Ryuadlin Posted September 19, 2018 Posted September 19, 2018 No idea what I need to help solve the issue but for some reason SLAL is only loading some animations from packs, seems to only be one, It will load a few of em but when I hit enable all and then register, it goes through it no issue, but when I hit "count animations" it shows that 27 need to be registered and I cannot get them to register at all. I have tried reinstalling JCContainers and SLAL, re ran FNIS Animation Generator, ect, no clue ? Anyone know a solution or what I need to provide to get it fixed?
MadMansGun Posted September 19, 2018 Posted September 19, 2018 9 minutes ago, Ryuadlin said: . you can't go past 500.
Ryuadlin Posted September 20, 2018 Author Posted September 20, 2018 15 hours ago, MadMansGun said: you can't go past 500. There a way to fix that? Like increase the cap? Also is that total? Or is that per catagory? Character and Creature.
MadMansGun Posted September 20, 2018 Posted September 20, 2018 per category, and this is NOT recommended: https://www.loverslab.com/files/file/5739-sexlab-more-animations/ the 500 limit is there for a reason, your game will lag and crash a lot more as time goes on, and even your saves can get damaged due to the string limit problem.
Nazzzgul666 Posted September 20, 2018 Posted September 20, 2018 4 hours ago, MadMansGun said: per category, and this is NOT recommended: https://www.loverslab.com/files/file/5739-sexlab-more-animations/ the 500 limit is there for a reason, your game will lag and crash a lot more as time goes on, and even your saves can get damaged due to the string limit problem. String limit is solved by crash fixes, but i'm around 500/500 (human/creature) and the lag is quite bad already... still within the "i can live with that" category, but i wouldn't add more regardless if it's possible. It's better to do the effort and be a bit picky which animations you actually add.
MadMansGun Posted September 20, 2018 Posted September 20, 2018 7 hours ago, Nazzzgul666 said: String limit is solved by crash fixes, but i'm around 500/500 (human/creature) and the lag is quite bad already... still within the "i can live with that" category, but i wouldn't add more regardless if it's possible. It's better to do the effort and be a bit picky which animations you actually add. assuming you can even run crash fixes that is, i don't think it's dll file is WinXP compatible or something because my skyrim wont even start with it installed.
Nazzzgul666 Posted September 21, 2018 Posted September 21, 2018 15 hours ago, MadMansGun said: assuming you can even run crash fixes that is, i don't think it's dll file is WinXP compatible or something because my skyrim wont even start with it installed. Uh, that might be possible. Never heard of that but i guess there aren't that many XPs out there anymore. Not sure if the author is still around, did you try to ask or check the .ini? Honestly not sure what to look for except a comment "Change this value for XP compatiility" or something, but it might be there.^^ Imho it does a great job not only for the string limit, i also enabled an experimental feature to split memory which required a new game to work properly but that increased my stability a lot.
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