I'm trying to make a make a replacer mod using The Amazing World of Bikini Armor, but after building the merge only the body and bikini top shows. Here are the steps I follow to make this outfit:
Create a new project by opening the file menu and clicking "New Project"
Click "Browse", and, from MO's mod folder, navigate to "UNP Jiggle Body Base Meshes\meshes\actors\character\character assets" and open "femalebody_1.nif"
Make sure "From File" is selected and "Shape:" is set to "UUNP" and click next.
Under "Outfit/Mesh" click browse and navigate to "The Amazing World of Bikini Armor\meshes\armor\shitty\dwarven "
Open "abs_2_1.nif". Click finish.
Under "Outfit/Mesh" click browse and open " extension_a_1.nif " MAKE SURE THAT "Keep other shapes" IS CHECKED BEFORE CLICKING OK OR YOU WILL HAVE TO START OVER ON THIS ARMOR.
Do the same for the following files:
Delete "UUNP_outfit" and "Tri DwarvenArmorF.23..002_1" from the meshes tab
Save the project (File>Save Project As...")
Set the display name as "Dwarven Bikini" and click "To Project".
Set "Output file name" as "DwarvenArmorF"
Set "Output data path" as "meshes\armor\Dwarven"
I then build the outfit in Bodyslide.
I think the reason this happens is because in the original mod, only the bikini top goes in the torso slot, but I don't know where that data would be stored in the mesh. Thanks in advance for any help I can get.