Yetra Posted August 31, 2018 Posted August 31, 2018 So I'll start with the first issue as that takes less time to explain...My issue is with a pair of armbinders and a hobbled dress not working all the time. What I mean by 'all the time' is that initially when my character gets trapped in these devices, they'll function as they are supposed to, but then after like fifteen seconds, my character switches to her usual catwalk walking animation but going at the speed as if she were still hobbled. In addition, her hands will no longer be trapped in the armbinder behind her back but will be partially missing from the elbow down (so there's just a void beneath the elbows) but she'll be swinging her arms as part of the normal catwalk animation. Once the devices are removed, she can move fine and her arms are fully back and restored. Not too big of a deal, but it would be nice to see the full experience rather than just a couple of seconds. The other...issue? problem?....phenomenon? Yeah, that'll work. The other phenomenon is rather odd to say the least and it requires a bit of a backstory. So, I have SexLab Adventures installed with the 'Rape' setting enabled in it and the mod works fine as intended, never had any problems with it. The way it works is that there'll be random creatures or NPCs that will start following the player and attempt a rape if they catch up to them. Again, never had any issues with this, no CTDs or odd clipping or the like until one certain day: My character chose the Imperial side of the war and finished the Civil War quest with Ulfric being killed and pockets of Stormcloak camps still remaining in Skyrim. I had a quest very near one of these camps and I ended up wandering too close to their camp that the NPCs starting giving me generic warnings like 'That's close enough!' (which is odd, considering I'd expected them to attack right away, but w/e). So, I'm gearing up for a fight, putting up all my buffs when I see a little dialogue prompt at the top left of my screen 'Someone is following you...' Oh fuck. This is the SLAdventures mod kicking in and telling me I'm about to be attacked and I can't shut off the mod in the middle of a rape attempt. At the last second I see one of the Stormcloak horses make a move towards my character and I try to cut it down. I'm actually successful in doing so, but the rape goes off anyway and the animation plays regardless with the horse dropping afterwards dead. Whatever, I think. As soon as the animation ends, because I just attacked a Stormcloak horse, the entire camp rushes me. I'm still buffed and whatnot, so I'm good to go and carve through them pretty easily. Loot the bodies and head off to my quest marker without a second thought when I hear the steady clip-clops of something behind me. It's the fucking horse. The horse that I swore dropped dead. It still has a big ol' 'Steal: Horse' icon on it, indicating that I can ride it if I wish. I do not wish to do so and promptly cut it down. I'm already turning around, hearing the body drop and continuing towards my quest marker and once again I hear the clip-clop of that same horse. For some reason I think it might be bugged (shocking, I know) or what not, so I see if I can ride it. No problems. Works just like any other horse. Climbs up vertical and other acute angled-slopes like no-one's business. I don't get any odd bounties for it or whatever. Now at some point, I managed to repeat this phenomenon again, only this time with two random cows (no clue, they just showed up one day when I loaded a save). These three won't follow me indoors or in dungeons, but it's annoying to be constantly moving around them. So, I whip out the console and type 'disable' and get rid of them. Except for that fucking horse. Not because I didn't want to, oh no, it's because I can't. I clicked the cows in console and got rid of them handily, they never appeared again. Absolutely no such reaction when I did this with the horse. Tried setting him as 'unessential' and then killing him and then disabling with console to see if it worked. It didn't. Now, on top of this. This horse will also be able to appear within cities with me and my follower (No, I do not have the 'Open Cities' mod) and as entertaining as it is to ride around Whiterun when no one else can, he tends to block the doors alot whenever I'm exiting a building. Granted, I can just sprint at him and shove him out of the way, but it's a pain to do so. ...so, uh...I guess does anyone have any tips for slaying an immortal horse?
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