giuliohe151 Posted June 24, 2018 Posted June 24, 2018 Hi everyone, I recently remade my character by using ECE and RM but I am getting some issues when it comes to using facial expressions ( be it racemenu's which I am going to show in the pics below or posers ones which are the ones that made me notice the problem ). Of course I am using some of these sliders to the extreme in the pictures but it's mostly just to show you what's the problem I get with her face when I'm posing her. Any idea of what's the cause and of any eventual fixes ?
Andy14 Posted June 24, 2018 Posted June 24, 2018 27 minutes ago, giuliohe151 said: Hi everyone, I recently remade my character by using ECE and RM but I am getting some issues when it comes to using facial expressions ( be it racemenu's which I am going to show in the pics below or posers ones which are the ones that made me notice the problem ). Of course I am using some of these sliders to the extreme in the pictures but it's mostly just to show you what's the problem I get with her face when I'm posing her. Any idea of what's the cause and of any eventual fixes ? These are morphs. And morphs are only used (regular) from 0 - 1.0, because the morph target = 1.0. Everything beyond that is at your own risk. Mixing different morphs can also end in extreme deformations. Example: Mound is slightly opened as source shape (morph 0). Then a morph to close the mouth. 1.0 is the mouth closed. What do you expect from 3.0? Another cause of strange expressions can be a reshape of the head (sculpt in Racemenu or wherever). Then the source shape does not match the shape used to create the morphs.
giuliohe151 Posted June 24, 2018 Author Posted June 24, 2018 5 hours ago, Andy14 said: These are morphs. And morphs are only used (regular) from 0 - 1.0, because the morph target = 1.0. Everything beyond that is at your own risk. Mixing different morphs can also end in extreme deformations. Example: Mound is slightly opened as source shape (morph 0). Then a morph to close the mouth. 1.0 is the mouth closed. What do you expect from 3.0? Another cause of strange expressions can be a reshape of the head (sculpt in Racemenu or wherever). Then the source shape does not match the shape used to create the morphs. Ty for the answer. I guess one of my posers is not working as intended in this case as all expressions work fine from 0 to 1.0 but when I try to cast one of the mod's poses and said pose wants to make my character make a certain expression the result ends up looking like one of the deformations in the screenshots posted above ( I guess it was probably set by the author with different morphs values cause of how their own character looks ? Idk ) . Anyway, I think I'll simply just try one of the other expressions mods I can find on the nexus at this point, I just don't want my character to look cold and distant every time I'd like to take a screenshot but I don't even want her to look weird as hell...
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