WickedCSGO Posted June 21, 2018 Posted June 21, 2018 Both the player and the NPC stand their naked staring at each other making moaning noises but nothing happens.... I ran the FNISforUsers thing here is the log FNIS Behavior V7.4.5 6/21/2018 5:31:27 PM Skyrim SE 64bit: 1.5.39.0 - C:\Games\The Elder Scrolls - Skyrim - Special Edition\ Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) >>Warning: Custom skeleton found. Select SKELETON patch.<< Reading APSexIdles V1.0SE ... Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V7.0 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading MoreNastyCritters V1.0 ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabAroused V2.9 ... Reading SexLabCreature V1.63 ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... >>Warning: \character\behaviors\FNIS_ZaZAnimationPack_Behavior.hkx not Skyrim SE compatible<< Reading ZaZAnimationPack V6.1 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files.... Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... Reading MoreNastyCritters V1.0 ... Reading SexLabCreature V1.63 ... 2802 animations for 11 mods successfully included (character). 957 animations for 2 mods and 38 creatures successfully included.. 3 Warning(s). I use ZaZ's animation pack. Thanks (Also, when running the FNIS thing should I tick the boxes or just Update Behavior! Thanks!)
WickedCSGO Posted June 21, 2018 Author Posted June 21, 2018 And he is my PatchListSE.txt <!-- FNIS template 7.4.1 18-04-2018 PatchListSE *** --> '<patchid>#<1:hidden>#<num_bones>#<required_behaviors_pattern>#<text for patch>#<optional_file_path_for_mod-install_check> 'Entries with <num_bones> > 0 denote known skeleton mods, but don't appear as actual patch, and have to remain at the end of the list '<req._beh._pattern> bits: 19/18: a(s)dsf 17:0_master 16:1hm_behavior 15:1hm_locomotion 14:bashbehavior 13:blockbehavior 12:bow_direction_behavior ' 11:crossbow_direction_behavior 10:horsebehavior 9:idlebehavior 8:magic_readied_direction_behavior 7:magicbehavior ' 6:magicmountedbehavior 5:mt_behavior 4:shout_behavior 3:shoutmounted_behavior 2:sprintbehavior 1:staggerbehavior 0:weapequip ' 19:animationdatasinglefile.txt 18:animationsetdatasinglefile ' GENDER#0#0##"GENDER Specific Animations" - see FNIS Description > "Patches" SKELETON#0#0##"SKELETON Arm Fix" - see FNIS Description > "Patches" HKX_COMPAT#0#0##"HKX File Compatibility Check Skyrim/SSE" - see FNIS Description > "Patches" FILE_REDIR#0#0##"File Redirection (Vortex/MO profiles support)" - see FNIS Description > "Patches" ' tktk1_1#0#0#d0080#* tktk1's "TK Dodge / Ultimate Combat" - www.nexusmods.com/skyrimspecialedition/mods/15309#..\..\meshes\AnimationCheckTKmodswithFNIS.txt# PCEA#0#0##* xp32's "PC Exclusive Animation Path" (PCEA) - Mod NOT AVAILABLE for SSE!## xp32_2#0#0##* xp32's "New Animation for Running with Bow" - Mod NOT AVAILABLE for SSE!## xp32_3#0#0#38001#* xp32's "New Animation for 1H Weapon" - Mod NOT AVAILABLE for SSE!## xp32_4#0#0##* xp32's "Momo Acrobatic Jump" - Mod NOT AVAILABLE for SSE!## rong_1#0#0##* rongphale's "Horsemen Mounted Combat Enh." - Mod NOT AVAILABLE for SSE!## moljka_1#0#0#12000#* Moljka's "Blocking Combat Behavior Improv. for Skyrim" - Mod NOT AVAILABLE for SSE!## dserv_1#0#0#00001#* DServant's "Archery Gameplay Overhaul" - Mod NOT AVAILABLE for SSE!## spikedl_1#0#0#c0000#* SpikeDragonLord's "Centaur Race Alpha WIP" - Mod NOT AVAILABLE for SSE!## 'ssg_1#0#0#10000#* superseriousguys's "Super Serious Crossbows" - Mod NOT AVAILABLE for SSE!## 'Note: "hidden" patches have to be after all non-hidden patches, and before skeletons entries PSCD#1#0#10090#Proper Spell Cast Direction (ini) - www.nexusmods.com/skyrim/mods/68794## DD#1#0#10000#Devious Devices - LL## ' Default#0#99#85408#default female and male skeleton XPMS2HDT#0#115#86848#* Groovtama's "XPMS Extended with HDT" - http://www.nexusmods.com/skyrimspecialedition/mods/1988 XPMS2BBP#0#129#88128#* Groovtama's "XPMS Extended with BBP" - http://www.nexusmods.com/skyrimspecialedition/mods/1988
WickedCSGO Posted June 21, 2018 Author Posted June 21, 2018 Well Now I have a bigger problem.... I ran FNIS again just to check and now EVERYONE is T-Posed and occasionally this pops up
srayesmanll Posted June 21, 2018 Posted June 21, 2018 I don't use Skyrim64, but knowing a bit about FNIS, you must fix all warnings/errors in the FNIS run: " >>Warning: Custom skeleton found. Select SKELETON patch.<< " - Normally you have to have the skeleton arm fix patch active (frankly this should be on by default, don't know of any alternative skeleton that doesn't require the patch). >>Warning: \character\behaviors\FNIS_ZaZAnimationPack_Behavior.hkx not Skyrim SE compatible<< - are you using the SE compatible version? If not, get that one.
WickedCSGO Posted June 21, 2018 Author Posted June 21, 2018 20 minutes ago, srayesmanll said: I don't use Skyrim64, but knowing a bit about FNIS, you must fix all warnings/errors in the FNIS run: " >>Warning: Custom skeleton found. Select SKELETON patch.<< " - Normally you have to have the skeleton arm fix patch active (frankly this should be on by default, don't know of any alternative skeleton that doesn't require the patch). >>Warning: \character\behaviors\FNIS_ZaZAnimationPack_Behavior.hkx not Skyrim SE compatible<< - are you using the SE compatible version? If not, get that one. Ill take care of the Skeleton thing but I believe I'm using the Zaz SE one Im using this ->
WickedCSGO Posted June 21, 2018 Author Posted June 21, 2018 Nvm I fixed the error but there is one more, I purchased Skyrim off of a site that wasn't steam, how do I fix this error >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<
srayesmanll Posted June 21, 2018 Posted June 21, 2018 By buying a legal copy of the game and running it through steam. No one on this site can or should help you further - see rule #6. Sorry.
WickedCSGO Posted June 22, 2018 Author Posted June 22, 2018 20 hours ago, srayesmanll said: By buying a legal copy of the game and running it through steam. No one on this site can or should help you further - see rule #6. Sorry. No I purchased it off of G2A and used a Steam-CD key, i didn't pirate it, but its location is C:\Games instead of C:\Program Files (x86)\Steam\SteamApps\Common should I just move it to there? Another question, would Skyrim: Legendary Edition work with normal Skyrim mods?
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