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Hero Base Kit renewed base YELLOW layers for sims 4 (werewolves, mermaid, spellcaster, aliens, etc) View File Hero Base Kit renewed base layers YELLOW styles werewolves, mermaid, spellcaster, aliens, humans, vampire all ages, male female Zipped, Unzipped, with and without arms For werewolves : in accessories (ring) For other : mole (skin details in the face CAS...) -------------------- Tools used Sims4Studio The Gimp Sims Tray Importer BLENDER •••••••••••••••••••••••••••••••••••••••••••••••• https://www.instagram.com/jintor69/ https://www.patreon.com/jintor69 •••••••••••••••••••••••••••••••••••••••••••••••• Submitter jintor69 Submitted 02/25/2023 Category Clothing Requires
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Hero Base Kit renewed base layers for sims 4 (werewolves, mermaid, spellcaster, aliens, etc) View File Hero Base Kit renewed base layers werewolves, mermaid, spellcaster, aliens, humans all ages, male female Zipped, Unzipped, with and without arms For werewolves : in accessories (ring) For other : mole (skin details in the face CAS...) -------------------- Tools used Sims4Studio The Gimp Sims Tray Importer BLENDER •••••••••••••••••••••••••••••••••••••••••••••••• https://www.instagram.com/jintor69/ https://www.patreon.com/jintor69 •••••••••••••••••••••••••••••••••••••••••••••••• Submitter jintor69 Submitted 02/11/2023 Category Clothing Requires
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In the next morning, Gina wakes up lying next to... someone she didn't go to sleep with... Kyle: "Good morning, sunshine..." Gina: "Mhhhmm... Good way to wake me up, Char... wait, hold on... I... went to sleep alone!" Kyle: "Well, I have to sleep somewhere. This is my room after all." Gina: "Oh. Yeah. Of course. No Guest Room." Kyle: "So, now that you know... Mind if I continue 'waking you up'?" Gina: "Not at all... Just let me... Oh, wait, noooo...." Gina: "Nooo, no-no-nononononononooo.... I cannot do that, I'm sorry..." Kyle: "What?! But we had so much fun last night... You seemed to more than just enjoy our company..." Gina: "Yes- and- I like you, all of you but - I can't stay here. I have to go. First back to where I'm staying and then back home!" Kyle: "Wait...! Don't go!" As Gina goes outside, only hastily looking for her clothes, Kyle goes after her. For some reason, he seems to be a bit more nervous than Gina, even though its her who's late... Kyle: "Wait! Don't go outside, no!" Gina: "Stop it, please!" Kyle: "Please, I gotta tell you something!" Gina: *sighs* "I thought this all here was no-strings-attached-fun?" Kyle: "It's... not about that. Just wait and listen!" But Gina does not stop, as she cannot find her shoes. Maybe they're outside, on one of the platforms? And when she got outside, she saw the other three residents of the house... Among them Maya... Gina: "What... what the... what the fuck am I seeing?" Kyle: *sigh* "So... it's out of the bag now... fuck..." Maya: "No need to worry, Kyle. We can talk about this. Yes, Gina, we are... Mermaids.... or Mermen... Come in, Kyle. We should be as honest as possible about this." Gina: "As honest as possible?" Kyle: "Yes... In fact, we are all Mermaids and Men living here... This.... is kind of our Lair..." Gina: "I.... I cannot believe this! Mermaids do not exist! Am I... am I still sleeping? Is this a dream?" Maya: "I know how this goes... Just take your time... I'm gonna come in soon, and answer all of your questions... Please, do not leave before I have come in..." Silently, Gina just turns around without uttering a word. When Maya went in about five minutes later, she sat on the sofa. Gina: "So... you.... *breathes in deeply* are... a Mermaid?" Maya: "Yes. Evidently." Gina: "A real... Mermaid. Like... the Little Mermaid, from Denmark? The Hans Christian Andersen type?" Maya: "Not... neccessarily. As you can see, we do not live in a big, fancy Kingdom underwater, but an abandoned old... well, we don't really know what this building used to be, but it belongs to a long dead civilization of... either Mermaids or Humans who worshipped Mermaids..." Gina: "Sorry, that... feels maximally weird to say, but that sounds like Mermaids are a different species than Humans...?" Maya: "Not really. As you can see, and clearly have also felt, our bodily functions are mostly the same. Except we need to be in the water at least once a day for a while. And while we can not choose to be born as Humans, becoming a Mermaid is, in most cases, a choice." Gina: "I do not really understand... do you... transform people into Mermaids? Did you turn the guys into Mermen?" Maya: "Yes, I did. Over the years, they all came to Lussanca searching for a new life. Kyle got his heart broken, Kishi didn't feel welcome at his home country, and Andrew just seeked out the adventure. And I revealed my secret to all of them when I felt they would join me. When they would agree, I would turn them into Mermen, via a ritual called 'the Nautical Wedding'" Gina: "I see... Interesting. But... wouldn't people know about you? I always thought if supernatural beings existed, the Media would turn it into the sensation of the milennium..." Maya: "I don't know. These three are the only Mermen I know of today. The one who... turned me into a Mermaid died years ago in the human world to an accident. I don't think there are many of us nowadays. I for one am just very careful... well... *laughs* except when it comes to Guests, I... guess." Gina: "Alright, I... I will keep your secret, don't worry. But... I have a favour of you to ask before I leave..." Maya: "Yes?" Gina hesitated before she continued. Gina: "Can you... turn someone into a Merman for me?" Maya: "I.... I hesitate to just say yes... but I think I know who you are talking about... I will do it, but I will require your assistance." Afterwards, they both headed back to Newland's house, who should by now have returned from his business trip. Gina: "Alright. What do I need to help you with here?" Maya: "So, this man... Newland, you call him... He's totally horny on you, right? If you, lets say, walked up naked to him, he couldn't resist?" Gina: "Probably, yeah." Maya: "Good, very good. We will need that irresistable charme of yours." Gina: "Maybe it would be good if you told me how it all would go about?" Maya: "Oh, the Nautical Wedding sounds way more glorious than it really is. I need to kiss him, while he cums inside me, and let a special type of sailva into his mouth." Gina: "Wait... So... that means, you all could have turned me into a Mermaid yesterday?!?!" Maya: "Yes. Don't worry, if you would be one, you would have needed much more exposure to water. It's like throwing a fish on dry land, just... reversed. Can we start?" Gina: "I'm ready. Let us go inside." Bruce: "Oh, there you are. I was wondering if I had to publish that little story of ours." Gina: "I was just going out a bit while you were gone... I am allowed to do that, right? After all, this here is temporary..." Bruce: "Fine. Who's that beauty that's with you?" Maya: "I'm Maya. Gina told me you like... the special kind of fun?" Bruce: "Oh, I sure do. If that's who you met while you were gone, Gina, I was never mad at all. Let us go upstairs, ladies..." Kyle: "Gina, why so retreated? Come back here..." Gina: "Oh, Maya just told me she likes you very much... I am just gonna watch you finish..." Maya: "I hope you liked it..." Bruce: "Damn... You sure do have some experience in the Cavalry, girl..." Maya: "I'm glad to hear that... Something tells me we will... repeat this one day..." As Gina cannot sleep well that night, she gets up while Maya and Bruce are seemingly sleeping, heading out to the Terrace... Mermaids... how crazy... sure never gets boring in my life, huh? What I would give for the days of normalcy... and peace... Maya: "If you leave tonight, you might be at home when the sun rises." Gina: "Oh, it's you. I thought you were sleeping?" Maya: "It's not easy sleeping with an asshole underneath you. Something I surely don't need to tell you." Gina: "Yeah, you don't. I have experience with that. Hopefully I never have to see him again." Maya: "I... wanted to tell you something, before you go." Gina: "Sure, sit down." Maya: "I... was hoping that you would ask me to turn Bruce into a Merman. In fact, I relied on it. It was... part of my plan." Gina: "Your... plan? But... how?" Maya: "I know Bruce for a while know. Ever since he moved here ten years ago, many things in Lussanca just worsened. Rent increased for many people here, and a growing Tourism industry put many formerly respected sites and ruins at risk of being desecrated. So when you arrived a few days ago, I... immediately noticed. And tried to seduce you into helping me with him." Gina: "I honestly don't know what to say now... " Maya: "I do. I am sorry. I wasn't fully honest with you. But my... secret prevented me from being open about that." Gina: "I mean... in the end, our goals just aligned with each other. It's not like you manipulated me into hating him. The result would have been the same if I just encountered you randomly. It... does not matter that much. No big deal." Maya: "Thank you. I... did not want you to leave without knowing this..." Maya: "In fact, I would prefer it if you would not leave at all..." Maya: "But I know you need to go... Just know that if you ever want to retreat, you are always welcome here..." Gina: "And I'll be sure to keep your secret... I promise." The next morning, Gina is already arriving back at Frederickston, when Bruce has a certain and sudden urge... Bruce: "Fuck, why do I feel so dehydrated and weak? I feel so... urged to go to the water..." When he got in, his legs just suddenly transformed into a Mermen's tail.... With Maya there to watch it all... Maya: *laughs* "I like your new look, Newland. You look way less like a douchebag now. Almost cute even." Bruce: "What the...?! You! You did this, you witch! Turn be back into a human, now!" Maya: "Nah.... Nah, I think I like you how you are right now... I'll think about it some day when you act less like an asshole... and leave Gina alone..." Bruce: "Kyron! She helped you with this! I'm gonna make her pay for that! Where is she?!?" Maya: "Out of your reach. Where she will stay for a long time. I mean, you could return to Frederickston too, but I don't think they have much of a beach there, where Mermen can live, right? No, I think you need to learn some things about your new life now..." Only a few Minutes later, Gina arrived back in Frederickston, and arrived just in time for today's Parliament session... Without much spectacularity, the day goes on as usual, with suprisingly unimportant votes being held in the Parliament. Shortly before closing time, Gina shares a conversation with her assistant, Kabir. Kabir: "Miss Kyron, can I share a word with you?" Gina: "Oh, sure. What is it?" Kabir: "You've been kind of.. weird lately. Not only on your vacation, but overall I get the feeling that there is some... dissonance between your job and... whatever you do at home." Gina: "What are you implying, Kabir?" Kabir: "I don't want to sound like Newland lately, but... are you really sure you want to be here? It... always feels like you're suppressing something in yourself when you're here... Like... I barely even know anything about you, even though I have been working for you for quite some time now..." Gina: "That's... certainly a difficult question... I know what you mean... And that dissonance is certainly there, but... I can't just abandon my responsibilities here. I will reconsider my options when a future opportunity presents itself. Thanks for asking about my well-being." Kabir: "Okay, you're welcome. And... I have another question, Miss Kyron..." Gina: "Please, just call me Gina. This is the Popular Front, after all..." Kabir: "Alright, Gina... Would you... like to go out with me some time?" Gina: "Oh? Yeah, I'd like to get to know you a little bit better. Let's go eat something soon."
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- the sims 4
- wicked whims
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mermaids.package View File Meerjungfrauen.Paket Und für diejenigen, die mehr auf Bilder stehen, die etwas mit Sulani auf dem Hut haben und die fliegende Stimmung leicht heller machen. 4 erschwingliche Exemplare 3 weitere sexy Meerjungfrauen. In meiner Jugend bombardierte ich meine Wände mit Plakaten, es gab keine Wand, die man sehen konnte. Ich dachte, das habe ich auch für diese 3 verwendet. Sprich platzierbar an der Wand und überlappend mit anderen Bildern oder Postern zuordenbar. Funktioniert nicht bei allen, habe viele ausprobiert und komme nicht raus, warum es bei manchen nicht funktioniert. Wenn es jemanden gibt, der eine Idee hat, dann würde der Rest gerne knacken. Viel Spaß mit den Bildern, Filename abc.package Submitter Cullaidh Submitted 08/14/2019 Category Objects Requires Get together , Dine out, City living
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1
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- eroticpaint
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Hello, I search animations or mods which include one of the kinks in the title. Are there any in plan or alrdy done? https://www.loverslab.com/files/file/5002-nisa’s-wicked-perversions/ Nisa's Wicked Pervertions https://www.loverslab.com/files/file/10500-wip-merman-mating-pack/ [WIP] Merman Mating pack https://aryion.com/forum/viewtopic.php?f=79&t=58776 [WIP] Vore Mod https://www.loverslab.com/topic/130287-fouyaya-femdom-fetish-animations-for-wickedwhims-0105-may-update-18-animations/ Fetish Animations (Vore, Facesitting and more)
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Mermaid race View File Welcome to the 3.0 version of the Mermaid Mod, with a large number of modifications since last year's 2.0. Just like before, the objective is to provide the player with a roleplaying experience for mermaid lore and eventually becoming one. A series of lore books telling the tale of a mage who went through the same process your character will undergo is spread across Skyrim and Solstheim, awaiting your discovery and providing guidance to each step of the way towards this: ----------- IMPORTANT: The mod is now restricted to SE/AE, only 2.0 and former have a LE version, which will no longer be updated. The requirements for the mod are the following Required mods: [COCO] Mermaid outfit: https://www.nexusmods.com/skyrimspecialedition/mods/33013 DAR: https://www.nexusmods.com/skyrimspecialedition/mods/33746?tab=description FNIS to be applied: https://www.nexusmods.com/skyrimspecialedition/mods/3038?tab=files Realistic Water 2: https://www.nexusmods.com/skyrimspecialedition/mods/2182?tab=description XP32 Skeleton: https://www.nexusmods.com/skyrimspecialedition/mods/1988 Load order: XP32->CBBE->FNIS->Mermaid mod Highly recommended mods for the gameplay experience: Spell Research --> More anticipation and player involvement to get the spells. Only compatible with 2.1.3, do not use SR 2.2.3 with the mod or the spells will not be available. Depths of Skyrim --> Better underwater environment Underwater Treasures SSE SoG - Rivers and Lakes --> A lot of treasures and places to explore underwater. More Underwater Treasures - AIO --> A lot of treasures and places to explore underwater. Animated Ships --> More activity at sea, plus you get to use your mermaid voice on actual sailors. Recommended quest mods to play as a mermaid: Sirenroot (https://www.nexusmods.com/skyrimspecialedition/mods/70917), a very good quest mod in itself that goes to a whole new level if you are playing a siren/mermaid. Thematically appropriate and a water-heavy dungeon with strong vertical gameplay. Call of the deep (https://www.nexusmods.com/skyrimspecialedition/mods/154194?tab=description), another water-heavy quest, less mermaid-styled and more Lovecraft, where the mermaid will feel at home. ----------- Now, for the features to expect in detail: New race with new gameplay loop All vanilla races except Argonian and Khajiit can now become mermaids and properly reverse to their original races. A series of spells providing increasing benefits and gameplay opportunites associated with the rivers and ocean. Fully animated movement and idles both on land and swimming for the tail form. Strong survivability, immunity to freezing water damage and speed bonuses for mermaids swimming in water - in a game without fast travel, this makes rivers, lakes and the sea a quite useful "highway system" to travel around Skyrim. Bonuses to speech and pickpocket for leg form mermaids (using their charm for negotiation and distraction). Lore-consistent transformation from leg form to tail form: swimming in water will transform your character instantly, being caught in rain will transform her after a while, same for snow but taking more time and walking in shallow water will accelerate the process greatly. You can dry either by getting inside or in clear weather. For weather-based transformation, flavour text will warn you of the transformation steps until you end up as a half-fish flapping on the ground and clothes besides you, which can be, well, quite an embarassing situation in combat, especially as a tail form mermaid is massively slowed down on land. The weather tracking system was completely restructured and is now continuous both for being wetter and drier. There's a "wetness" value that goes from 0 to 100: if you are in siren form and the value is 100, mermaid transformation. Being in the rain makes the value go up, being in the snow makes it go up slower, being under ward reduces or stops it as long as the ward is active (ward effects not fully tested), being in clear weather and/or inside makes the value go down. Swimming in water, outside the obvious instant mermaid transformation, puts and keeps the value to 100 so you have to dry afterwards, even if the weather is clear. The drier you are while in mermaid form, the higher you get bonuses to Alteration, making the Siren Form spell cheaper. Your bonuses disappear once reverted into siren or when being wet again. Keep yourself dry to delay or cancel the transformation process: Oakflesh, Stoneflesh and Ironflesh spells with slow down the weather effect on you, Ebonyflesh will stop it entirely and Dragonhide will even allow you to go for a swim without popping a tail. You will receive a note from a courier starting the quest to find five books sequentially, each of them unlocking a new spell: If Spell Research 2.1.3 is detected, reading each book will add the relevant spell in the research framework, allowing you to eventually research and unlock them at appropriate skill levels, leading to a long-term development quest for the player. If not detected, reading each book will add the spell to the player directly. Novice spell: Aquatic Adaptation, temporary waterbreathing and increased swim speed. Apprentice spell: Mermaid Tail, temporary transformation in a mermaid's tailed form, immunity to freezing water damage when swimming, faster swim speed, constant magicka drain and you transform back to your natural form when magicka is exhausted. If you stay dry too long in this form, you take damage. Adept spell: Siren Transformation, to be cast when in mermaid tailed form, turns you in a human-looking siren with bonus for Speech and Pickpocket. If you were a temporary mermaid, the magicka drain and reverse transformation mechanic applies as well. If you are not a final step mermaid (with soul), there is a random chance of reverting to tailed form some time after becoming a siren. You are vulnerable to rain, snow, shallow water and swimming, which can force a transformation in tailed shape as well. If you were a permanent mermaid, no magicka drain. Expert Spell: Mermadic Transformation, like the Apprentice spell, except permanent, no reverse transformation in your original race, no magicka drain, you get access to the voice power while swimming and have a once-a-day large area of effect pacification power when turned in a siren. Master Spell: Mermadic Apotheosis, to be cast as a Siren or Mermaid, gives you a Mermaid soul, boosts the bonuses experienced as a siren, removes the potential failure of the Siren Transformation spell, allows you to craft special shell bras using flawless gems that will turn your tailed form's scales in the gem's colour. In mermaid form, you have a Mermaid Voice ability that sends a spell in front of you. If it hits a humanoid NPC at most 10 levels above yours (20 for a cursed mermaid), it rolls a dice (easier success on males than on females, even easier for a cursed mermaid) which, if successful, causes the target to become allied with you and run towards you as long as you are fully swimming. If you leave the swimming state for even an instant, whether by jumping or coming ashore, the spells break and the NPC returns to normal. If the NPC remains under your spell and reaches water, they'll remove their clothes and swim towards you, and when they reach you, you will have the choice to steal their soul, devour them entirely or free them. Mortal -> Temporary Mermaid: Mermaid Tail Temporary Mermaid/Siren -> Mortal: running out of magicka Temporary Mermaid >-> Temporary Siren: Siren Transformation Mortal -> Mermaid: Mermadic Transformation Mermaid/Siren -> Mortal: Mermadic Transformation Mermaid/Siren <-> Ensouled Mermaid/Siren: Mermadic Apotheosis Submitter Renora1976 Submitted 04/07/2023 Category Races Requirements DAR, FNIS, Coco's Mermaid all bodyslide, XP32, Realistic Waters 2 Special Edition Compatible Yes
- 173 replies
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Version 3.0.2
2303 downloads
Welcome to the 3.0 version of the Mermaid Mod, with a large number of modifications since last year's 2.0. Just like before, the objective is to provide the player with a roleplaying experience for mermaid lore and eventually becoming one. A series of lore books telling the tale of a mage who went through the same process your character will undergo is spread across Skyrim and Solstheim, awaiting your discovery and providing guidance to each step of the way towards this: ----------- IMPORTANT: The mod is now restricted to SE/AE, only 2.0 and former have a LE version, which will no longer be updated. The requirements for the mod are the following Required mods: [COCO] Mermaid outfit: https://www.nexusmods.com/skyrimspecialedition/mods/33013 DAR: https://www.nexusmods.com/skyrimspecialedition/mods/33746?tab=description FNIS to be applied: https://www.nexusmods.com/skyrimspecialedition/mods/3038?tab=files Realistic Water 2: https://www.nexusmods.com/skyrimspecialedition/mods/2182?tab=description XP32 Skeleton: https://www.nexusmods.com/skyrimspecialedition/mods/1988 Load order: XP32->CBBE->FNIS->Mermaid mod Highly recommended mods for the gameplay experience: Spell Research --> More anticipation and player involvement to get the spells. Only compatible with 2.1.3, do not use SR 2.2.3 with the mod or the spells will not be available. Depths of Skyrim --> Better underwater environment Underwater Treasures SSE SoG - Rivers and Lakes --> A lot of treasures and places to explore underwater. More Underwater Treasures - AIO --> A lot of treasures and places to explore underwater. Animated Ships --> More activity at sea, plus you get to use your mermaid voice on actual sailors. ----------- Now, for the features to expect in detail: New race with new gameplay loop All vanilla races except Argonian and Khajiit can now become mermaids and properly reverse to their original races. A series of spells providing increasing benefits and gameplay opportunites associated with the rivers and ocean. Fully animated movement and idles both on land and swimming for the tail form. Strong survivability, immunity to freezing water damage and speed bonuses for mermaids swimming in water - in a game without fast travel, this makes rivers, lakes and the sea a quite useful "highway system" to travel around Skyrim. Bonuses to speech and pickpocket for leg form mermaids (using their charm for negotiation and distraction). Lore-consistent transformation from leg form to tail form: swimming in water will transform your character instantly, being caught in rain will transform her after a while, same for snow but taking more time and walking in shallow water will accelerate the process greatly. You can dry either by getting inside or in clear weather. For weather-based transformation, flavour text will warn you of the transformation steps until you end up as a half-fish flapping on the ground and clothes besides you, which can be, well, quite an embarassing situation in combat, especially as a tail form mermaid is massively slowed down on land. The weather tracking system was completely restructured and is now continuous both for being wetter and drier. There's a "wetness" value that goes from 0 to 100: if you are in siren form and the value is 100, mermaid transformation. Being in the rain makes the value go up, being in the snow makes it go up slower, being under ward reduces or stops it as long as the ward is active (ward effects not fully tested), being in clear weather and/or inside makes the value go down. Swimming in water, outside the obvious instant mermaid transformation, puts and keeps the value to 100 so you have to dry afterwards, even if the weather is clear. The drier you are while in mermaid form, the higher you get bonuses to Alteration, making the Siren Form spell cheaper. Your bonuses disappear once reverted into siren or when being wet again. Keep yourself dry to delay or cancel the transformation process: Oakflesh, Stoneflesh and Ironflesh spells with slow down the weather effect on you, Ebonyflesh will stop it entirely and Dragonhide will even allow you to go for a swim without popping a tail. You will receive a note from a courier starting the quest to find five books sequentially, each of them unlocking a new spell: If Spell Research 2.1.3 is detected, reading each book will add the relevant spell in the research framework, allowing you to eventually research and unlock them at appropriate skill levels, leading to a long-term development quest for the player. If not detected, reading each book will add the spell to the player directly. Novice spell: Aquatic Adaptation, temporary waterbreathing and increased swim speed. Apprentice spell: Mermaid Tail, temporary transformation in a mermaid's tailed form, immunity to freezing water damage when swimming, faster swim speed, constant magicka drain and you transform back to your natural form when magicka is exhausted. If you stay dry too long in this form, you take damage. Adept spell: Siren Transformation, to be cast when in mermaid tailed form, turns you in a human-looking siren with bonus for Speech and Pickpocket. If you were a temporary mermaid, the magicka drain and reverse transformation mechanic applies as well. If you are not a final step mermaid (with soul), there is a random chance of reverting to tailed form some time after becoming a siren. You are vulnerable to rain, snow, shallow water and swimming, which can force a transformation in tailed shape as well. If you were a permanent mermaid, no magicka drain. Expert Spell: Mermadic Transformation, like the Apprentice spell, except permanent, no reverse transformation in your original race, no magicka drain, you get access to the voice power while swimming and have a once-a-day large area of effect pacification power when turned in a siren. Master Spell: Mermadic Apotheosis, to be cast as a Siren or Mermaid, gives you a Mermaid soul, boosts the bonuses experienced as a siren, removes the potential failure of the Siren Transformation spell, allows you to craft special shell bras using flawless gems that will turn your tailed form's scales in the gem's colour. In mermaid form, you have a Mermaid Voice ability that sends a spell in front of you. If it hits a humanoid NPC at most 10 levels above yours (20 for a cursed mermaid), it rolls a dice (easier success on males than on females, even easier for a cursed mermaid) which, if successful, causes the target to become allied with you and run towards you as long as you are fully swimming. If you leave the swimming state for even an instant, whether by jumping or coming ashore, the spells break and the NPC returns to normal. If the NPC remains under your spell and reaches water, they'll remove their clothes and swim towards you, and when they reach you, you will have the choice to steal their soul, devour them entirely or free them. Mortal -> Temporary Mermaid: Mermaid Tail Temporary Mermaid/Siren -> Mortal: running out of magicka Temporary Mermaid >-> Temporary Siren: Siren Transformation Mortal -> Mermaid: Mermadic Transformation Mermaid/Siren -> Mortal: Mermadic Transformation Mermaid/Siren <-> Ensouled Mermaid/Siren: Mermadic Apotheosis -
312 downloads
Hero Base Kit renewed base layers werewolves, mermaid, spellcaster, aliens, humans, vampire all ages, male female Zipped, Unzipped, with and without arms For werewolves : in accessories (ring) For other : mole (skin details in the face CAS...) -------------------- Tools used Sims4Studio The Gimp Sims Tray Importer BLENDER •••••••••••••••••••••••••••••••••••••••••••••••• https://www.instagram.com/jintor69/ https://www.patreon.com/jintor69 •••••••••••••••••••••••••••••••••••••••••••••••• -
260 downloads
Hero Base Kit renewed base layers YELLOW styles werewolves, mermaid, spellcaster, aliens, humans, vampire all ages, male female Zipped, Unzipped, with and without arms For werewolves : in accessories (ring) For other : mole (skin details in the face CAS...) -------------------- Tools used Sims4Studio The Gimp Sims Tray Importer BLENDER •••••••••••••••••••••••••••••••••••••••••••••••• https://www.instagram.com/jintor69/ https://www.patreon.com/jintor69 •••••••••••••••••••••••••••••••••••••••••••••••• -
Version 1.0.4
8294 downloads
Meerjungfrauen.Paket Und für diejenigen, die mehr auf Bilder stehen, die etwas mit Sulani auf dem Hut haben und die fliegende Stimmung leicht heller machen. 4 erschwingliche Exemplare 3 weitere sexy Meerjungfrauen. In meiner Jugend bombardierte ich meine Wände mit Plakaten, es gab keine Wand, die man sehen konnte. Ich dachte, das habe ich auch für diese 3 verwendet. Sprich platzierbar an der Wand und überlappend mit anderen Bildern oder Postern zuordenbar. Funktioniert nicht bei allen, habe viele ausprobiert und komme nicht raus, warum es bei manchen nicht funktioniert. Wenn es jemanden gibt, der eine Idee hat, dann würde der Rest gerne knacken. Viel Spaß mit den Bildern, Filename abc.package-
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- eroticpaint
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For a long time I wanted to ask if it is possible to make the CC-tail of a mermaid-by default? I am very unhappy that the developers of The Sims 3 Paradise island - deprived of men - Mermaids. Their tails are shorter and awkward .... after all, the male physique is by any means wider and more muscular. So, I decided to download a couple of ss tails for men - mermaids and through NRaas_MasterController - "stylist's workshop", (IN DETAILS) I fixed this tail \ stump ! I was also annoyed by the original Scales ... and I had to come to this mod : (click) + Instead of original (EA) Scales by VenusPrincess (click) ________ by JoshQ Scales (click) ! And the idea came to me because of the town of Isla Paradiso - in which mermaid NPs always swim to the seabed, without a tail. This is the most annoying bug ever.
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- the sims 3
- mermaid
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Was wondering if anyone knew of any creators who made WW Mermaid CC for use with the WW mod, perhaps different penises compatible with the mermaid tails, mermaid form/water supporting sex animations, etc. I know Sims 4 Mermaids kind of suck and I normally use mods to improve gameplay as them, EA really missed the mark when it came to setting up playing them as is for Sims 4. So the scarcity of WW Content that was made for Mermaid Sims doesn't surprise me much, though I'd imagine someone out there probably made something for it that works still seeing as how massive this mod project's community actually is, I just don't know where to find it. Some resources regarding where to find some mermaid WW CC would be appreciated, thank you in advanced. ❤️
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- wickedwhims
- cc
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