About This File
Update 1.3
- Mod uploaded to Google Drive
- Weapon prices adjusted to match vanilla values
- Added missing textures for SPR 300 bullets
- Fixed AUG scope bug
Description:
This mod adds 38 weapons. The idea was to compile the highest-quality weapons available into a single mod and balance them to fit the game’s vanilla values—avoiding the excessive damage that weapon mod creators often favor. I am not the original creator of these weapons; the mod uses a vast number of assets from various authors on Nexus. If you recognize your work, THANK YOU SO MUCH.
Pistols
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Beretta 92FS (10mm)
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Glock19 (10mm|Auto)
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Colt 1911 (.45)
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Desert Eagle (.50)
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FN 502 (5mm)
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OTs-33 Pernach (10mm|Auto)
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R8 Revolver (.44)
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HK USP (.45)
Assault Rifles
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SG 550 (5.56)
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Galil ACE (7.62)
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AKM (7.62)
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Steyr AUG (5.56)
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Giat FAMAS (5.56)
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G36 (5.56)
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AAC Honey Badger (7.62)
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M4A1 Mk18 (5.56)
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FN SCAR-H (.308)
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VSS Vintorez (.45)
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OTs-14 Groza (7.62)
Submachine Guns
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APC9 (.38)
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PP-19 Bizon (10mm)
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MP5 (.38)
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MP7 (5mm)
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MP9 (10mm)
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FN P90 (5mm)
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UZI (10mm)
Rifles
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Orsis F17 (.308)
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L96A1 (.308)
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M1A (.308)
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Barret M82 (.50)
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SPR 300 (.308)
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SV-98 (.308)
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SVD (.308)
Machine Guns
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M249 (5.56)
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PKP Pecheneg (.308)
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RPD (7.62)
Shotguns
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Saiga 12 (Auto)
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USAS 12 (Auto)
Features:
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Removed absurd attachments like sniper scopes on pistols and poorly functioning laser sights on mid-to-long-range weapons.
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Overhauls leveled lists for Raiders and Gunners (including DLC), replacing vanilla weapons with those from this mod.
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Overhauls leveled lists for safes and weapon bags.
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All weapons are balanced within vanilla "damage per second" parameters.
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All weapons prices adjusted to match vanilla values.
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Weapons cannot be crafted—they can only be found/looted and upgraded at weapon workbenches.
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All weapons use vanilla ammunition.
Requirements:
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Fallout 4 (Next Gen or Old Gen)
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Fallout4.esm
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DLCRobot.esm
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DLCNukaWorld.esm
Download Instructions
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Follow the link and you will see the following folders: "mod_name" MAIN FILES, "mod_name" ENG ESP, "mod_name" RUS ESP, "mod_name" SLIDERS (if it is an armor mod).
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The "mod_name" MAIN FILES folder contains the main mod files (.ba2 or .bsa) packed in an archive.
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Select and download the .esp file from either the Russian or English version folder.
Installation Instructions
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Extract the MAIN FILES archive into a separate folder.
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Add the .esp file of the desired version (Russian or English) to the folder where you extracted the MAIN FILES.
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As a result, you will have a folder containing the mod files in .ba2 (.bsa) format, the .esp file, and the outfit slider files:
Tools(for Fallout 4) orCalienteTools(for Skyrim). -
Manual installation: Drop the CONTENTS of your folder into the game's Data folder, enable the mod in Wrye Bash, and play.
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Installation via mod managers: Drop YOUR FOLDER into the mod manager's folder (for MO2, this is the
modsfolder), activate the folder and the mod in the lists, and play.
Demonstration
Known Issues:
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The mcgFemaleWalk mod breaks third-person weapon models.
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Some weapons have incorrect animations when used in Power Armor.
- Using other weapon mods may cause conflicts with this mod.
If you wish to support my work:
Here i may post content that is unavailable on other platforms for various reasons
Edited by Entar0
What's New in Version 1.3
Released
Update 1.3
Mod uploaded to Google Drive
Weapon prices adjusted to match vanilla values
Added missing textures for SPR 300 bullets
Fixed AUG scope bug