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Questions regarding SMP


Redswift

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Posted

'Ello! As you can see from the title, I'd appreciate some help regarding SMP in Oldrim, specifically. First of all, just to clarify, I want to have a little trial with HDT-SMP on player's hair only and maybe some armors. I've gone through some tutorials here and they all seem to be like 2 years old or a "all-in-one package" whose thread seems to have been broken, or something. So, I know about the chinese site, but where exactly can I find the latest SMP binaries / engine and would I need anything else to make hair / armors work with SMP? From my understanding, they have their own XMLs right? 

 

Now regarding SMP in general, I read that no matter what, you'll have memory leaks with SMP. Is this still true? And will it really impact performance with only that light usage? My CPU is a 6C/6T which is what I think hydrogen suggested and my GPU is last-gen and with updated drivers. I don't need a seperate CL runtime download, correct? My exact specs: GPU: GTX 1060 3GB, CPU: FX-6350.

 

 

Posted
16 hours ago, Redswift said:

'Ello! As you can see from the title, I'd appreciate some help regarding SMP in Oldrim, specifically. First of all, just to clarify, I want to have a little trial with HDT-SMP on player's hair only and maybe some armors. I've gone through some tutorials here and they all seem to be like 2 years old or a "all-in-one package" whose thread seems to have been broken, or something. So, I know about the chinese site, but where exactly can I find the latest SMP binaries / engine and would I need anything else to make hair / armors work with SMP? From my understanding, they have their own XMLs right? 

 

Now regarding SMP in general, I read that no matter what, you'll have memory leaks with SMP. Is this still true? And will it really impact performance with only that light usage? My CPU is a 6C/6T which is what I think hydrogen suggested and my GPU is last-gen and with updated drivers. I don't need a seperate CL runtime download, correct? My exact specs: GPU: GTX 1060 3GB, CPU: FX-6350.

 

 

Hairs are not supported.

the latest binarys can Be found on 9dm Forum.

Posted
1 hour ago, prZ said:

Hairs are not supported.

the latest binarys can Be found on 9dm Forum.

 

What do you mean they're not supported? What about yundao hair. And as I said, I know it's on 9dm but the only binary I can find for Oldrim is from 2014 or something. Is there a newer one? And if so, would you be so kind as to provide a link?

Posted
2 hours ago, Redswift said:

 

What do you mean they're not supported? What about yundao hair. And as I said, I know it's on 9dm but the only binary I can find for Oldrim is from 2014 or something. Is there a newer one? And if so, would you be so kind as to provide a link?

I need to be at desktop PC to share the link, will do so later in the evening.

i mean it as I said, hairs are not supported, only wigs

Posted
1 hour ago, prZ said:

I need to be at desktop PC to share the link, will do so later in the evening.

i mean it as I said, hairs are not supported, only wigs

 

Ah, wigs, I see. Okay, thanks for the info!

Posted
On 9/13/2018 at 8:01 AM, Redswift said:

I read that no matter what, you'll have memory leaks with SMP. Is this still true?

enb and smp both have been updated to alleviate this, as long as they are configured correctly and paired with CFixes.

 

As for collision and frame chewing, SMP will take quite literally as much as you give it.

Posted
13 hours ago, 27X said:

enb and smp both have been updated to alleviate this, as long as they are configured correctly and paired with CFixes.

 

As for collision and frame chewing, SMP will take quite literally as much as you give it.

 

Thanks. About the binaries and the memory patch, are these the latest? Because they seem to be from 2014 but in the 9dm thread it was updated in 2018. Also, how do I download it? :P

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