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Pubic Hair Growth

 

About

 

This mod simulates pubic hair for female characters. The hair updates over time, and can be trimmed or shaved.

 

In-game configuration

 

A mirror item is given to the player after the tutorial is completed. Dropping the mirror into the game world and activating it will allow the player to choose pubic hair color.

 

If the player places a Knife, Pewter Knife or Silver Knife onto the mirror first, activating the mirror allows the player to trim or shave their pubic hair instead.

 

Ini file configuration

 

Growing intervals can be adjusted by changing the "hours" variables in the ini file.

 

The mod can announce when the hair has changed, by setting announce to 1. The announcement messages are also configurable, by adding and editing the following lines to the ini file:

set PHGMain.stageBaldMsg to sv_Construct "Your custom message for fully shaved"
set PHGMain.stageStripMsg to sv_Construct "Your custom message for shaved into a strip"
set PHGMain.stage20Msg to sv_Construct "Your custom message for 20 percent hair"
set PHGMain.stage40Msg to sv_Construct "Your custom message for 40 percent hair"
set PHGMain.stage60Msg to sv_Construct "Your custom message for 60 percent hair"
set PHGMain.stage80Msg to sv_Construct "Your custom message for 80 percent hair"
set PHGMain.stage100Msg to sv_Construct "Your custom message for fully-grown hair"

Compatibility

 

This mod is implemented as hidden clothing which uses the tail slot. Males, Argonians and Khajiit characters are not supported. It requires the latest version of OBSE.

 

Meshes are based on nude lower M option from HGEC Body with BBB v1dot12 (https://www.nexusmods.com/oblivion/mods/34442/). Other body types might work, but clipping or other visual issues could occur.

 

As of version 1.1.0, this mod will not equip the hair mesh if another equipped item is already using the tail slot. This is to prevent a race condition with other mods that auto-equip items. The hair state will continue to update, and will be visible once the blocking item is removed.

 

Upgrading

 

Version 1.0.1 uses a .bsa file instead of loose assets - make sure to remove the previous version's files before upgrading.

 

Version 1.1.0: some variables have changed, and a clean save is recommended. However, this update can be installed for saves using older versions; hair growth level will be reset. Note that the ini file has changed; intervals are now in hours instead of days.

 

Known issues or bugs

 

When a knife is dropped from the inventory directly onto the mirror, sometimes it will fall through the collision mesh - tipping the mirror over will fix the problem.

 

There are no other known issues at the moment. If you have a problem with the mod, please let me know.

 

Licensing and legal notes

 

The body meshes are based on work by Exnem, RAIAR & MadCat221, coronerra, Saaya, Dryad, stricken618 and Rivelle. If you wish to modify or reuse that content, you will need to follow the licenses related to that content.

 

Everything else is my own work, and you are free to use as you want.

 


What's New in Version 1.1.0

Released

This mod will not equip the hair mesh if another equipped item is already using the tail slot. This is to prevent a race condition with other mods that auto-equip items. The hair state will continue to update, and will be visible once the blocking item is removed.

 

The ini file has changed; intervals are now in hours instead of days.


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