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Notice: StartSex() - Failed to add some actors to thread


hvptr

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I've installed everything to instructions and so far it seemed to work fine, and animations with human characters work completely fine, although with animals/creatures the animation fails and gives the message Notice: StartSex() - Failed to add some actors to thread  in console, and nothing happens. 

 

I'm using  these currently  ae018e74200b50b235cc96758d2d23d3.png

 

I also have creature framework 1.1.0-pre2.

 

Help would be appreciated, as I honestly have no idea what's gone wrong, FNIS is working fine.

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Cheers, it works for some of the creatures now, I installed more nasty critters  and it seems to work fine however, whilst the majority of animations work like horses, werewolves and wolves and dogs don't seem to work, basically all the canine races just stand there aroused, the human animation works completely fine though.

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What I don't understand now is how that only some animals have animations like horses, whilst others don't.  I can't tell if this is a bug or simply just the result of me moving the files around to fix the original problem.

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Firsts you must install animations for the animal type you want animate.

Second must activate it in SLAL (SexLab Anim Loader)

 

The best way for test is use the spell included with sexlab called irrestible atractive for you and the creature.

If that work in some animals and fail in others is because you not have animation for that type of creature.

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So I've enabled animations especially an animation that says 'straight werewolf doggystyle' or something similar and I go to try it and the animation playing says 'rough doggystyle' and it does the same thing where the female only does the animations, I also saw 'werewolf on werewolf' and 'femwerewolf cowgirl' and I enabled those, trying the irresistibly attractive spell on a male human and female human, werewolf male on female werewolf, and two werewolf npcs against each other, in all different scenarios the werewolves didn't animate, and this is more nasty critters that I'm using.

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This appear a skeleton or fnis problem.

Re-install XPMSE and let it overwrite all none mod can overwrite XPMSE

Re-Run fnis and be sure you have active the two first marks inside fnis for GENDER Specific Animations and SKELETON Arm Fix. After Update FNIS press the button Consistence Check.

 

Sometimes is not easy play exactly the animation that you want. Sexlab select animation by tag's and some are marked as agresive or gay or lesbian and must afford this rules for play the exact animation. You can try change the options about agresive/gay/lesbian animations select in the MCM of sexlab.

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Look carrefull the output from your FNIS...

Can you see a line that say "No GENDER directory male"?

Can you see a line that say "No GENDER directory female"?

 

Probably is your problem, but i not know how solve it.

Try re-installing your body(cbbe or unp), FNIS, XPMSE and animations.

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Reinstalling doesn't seem to have done much, but I have found out what the NO GENDER directory thing is relating to, it's relating to one of the patches that didn't need to be enabled, I've also found out that XPMSE apparently required two more addons so I've added those but not any progress from what I see.

 

 

It's just like this now, human animations are still fine, creatures except the horse from what I can see don't animate. 20180727160341_1.thumb.jpg.26705ff304d94874119e575a2c8a5362.jpg

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Yes, the gender specific animation is only necesary for some mods.

But have it active not give any problem, only show the message.

 

Appear that you have a intermitent problem. If the animal animate the human stall and viceversa.

That only can be a problem in mod installation order.

When use NMM the order in witch you make the installation is very important, much more important than the load order, because a lot of times, when you install a mod, NMM ask you if you want overwrite some files, and the decision is too important in some situations. 

A bad overwrite can give a lot of of problems, but is easy solved de-activate the overwrited mod and let it make the overwrite again.

 

To be more clear, for example: Is know that SOS have an old skeleton inside it. If you have a bad skelton you can get CTD, animation fail, bad scholongs... you must use the skeleton from XPMSE.

When you install XPMSE and latter install SOS your NMM ask if you want overwite the skeleton installed by XMPSE. In this situation you must say NO but if make the error of say yes, not worry, simply de-activate XPMSE and re-activate it again. Then your NMM ask if you want overwite the skeleton installed by SOS and you must say YES. If you make the error of say NO you can have the problem refered and must repeat the process => de-activate XPMSE and re-activate it again and say YES to the overwrite.

 

Put your entire mod list. In NMM select plugins tab a pres a button that say "Export load order". Paste it in a spoiler, press the black eye in this message. Some like that:

Spoiler

Put your mod list here.

With the entire mod list we can determine some problems and recomend a correct installation order for NMM.

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My load order is kinda hell but alright.

 

Spoiler

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
Dragonborn.esm=1
HearthFires.esm=1
CreatureFramework.esm=1
SexLab.esm=1
SexLabAroused.esm=1
RaceCompatibility.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
EliteKnightArmor.esp=1
dwbes.esp=1
Knight Of Thorns Armor.esp=1
Dark Souls Perk Fix.esp=1
Dodge Mod.esp=1
DwarvenAutomobile.esp=1
Death Souls.esp=1
Dark Souls Gameplay 1.2.esp=1
DAM-WereWolfEdition.esp=1
SkyUI.esp=1
DoomUltimate.esp=0
darker nights_20br.esp=0
realcompanions_silverhand_bmb.esp=0
Mara's Port.esp=1
set_werewolves_sp0.esp=0
Skyrim Wasteland.esp=0
shield enchantments.esp=0
Wolfbikini.esp=1
shineswife.esp=0
abysswalker.esp=0
portal2mod.esp=0
argoniantints.esp=0
hg.esp=0
Dark Souls Death.esp=0
dD - Realistic Ragdoll Force - Realistic.esp=0
dark souls sounds for skyrim.esp=0
FlyingDragons.esp=0
dsmirrorknight.esp=0
SexLabMatchMaker.esp=1
guard dialogue overhaul.esp=0
moreargoniantints.esp=0
havellagrie.esp=0
SkyMoMod.esp=0
Bonepunk´s Daedric Armors.esp=0
transportato - trains.esp=0
dwarvenequipment.esp=0
xgfpferdekarren-en.esp=0
Possess Dwarven Centurion.esp=0
convenient horses.esp=0
DS_SwordPack.esp=0
darksoulsironflesh.esp=0
dw scrap w reduction and v increase.esp=0
LagrieDarkSet.esp=0
DS_BlackKnightSword.esp=0
Redguard I.esp=0
SkyrimWeatherBeautification.esp=0
ENB Snow FX.esp=1
smelterdemonlagrie.esp=0
Further Dark Dungeons for ENB.esp=1
srmcompanioncart.esp=0
RevampedExteriorFog.esp=1
tpos_ultimate_whiterun_enhanced.esp=0
Schlongs of Skyrim - Light.esp=1
wildwerewolfnpcs.esp=0
Skyrim Shadows and FPS Fix.esp=0
dr_bandolier.esp=0
1k_dds_nif_vurts-flora-overhaul.esp=0
KnightLagrie.esp=0
ArtoriasLagrie.esp=0
Levelable Perks More Levels.esp=0
more landscape.esp=0
leveled summons.esp=0
nowerewolfguardcomments.esp=0
lm_astronach.esp=0
OrnsteinLagrie.esp=0
TorchLight&Radius.esp=0
skyrim ultra interior lighting.esp=0
torchweighttweak.esp=0
purewaters.esp=0
longernights_v1.esp=0
lycans_vs_vampires_sp0.esp=0
TK_ENB_v0265a.esp=0
longerdays_v1.esp=0
daedricartifactdisenchantments.esp=0
Run For Your Lives.esp=0
Spellbreaker_HD.esp=0
DoomMenu.esp=0
ImprovedHorses.esp=0
katnip for khajiits.esp=0
Khajiit Camp.esp=0
khajiit-nightvision_1_hour.esp=0
SkyrimConfigMenu.esp=1
real traders.esp=0
realcompanions_shieldbrotherandsister_bmb.esp=0
realcompanions_underforge_bmb.esp=0
Soul of Cinder.esp=0
spellbreakarmor.esp=0
argonianclaws.esp=0
argoniansmore.esp=0
british.esp=0
digitigradekhajiit+argonianraptor.esp=1
AlikrDesert.esp=0
SexLabDefeat.esp=1
Dwemer Certified.esp=1
14Th Century Templar Armor.esp=0
Templar 11th century armor.esp=0
matys medieval knights.esp=0
multifollowerlite.esp=0
inigo.esp=0
rrhairargonian.esp=0
more argonian love.esp=0
SexLabTools.esp=1
UIExtensions.esp=1
MoreNastyCritters.esp=1
HornyCreatures.esp=1
SLAnimLoader.esp=1
Alternate Start - Live Another Life.esp=1
SexLabWerewolves.esp=1
SexLabWerewolvesMB.esp=1
HentaiCreatures.esp=1
Werewolf Loot- Dawnguard version.esp=1
RaceMenuMorphsCBBE.esp=1
SLALAnimObjBillyy.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
CharacterMakingExtender.esp=1
EnhancedCharacterEdit.esp=1
SL Deadly Drain.esp=1
SuccubusRaceLite.esp=1
SOSRaceMenu.esp=1
XPMSE.esp=1
 

 

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1 hour ago, hvptr said:

My load order is kinda hell but alright.

 

  Reveal hidden contents

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
Dragonborn.esm=1
HearthFires.esm=1
CreatureFramework.esm=1
SexLab.esm=1
SexLabAroused.esm=1
RaceCompatibility.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
EliteKnightArmor.esp=1
dwbes.esp=1
Knight Of Thorns Armor.esp=1
Dark Souls Perk Fix.esp=1
Dodge Mod.esp=1
DwarvenAutomobile.esp=1
Death Souls.esp=1
Dark Souls Gameplay 1.2.esp=1
DAM-WereWolfEdition.esp=1
SkyUI.esp=1
DoomUltimate.esp=0
darker nights_20br.esp=0
realcompanions_silverhand_bmb.esp=0
Mara's Port.esp=1
set_werewolves_sp0.esp=0
Skyrim Wasteland.esp=0
shield enchantments.esp=0
Wolfbikini.esp=1
shineswife.esp=0
abysswalker.esp=0
portal2mod.esp=0
argoniantints.esp=0
hg.esp=0
Dark Souls Death.esp=0
dD - Realistic Ragdoll Force - Realistic.esp=0
dark souls sounds for skyrim.esp=0
FlyingDragons.esp=0
dsmirrorknight.esp=0
SexLabMatchMaker.esp=1
guard dialogue overhaul.esp=0
moreargoniantints.esp=0
havellagrie.esp=0
SkyMoMod.esp=0
Bonepunk´s Daedric Armors.esp=0
transportato - trains.esp=0
dwarvenequipment.esp=0
xgfpferdekarren-en.esp=0
Possess Dwarven Centurion.esp=0
convenient horses.esp=0
DS_SwordPack.esp=0
darksoulsironflesh.esp=0
dw scrap w reduction and v increase.esp=0
LagrieDarkSet.esp=0
DS_BlackKnightSword.esp=0
Redguard I.esp=0
SkyrimWeatherBeautification.esp=0
ENB Snow FX.esp=1
smelterdemonlagrie.esp=0
Further Dark Dungeons for ENB.esp=1
srmcompanioncart.esp=0
RevampedExteriorFog.esp=1
tpos_ultimate_whiterun_enhanced.esp=0
Schlongs of Skyrim - Light.esp=1
wildwerewolfnpcs.esp=0
Skyrim Shadows and FPS Fix.esp=0
dr_bandolier.esp=0
1k_dds_nif_vurts-flora-overhaul.esp=0
KnightLagrie.esp=0
ArtoriasLagrie.esp=0
Levelable Perks More Levels.esp=0
more landscape.esp=0
leveled summons.esp=0
nowerewolfguardcomments.esp=0
lm_astronach.esp=0
OrnsteinLagrie.esp=0
TorchLight&Radius.esp=0
skyrim ultra interior lighting.esp=0
torchweighttweak.esp=0
purewaters.esp=0
longernights_v1.esp=0
lycans_vs_vampires_sp0.esp=0
TK_ENB_v0265a.esp=0
longerdays_v1.esp=0
daedricartifactdisenchantments.esp=0
Run For Your Lives.esp=0
Spellbreaker_HD.esp=0
DoomMenu.esp=0
ImprovedHorses.esp=0
katnip for khajiits.esp=0
Khajiit Camp.esp=0
khajiit-nightvision_1_hour.esp=0
SkyrimConfigMenu.esp=1
real traders.esp=0
realcompanions_shieldbrotherandsister_bmb.esp=0
realcompanions_underforge_bmb.esp=0
Soul of Cinder.esp=0
spellbreakarmor.esp=0
argonianclaws.esp=0
argoniansmore.esp=0
british.esp=0
digitigradekhajiit+argonianraptor.esp=1
AlikrDesert.esp=0
SexLabDefeat.esp=1
Dwemer Certified.esp=1
14Th Century Templar Armor.esp=0
Templar 11th century armor.esp=0
matys medieval knights.esp=0
multifollowerlite.esp=0
inigo.esp=0
rrhairargonian.esp=0
more argonian love.esp=0
SexLabTools.esp=1
UIExtensions.esp=1
MoreNastyCritters.esp=1
HornyCreatures.esp=1
SLAnimLoader.esp=1
Alternate Start - Live Another Life.esp=1
SexLabWerewolves.esp=1
SexLabWerewolvesMB.esp=1
HentaiCreatures.esp=1
Werewolf Loot- Dawnguard version.esp=1
RaceMenuMorphsCBBE.esp=1
SLALAnimObjBillyy.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
CharacterMakingExtender.esp=1
EnhancedCharacterEdit.esp=1
SL Deadly Drain.esp=1
SuccubusRaceLite.esp=1
SOSRaceMenu.esp=1
XPMSE.esp=1
 

 

Very good, a lot of thanks for the spoiler.

 

First of all, as you have all the DLC's you need install Unofficial Skyrim Legendary Edition Patch. Is a mod that patch a lot of bug that Bethesda not correct.

 

Second you have the High Resolution Patch and must complement with Unofficial High Resolution Patch.

The Nexus web page have others High Resolution Patch that are better, put less chage in the game and need less slot, but the download are near 3 gigas. I not have it, i use the same that you have.

 

Next you must LOOT because Alternate Start must be in the last 3 or 5 slots of your load order.

 

Appear that you like the WereWolf and have a lot of mod about it. If your animation problems affect only to WereWolf's is caused by collision with this mod's. Try disable 

DAM-WereWolfEdition.esp

Werewolf Loot- Dawnguard version.esp 

because the other's WereWolf's mod's are allready disabled.

 

I need some time for analize your load order and prepare a Re-install order. Maybe today, but sure tomorrow.

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The animations aren't only to werewolves alone but I'll disable those to see if it does anything I also am unsure on how to properly use loot but I'll try. But cheers for the help. The DAM werewolf simply stops people from attacking the wolf, I realised that the horse may actually be the only one working because of 99.9% of the scenes it just stands there and the female character is the only one moving.

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Error

Failed to sort plugins. Details: Cyclic interaction detected between "SexLab.esm" and "SLAnimLoader.esp". Back cycle: SLAnimLoader.esp, SexLab.esm

 

oh great, that's whilst I went and tried to order the list

 

 

 

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I examinte the order list and i try give you a install order, but i not have my main machine for make test.
I made this list by pure head, then can fail, excuse me, but try:

 

First of all, be sure you are ussing the new More Nasty Critters: SLAL Edition v11.2A from MadMansGun and not the old  More Nasty Critters from dentarr. If you have the old, Un-install it and follow the instructions in the first.

If that not solve your problem, or if you have the new mod, continue.

 

De-activate and Activate this mod's in this order and let owerwrite all:
Fnis
Fnis creature
SL Animation Loader
Animation mods, like Billyy, funny biznes, ...
More Nasty Critters
Hentai Creatures
Creature Framework
Horny Creatures
SexLabWerewolves
SOS
XPMSE

 

Run Fnis for Users and try. If the problem persist activate log in your skyrim.ini and put it, in a spoiler, please.

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I'm using mostly the same mods, only my game keeps crashing whenever a male werewolf spawns in, other animations do not cause any problems and neither do female werewolfs.

I tried turning the female werewolf mod off, but it does not seem to help.

image.thumb.png.77ac7aaf13651e7681856412175bbf7f.png

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Humans are completely fine with animations on my side however creatures of any kind don't work for me, male werewolves spawn in fine for me  though, I above mentioned that the horse was fine, but the horse actually just stands there in normal animations not doing anything so it was hardly noticeable until it played an actual scene that required it to move. 

 

Eh, at least you got animations man, although I don't know anything about the CTD.

 

I don't even have an FNIS.esp 

 

Putting the load order like that is just giving me infinite loading times.

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14 minutes ago, hvptr said:

Humans are completely fine with animations on my side however creatures of any kind don't work for me, male werewolves spawn in fine for me  though, I above mentioned that the horse was fine, but the horse actually just stands there in normal animations not doing anything so it was hardly noticeable until it played an actual scene that required it to move. 

 

Eh, at least you got animations man, although I don't know anything about the CTD.

 

I don't even have an FNIS.esp 

 

If human work but creatures not, re-install Fnis creature and Creature Framework. Re-Run FNIS for Users.

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