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Emotional Tears with SlaveTats fix 1.0.0


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EMOTIONAL TEARS + SLAVETATS — NEXUS LOCAL BUILDER 
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DISTRIBUTION MODEL
No original Emotional Tears assets are included in this archive.
The download does NOT contain the original Emotional Tears ESP files, tear DDS
textures, original PEX files, or original PSC sources.

The Builder reads the user's own installed Emotional Tears Effect SE files and
creates the modified replacement locally on that computer. Source/download ZIP
archives found inside the original mod folder are deliberately ignored and are
never copied into the generated replacement.

 

All credits goes to the original author deleted 74737258 https://www.nexusmods.com/skyrimspecialedition/mods/122296

 

 

TEAR STYLES

Styles 1-2 are generated from the original DDS files on the user's computer.
This Realistic Water Tears edition deliberately keeps the original thin,
continuous water streams because they look more like actual liquid than the
heavier smeared variants. A subtle custom ET_TearsFlat_n.dds normal map adds a
small wet-look highlight and eye-corner pooling without making the tears look
plastic.

Styles 3-4 are also generated locally as Black Tears. Texconv uses channel
swizzle 000a, which sets RGB to black while keeping alpha, so Black Tears are
physically black DDS files rather than depending only on an overlay tint.
 

 

RUNTIME CONFIGURATION
---------------------
After building, edit:
  SKSE\Plugins\StorageUtilData\EmotionalTearsSlaveTats\Runtime.json

Example:
{
  "config_version": 327,
  "tear_style": 2,
  "expression_preset": 3,
  "expression_intensity": 10
}

 

expression_preset:
1 = None
2 = Sadness
3 = Despair
4 = Fear
5 = Anger

expression_intensity:
0 through 10

After changing Runtime.json, turn crying OFF and ON again. No script compile is
needed for runtime configuration changes.

BUILD OUTPUT
------------
The initial Nexus download is a Builder/patch package. After INSTALL_PATCH.bat
succeeds, this same MO2 mod folder contains the locally generated complete
replacement: rebuilt ESP files, generated six-style textures, required PEX
runtime scripts and the runtime JSON configuration.

If the original Emotional Tears files do not match the version supported by the
binary PEX deltas, the Builder stops without installing partial output and the
reason remains visible in BUILD_RUN.log.


TEXCONV AUTO-DETECTION
----------------------
The installer first searches for an existing texconv.exe. If found, it uses it
and continues without any installation question. The WinGet prompt is shown
only when Texconv cannot be located automatically.

INSTALLATION WITH MO2
1. Install the original Emotional Tears Effect SE and its requirements.
2. Install this Builder as a SEPARATE mod directly inside the same MO2 instance.
3. Keep RaceMenu, SlaveTats and PapyrusUtil enabled.
4. Double-click INSTALL_PATCH.bat inside this mod's folder.
5. If Texconv is missing, answer Y if you want winget to install it.
6. Wait for BUILD SUCCESS. The BAT always pauses and writes BUILD_RUN.log.
7. Refresh MO2.
8. Keep this generated replacement enabled.
9. After a successful build, the original Emotional Tears mod can be disabled.

CONFIG_MO2.txt defaults to:
  MO2_DIR=AUTO
  PROFILE=AUTO
  EMOTIONAL_TEARS_MOD=AUTO

When installed directly in the MO2 mods folder, the Builder normally detects
the instance and active profile automatically. Edit CONFIG_MO2.txt only if the
automatic detection fails.

 

All credits goes to the original author deleted 74737258  https://www.nexusmods.com/skyrimspecialedition/mods/122296 

All credits goes to deleted 74737258 https://www.nexusmods.com/skyrimspecialedition/mods/122296

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