Jump to content

Need help merging Bikini Armors


Recommended Posts

Posted

I'm trying to make a make a replacer mod using The Amazing World of Bikini Armor, but after building the merge only the body and bikini top shows. Here are the steps I follow to make this outfit:

Ā 

Create a new project by opening the file menu and clicking "New Project"

Click "Browse", and, from MO's mod folder, navigate to "UNP Jiggle Body Base Meshes\meshes\actors\character\character assets" and open "femalebody_1.nif"

Make sure "From File" is selected and "Shape:" is set to "UUNP" and click next.

Under "Outfit/Mesh" click browse and navigate to "The Amazing World of Bikini Armor\meshes\armor\shitty\dwarven "
Open "abs_2_1.nif". Click finish.
Under "Outfit/Mesh" click browse and open " extension_a_1.nif " MAKE SURE THAT "Keep other shapes" IS CHECKED BEFORE CLICKING OK OR YOU WILL HAVE TO START OVER ON THIS ARMOR.
Do the same for the following files:
coll_3_1.nif
sholder_2_1.nif
targe_2_1.nif
skirt_1_R_1.nif
thigh_1_1.nif
bra_5_1.nif
Delete "UUNP_outfit" and "Tri DwarvenArmorF.23..002_1" from the meshes tab
Save the project (File>Save Project As...")
Set the display name as "Dwarven Bikini" and click "To Project".
Set "Output file name" as "DwarvenArmorF"
Set "Output data path" as "meshes\armor\Dwarven"
Click "Save"

Ā 

I then build the outfit in Bodyslide.

Ā 

I think the reason this happens is because in the original mod, only the bikini top goes in the torso slot, but I don't know where that data would be stored in the mesh. Thanks in advance for any help I can get.

Posted

As you say it's because only the bikini top is assigned to slot 32 (body). You need to open the new armor inĀ nifskope and assign every piece to slot 32 under the DismemberSkinInstance/Partitions section.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...