in 3DS MAX, did what I have to do, exported it back into the meshes folder and overwrote the allpiercingsm.nif since.. it was a lot of piercings lol and so I didnt have to add it into the esp via the Creation Kit.. and then when I headed into the game the piercings turned up completely black, with no shading or anything, and now I've got it all open in nifskope and scratching my head because I'm very much a beginner modder and have no idea what to do :( Could someone help me?? I'm using Nifskope 2.0 Dev 7

Posted

When you change the position of a item in a nif you mess up the rigging and it has to be redone. You can also right click the piece and go to texture - edit UV map and see if the UV map matches the texture file if not you might have to adjust it.

Posted
3 minutes ago, myuhinny said:

When you change the position of a item in a nif you mess up the rigging and it has to be redone. You can also right click the piece and go to texture - edit UV map and see if the UV map matches the texture file if not you might have to adjust it.

Omg thank you so much. I'll head over to nifskope and see whether I can redo it haha. Now I know the problem I can find a way to fix it! Thank you for replying!!!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...