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[Help] combine meshes


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Posted

Head parts can't have more than one NiTriShape per nif, it's an engine limitation. And merging those two meshes into a single NiTriShape would break the morphs for the head, so that's not an option either. You should instead keep the nifs as they are and add the tails nif as an extra part to the head data in the CK/xEdit.

Posted
2 hours ago, Blaze69 said:

Head parts can't have more than one NiTriShape per nif, it's an engine limitation. And merging those two meshes into a single NiTriShape would break the morphs for the head, so that's not an option either. You should instead keep the nifs as they are and add the tails nif as an extra part to the head data in the CK/xEdit.

Well Im not fammiliar with CK, but what about to merge it with som helmet? Is that ok way? 

Posted
1 hour ago, Bender321 said:

Well Im not fammiliar with CK, but what about to merge it with som helmet? Is that ok way? 

I guess it would, but then you would obviously have to equip said helmet to see the tails, and if the helmet is unequipped (by SL or by any other mod), the tails will go away.

Posted
18 hours ago, Blaze69 said:

I'm not up to date on non-beast hairs available for Skyrim, so I can't really help there. Sorry.

Hey it is me again. I found some hair mesh that could I use for my char but I need to edit it. The problem is when I lets say deleted part of that mesh and replace orginal in mod foleder, I see in game still same undeleted parts. 

 

What am I missing then?

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