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SL.Kidnapped.Redux


Dorabella

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Posted

I hope to be in the right section, not a real problem.
As the title is using the mod Sl.Kidnapped.Redux (fully functional) and I have a question about the mod mentioned:
In the Inn of Falkreath the innkeeper was kidnapped, kicking off the mini-quest to free her. Speaking with the various NPCs of the game, I do not get any useful information related to the quest, starting the dialogue I have only two options
  Alert the various characters to pay attention to any kidnappers, or to renounce the quest by failing the mission. I state that unusually, when I select the Quest from the diary, nothing appears on the game map, while generally we see the arrow indicating the position of where to go to continue the mission.
1) Is it some Bugs or is it the mod that works like this?
2) Should it be configured by chance?
With all this, I am not looking for the solution but only to understand if it is correct or anomalous

Posted

Have you make a travel to Solstheim???

 

Of course, can be a bug. If you not find the marker always can "renounce the quest by failing the mission" and not worry, the npc come back in some days and start to work normally.

Posted
16 minutes ago, GenioMaestro said:

Have you make a travel to Solstheim???

Not yet, but still being part of a mission of the Blood of Dragon is a must, knowing that it is also a rescue mission I will hasten to the destination. Thank you for the tip ?

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