TheMrWick Posted May 25, 2018 Posted May 25, 2018 Man, oh how i wish there was sexlab texture replacers in a bunch of stages, that eventuality led to INSANE coverage of the body, face and such like drenched in a way with all the thickness it provides, so it could pair well with some other mods such as Sexlab Survival, where cum can warm you up in the cold. So it would be interesting to see my character to be like "BUTTER ME UP". Like picture this, but instead of her sitting in it, it would all be on top of her.
SirDuke Posted May 25, 2018 Posted May 25, 2018 You can do this with simple knowledge. The textures are basicly saved here "SexLabFramework v162\textures\SexLab" The names (Vagina1 / Oral1 and so on) indicate the place and the amount of cum. Just pick some texture program for free ( like paint.net which is easier to use or the more professional Gimp, but the last one needs a plugin for dds. ) then copy/paste edit the cum as you like. (If you have problems with the visibilty while in game, or if your cum is "too white" google "edit alpha channel" for the texture program you are using) Ohh, and it might be helpful, if you check the texture of your body mod. because the cum texture is simply "layed over" the body texture. So you can check, where the cum will appear before starting the game
Yuni Posted May 25, 2018 Posted May 25, 2018 9 minutes ago, Mr. Wick said: Okie Dokie, Sounds simple enough. Post it when you make it. There are people here who would download it, myself included~
Redswift Posted May 26, 2018 Posted May 26, 2018 I have no experience in the topic, so I'm just repeating what I've heard, but it's supposedly really hard to make good HQ cum textures in Skyrim. I'd guess it's hard to replicate the half-transparency, or something.
TheMrWick Posted May 26, 2018 Author Posted May 26, 2018 2 hours ago, Yuni said: Post it when you make it. There are people here who would download it, myself included~ 1 hour ago, Caenraes said: Yeah, there's a surprisingly slim selection of cum textures here. I intend no disrespect to the people who do/did make them, but there's just so few options. Im new to this, so forgive the wait unfortunately
TheMrWick Posted May 26, 2018 Author Posted May 26, 2018 I have a good feeling I stink at this, if anyone is wondering I was using SexLab Quite the Sperm Replacer 4.20 Ridiculous Ed, as reference since it looks like it has the most "content" to play around with. But yeah, im pretty garbo at it.
SirDuke Posted May 26, 2018 Posted May 26, 2018 Keep it up! The hardest thing is to get the basic textureing knowledge. If it helps; I´ve made a quite simple tutorial in four steps. I changed the cum amount once, by myself. (I thought it was too much on the first settings, to few on the last) I´m using paint.net, as it is the most easiest way. Open up a texture from your body mod of choice, and open up the sexLab sperm texture. You should clearly see the body, but the sperm should be invisible (as cause of the "alpha channel" the transperancy) It should look like this: Spoiler For the easiest working reason, you should cut out the whole sperm texture and paste in as a new layer. under the "Edit" tab or "control+shift+v" Then fill the background with simple black! Then you should see the spermy! Look here: Spoiler If you wanna get professional, put the female body in your background! The you could see, where spermy will appear. Don´t forget to adjust the pixel size! (For your finished work, the size is just a matter of taste, HD or not. Here it´s just for working reason. In my case I´m using a 4k body texture, but only a 2k spermy texture) It would look like these: Spoiler Now play around as you like! Add spemy, paint spermy copy paste spermy, you could copy sperm and paste in into a new layer, then move it around... whatever... be creative! When your done, delete the backgound, and merge all layers down (under layer tab) last adjust the alpha channel. this is important, because too much will let the spermy glow white. too less will let it be too transparent. You´ll find it under "layer tab" -> "layer property" -> "opacity" If itý barely visible, like the original file was, it´s fitting most of the time! Choose the setting you like and "save it as" "DirectDraw Surface - dds". Before saving take a look at the "saving to..." screen. The is a menu called "settings" Choose at least "DXT5" This is the compression, or quality. Everything before DXT5 has bad alpha channel (which was just that important for us!) Here: Spoiler Everything else is a better quality ( but will cost more saving space and I don´t think it´s worth it!) And Done!
dankmemesxd Posted May 26, 2018 Posted May 26, 2018 I will also jump on a train and wait patiently for your mod
TheMrWick Posted May 26, 2018 Author Posted May 26, 2018 10 hours ago, SirDuke said: Keep it up! The hardest thing is to get the basic textureing knowledge. If it helps; I´ve made a quite simple tutorial in four steps. I changed the cum amount once, by myself. (I thought it was too much on the first settings, to few on the last) I´m using paint.net, as it is the most easiest way. Open up a texture from your body mod of choice, and open up the sexLab sperm texture. You should clearly see the body, but the sperm should be invisible (as cause of the "alpha channel" the transperancy) It should look like this: Hide contents For the easiest working reason, you should cut out the whole sperm texture and paste in as a new layer. under the "Edit" tab or "control+shift+v" Then fill the background with simple black! Then you should see the spermy! Look here: Hide contents If you wanna get professional, put the female body in your background! The you could see, where spermy will appear. Don´t forget to adjust the pixel size! (For your finished work, the size is just a matter of taste, HD or not. Here it´s just for working reason. In my case I´m using a 4k body texture, but only a 2k spermy texture) It would look like these: Hide contents Now play around as you like! Add spemy, paint spermy copy paste spermy, you could copy sperm and paste in into a new layer, then move it around... whatever... be creative! When your done, delete the backgound, and merge all layers down (under layer tab) last adjust the alpha channel. this is important, because too much will let the spermy glow white. too less will let it be too transparent. You´ll find it under "layer tab" -> "layer property" -> "opacity" If itý barely visible, like the original file was, it´s fitting most of the time! Choose the setting you like and "save it as" "DirectDraw Surface - dds". Before saving take a look at the "saving to..." screen. The is a menu called "settings" Choose at least "DXT5" This is the compression, or quality. Everything before DXT5 has bad alpha channel (which was just that important for us!) Here: Hide contents Everything else is a better quality ( but will cost more saving space and I don´t think it´s worth it!) And Done! Dear mother, this is gonna make it a lot easier on me mate. Cheers!
TheMrWick Posted May 26, 2018 Author Posted May 26, 2018 So is there a way to make the canvas translucent for when i'm putting down the images onto the femalebody_1 as reference? @SirDuke
SirDuke Posted May 26, 2018 Posted May 26, 2018 14 minutes ago, Mr. Wick said: So is there a way to make the canvas translucent for when i'm putting down the images onto the femalebody_1 as reference? @SirDuke I´m not sure, if I got your question correct, as for english is not my motherlanguage... As far as I understand,; You´ll find it under "layer tab" -> "layer property" -> "opacity" this can be set different for every layer / or canvas. And when you mark or copy a layer, or paste it somewhere else, this information will be copied, too. (But keep in mind, when you merge them, the opacity from a lower lay is "added" with the ones from higher levels)
TheMrWick Posted May 26, 2018 Author Posted May 26, 2018 anyone know where the "Facial" cum textures are for the face. I feel like its not Oral1, 2 etc. because those look like the "chest" area textures.
TheMrWick Posted May 26, 2018 Author Posted May 26, 2018 30 minutes ago, SirDuke said: I´m not sure, if I got your question correct, as for english is not my motherlanguage... As far as I understand,; You´ll find it under "layer tab" -> "layer property" -> "opacity" this can be set different for every layer / or canvas. And when you mark or copy a layer, or paste it somewhere else, this information will be copied, too. (But keep in mind, when you merge them, the opacity from a lower lay is "added" with the ones from higher levels) oh yeah, im pretty sure i got that cleared up, so no worries.
SirDuke Posted May 26, 2018 Posted May 26, 2018 53 minutes ago, Mr. Wick said: anyone know where the "Facial" cum textures are for the face. I feel like its not Oral1, 2 etc. because those look like the "chest" area textures. They do like like the chest ones, because they are the same. ? At least as far as I remember, without having it checked; The author just used the texture twice. I mean, The "cheast" is refering to oral sex; while the facial cum texture is just EXACT the same file re-used again! (if you change the known file, it will change both)
SirDuke Posted May 26, 2018 Posted May 26, 2018 Well... What should I say... It looks... ...insane! ??? Guess you did it! ?
SirDuke Posted May 27, 2018 Posted May 27, 2018 Now, you could do me some little favor; and teach me, how did you "directly link" to your download file? I often link files from nere to posts. Everytime someone searches for a special mod, for example. I never learned how to "direct link" the download I can only do this. You know, not like you did... 11 hours ago, Mr. Wick said: My work here is done?
TheMrWick Posted May 27, 2018 Author Posted May 27, 2018 I just posted the link of my file in the chat, Im not sure what i did for that to happen, I dont know if putting it in a spoiler means anything, but I pasted the link, then hit enter, in the spoiler.
SirDuke Posted May 27, 2018 Posted May 27, 2018 Thanks! Now I got it! For some reasons, on the old version of this site pasted links, with only using the text, on chats just wasted space. Using the "LINK" button was much easier and shorter. I never tried to paste a text based link since then... Great!
ghostwalkr Posted May 27, 2018 Posted May 27, 2018 I must say for your first mod - well done and thank you sharing.
TheMrWick Posted May 27, 2018 Author Posted May 27, 2018 @SirDuke No Problem! and thank you for that little walk-through, no way I could have done it otherwise @ghostwalkr Thank you good sir.
TheMrWick Posted May 27, 2018 Author Posted May 27, 2018 On 5/25/2018 at 6:19 PM, Yuni said: Post it when you make it. There are people here who would download it, myself included~ Well, I posted it....... and I made it. There ya go!
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