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Living Parasite CBBE Armor


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Posted

Living Parasite CBBE Armor

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Hey, 

I have decided to port this armor after reading the "Subject #130" thread.

This armor was originally made by DixiePig for Skyrim, thanks to him.

I tweaked it a little bit and added a specular map. Also, I have included my body preset/bodyslide file.

It use the slot 54 or 55 ( I can't remember) so it can be worn with almost everything but there will be clipping.

You can craft it at the chemistry station.

CBBE compatible.

 

I'm not the best modder but if you have suggestion to improve this armor, go ahead.

 

Version 1.0

  • Added "Living parasite armor".

 

Posted

so, i have the CROSS pre-war cybernetics mod installed, and i think it looks stellar. the combination of advanced armor and being taken by tentacles, looks like a match to me but i know people have their own tastes. i know it's not exactly an original idea, but what about a living armor "cybernetics" mod? like living L&R arms, chest-piece, upper and lower connectors, belt, legs, and helmet pieces. also, you should make it modifiable at the workbench, so that you can use both the skins for it, or add weaves or something along those lines.

377160_screenshots_20180605225051_1.thumb.jpg.10bcbc30b233000a6c5234196756904a.jpg 

377160_screenshots_20180605225109_1.jpg

Posted
On 6/4/2018 at 9:13 AM, heirflick said:

Hi Cant exit Chem station normally

Not really my fault, this is a bug from the chem station, you have too many mod that add craftable stuff. This often happen to me.

 

11 hours ago, Halstrom said:

The Physics version gives me a CTD, does it require a physics mod?

If you use the physics, you need to have CBBE. Maybe you have an outdated version. But I will check for bugs. 

 

4 hours ago, toddhamer said:

so, i have the CROSS pre-war cybernetics mod installed, and i think it looks stellar. the combination of advanced armor and being taken by tentacles, looks like a match to me but i know people have their own tastes. i know it's not exactly an original idea, but what about a living armor "cybernetics" mod? like living L&R arms, chest-piece, upper and lower connectors, belt, legs, and helmet pieces. also, you should make it modifiable at the workbench, so that you can use both the skins for it, or add weaves or something along those lines.

Yeah, I was thinking about adding some customization to the armor.

Posted
On ‎6‎/‎6‎/‎2018 at 9:03 PM, Bobyshal said:

If you use the physics, you need to have CBBE. Maybe you have an outdated version. But I will check for bugs. 

Its cool, turned out to be another mod causing it :)

  • 3 weeks later...
  • 3 weeks later...
Posted

Does this armor make my character's boob bounce when using the one with physics.. My character is standing still not moving and my character is wearing Niero's Vault_tec slave suit with physics.

Posted

This mod was the only one that kept me from exiting the chem station. I added other chem station craftable things after this and they all worked fine. Maybe there is a bug with this specific mod? I love the concept, I just wish I could use it.

Posted
6 hours ago, runicrules said:

This mod was the only one that kept me from exiting the chem station. I added other chem station craftable things after this and they all worked fine. Maybe there is a bug with this specific mod? I love the concept, I just wish I could use it.

Hello there, this happens with many mods regarding chem station, it's sort of a known bug, but here's the deal, if you instantly start browsing or crafting as u entered this chem station, it will happen, but if you wait for a few seconds after entering the chem station (I think 5-10 seconds is more than enough in most cases) for all the elements of the menu to load up, it's unlikely to happen (not impossible, but drastically reduces the chances). As I've been told, it's a bug caused by starting to craft before everything's loaded so you get stuck in whatever menu you are. If however it does happen anyways, use the console commands to teleport yourself away, which will basically get you out of the station. The classic is COC sanctuaryext which will teleport you to sanctuary, you can replace sanctuaryext with any other location of your choice, a list of which can be found here: 

Otherwise you may even try player.moveto player which will attempt to teleport you, to yourself, sounds stupid but it does go trough the teleport and sometimes a quick little loading screen (the black type, as if u entered a doorway or such).

TL;DR: Wait 10 seconds before starting to craft after entering workbench, this should prevent the bug. Otherwise use the coc command to teleport yourself away.

Posted

Open console

Click your character

"pushactoraway 14 0" —without quotes will kick you out of the crafting station with a short fainting anim. No damage and no loading screen.

Win

 

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