About This File
This vanity mod covers the entire game, and while it does change two mechanics (carry weight capacity and exp gains) those parts are meant to be conjoined to a different mod, or a gameplay mod of your choosing by design. This is not meant to be an end all be all mod for the game itself, only the presentation thereof.
The changes are from top to bottom, covering lighting, textures, models and sound and music. All the things. As with virtually every other mod made, It did not happen in a vacuum, a metric asston of people are responsible for making this piece of software designed to kick the fuck out of your graphics card.
Inspiration, Resources and Talent:
https://www.nexusmods.com/dragonsdogma/users/5257379
https://www.nexusmods.com/dragonsdogma/users/2615728
https://www.nexusmods.com/dragonsdogma/users/29906585
https://www.nexusmods.com/dragonsdogma/users/12914945
https://www.nexusmods.com/dragonsdogma/users/79933
https://www.nexusmods.com/dragonsdogma/users/1216624
https://www.nexusmods.com/dragonsdogma/users/12540581
https://www.nexusmods.com/users/352284
https://www.nexusmods.com/users/93362
https://www.nexusmods.com/users/29821720
https://www.nexusmods.com/users/1682586
https://www.nexusmods.com/users/32722475
https://www.nexusmods.com/users/5593289
https://www.nexusmods.com/users/6900229
VICN
Kaldaen
FluffyQuack
and myself.
Installation:
http://enbdev.com/mod_dragonsdogma_v0367.htm
Download this and place the .exe and .dll only in
*\Steam\steamapps\common\DDDA
Download Dogmatic and place it in the same folder. When it asks to overwrite NativePC, say yes.
Then open the enb ini and configure it. This is not an optional step. The preview for this is being played on a Ryzen flagship and an RTX Titan, and you don't have those.
Then open the enbseries and do the same.
The hardest hits to framerate are Ambient Occlusion, Skylighting and Prepass/DoF, so make changes accordingly once you've launched the game via shift+enter. This enb, derived from my Skyrim ENBeast is designed to melt your card. You think I'm kidding and I'm not.
If the enb fails to load, activate the d3d9.bak by renaming d3d9.dll to d3d9orig.dll and d3d9.bak to d3d9.dll.
This mod is designed to be 100% compatible with Lefein's World Mod 2.0, which is shown in the video.