Tyrant99 Posted October 10, 2018 Posted October 10, 2018 So, I was doing some testing on a Mod I'm working on when this happened. Warning: Creature Sex Somehow managed to fire 2 separate SexLab animations simultaneously. It looks like the 2nd scene with the 2 ladies took precedence, but the actor from the first scene kept on going... Making this sort of a pseudo 3-way animation that doesn't actually exist! Is this reproducable or just a fluke? If one was able to reproduce this and could find suitable pairs of animations, maybe it would be possible to create certain combinations of stuff, 3 ways and 4 ways that don't exist normally by combining animations? Of course, most of the time things would just end up looking weird... But maybe it could be interesting in some cases...
shencereys Posted October 10, 2018 Posted October 10, 2018 2 hours ago, Hugh Reckum said: So, I was doing some testing on a Mod I'm working on when this happened. Warning: Creature Sex Reveal hidden contents Somehow managed to fire 2 separate SexLab animations simultaneously. It looks like the 2nd scene with the 2 ladies took precedence, but the actor from the first scene kept on going... Making this sort of a pseudo 3-way animation that doesn't actually exist! Is this reproducable or just a fluke? If one was able to reproduce this and could find suitable pairs of animations, maybe it would be possible to create certain combinations of stuff, 3 ways and 4 ways that don't exist normally by combining animations? Of course, most of the time things would just end up looking weird... But maybe it could be interesting in some cases... I have run into this kind of situation a few times. It's probably reproducible but I think not on demand. Any of the following have caused this in my experience two different mods are making sexlab calls roughly simultaneously and fire off the check available/fill available actors portion roughly simultaneously error caused by papyrus overload one mod's fill actors logic is faulty (I find hentai creatures does this lots when animation timers exceed delay timers, and defeat just plays weird with creatures sometimes) Certain followers don't "count" as followers for whatever reason and I recruit them through EFF to fix issues. This makes some Sexlab mods see the follower twice. That can sometimes lead to the follower being in 2 different animations simultaneously even when the fill actors logic is working.
Tyrant99 Posted October 10, 2018 Author Posted October 10, 2018 6 hours ago, shencereys said: I have run into this kind of situation a few times. It's probably reproducible but I think not on demand. Any of the following have caused this in my experience two different mods are making sexlab calls roughly simultaneously and fire off the check available/fill available actors portion roughly simultaneously error caused by papyrus overload one mod's fill actors logic is faulty (I find hentai creatures does this lots when animation timers exceed delay timers, and defeat just plays weird with creatures sometimes) Certain followers don't "count" as followers for whatever reason and I recruit them through EFF to fix issues. This makes some Sexlab mods see the follower twice. That can sometimes lead to the follower being in 2 different animations simultaneously even when the fill actors logic is working. Ok thanks, good info. I think it may be possible to do it on purpose, I mean, it would be pretty straight forward to do simultaneous calls in a script for instance. The question would just be, is there actually anything useful that could be done with it? I'm kind of doubtful, but maybe... If you're using animations that weren't designed to work together, there's likely going to be some weirdness. But, I was kind of intrigued because the animation pair that happened to play almost worked as a 3-way so it just gave me ideas about doing animation pairings of different races and combinations that don't actually exist. So maybe something interesting could come out of that... If there were animation pairs that came close to working together just by random chance without looking too wonky, maybe it would be possible to create some passable combinations. But, it would take a lot of experimentation and tinkering and it may or may not yield anything good... Just struck me as an interesting, outside the box sort of possibility...
Nazzzgul666 Posted October 10, 2018 Posted October 10, 2018 What would imho be more useful but probably a similar kind of rather boring footwork: take one actor out of a twosome animation and position him to another actor trapped in a furniture. For example the "Bitch lesseon" furniture in front of your WBR might work great with a male from a doggy animation. I believe VirginMarie did something like that in shout like a virgin to create the "fuck shrines, mushrooms,..." animations, so she might have an advice how to do the positioning efficiently in both cases.
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