About This File
Currently adds 2 Xenotypes (Succubus & Incubus) with custom sounds and abilities.
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Additional Screenshots
Note that the germline genes aren't added by the xenotype. The ones in the screenshots are whatever germline genes that pawn had at the time.
Overview/Features
- 2 Xenotypes (Incubus & Succubus)
- Custom abilities (Polymorph for both, and Draining Kiss for Succubi). See their dedicated sections below for more details!
- Draining Kiss ability has the chance to turn the target into a Sanguophage!
- Custom genes (some courtesy of other mods - credits below!)
-
No hemogenic genes! (you may or may not like that, but I didn't want these xenotypes to depend on hemogenic genes. However, if you want your
Succubi to use hemogenic genes I recommend the great ReSplice: Charmweavers mod!) - Custom sounds (so far ability sounds + succubus sounds)
Requirements
- RimWorld v1.6.
- Biotech
- Royalty
- Vanilla Expanded Framework
- Vanilla Races Expanded - Archon (extremely aggressive, natural psylink, & maniac genes)
Installation
This is only for people unfamiliar with RimWorld mod installation, or as a reminder:
Add to your RimWorld\Mods folder so it should look like this: RimWorld\Mods\raddusx-demons
(note the RimWorld folder is the one that contains the .exe)
Inside the raddusx-demons folder, you should see the folders About, Defs, etc. There shouldn't be a raddusx-demons folder inside this folder.
Recommended
Mods I recommend using alongside this mod, or if you want them to appear as they do in the screenshot(s):
- [NL] Facial Animation - WIP
- [NL] Facial Animation - Experimentals
- [BT] SpawnThoseGenes!
- [BT] EyeGenes2 | Base - [NL] Facial Animation
- UNAGI Facial Animation
- UNAGI Facial Animation.biotech
- UNAGI Vanilla Hairs
- UNAGI_Hair1
- UNAGI_Hair2
- Vanilla Weapons Expanded (Whip)
- Medieval Overhaul (other weapons)
- Sized Apparel (for bodies/clothing)
- Bread Mo's Valentine's Day apparel
Succubus & Incubus - Shared Genes
- Archite (Ageless, Archite metabolism, Non-senescent, Perfect immunity, Scarless, Natural psylink)
-
Normal (Superfast wound healing, Psy-sensitive, Very unhappy, Maniac, Cold super-tolerant, Heat super-tolerant, Extremely aggressive,
Very attractive, Strong stomach, Dark vision, Wings, Spiked tail, Claws, Red eyes) -
"Very unhappy" gene was added for metabolic cost but is also intended to express the difficulty of managing these xenotypes, rather
than them being "unhappy". They rather like what they do in fact! I may replace this with a custom gene in the future.
Succubus Only Genes
-
Succubi are meant to be weaker than Incubi overall, but they do have the Draining Kiss ability, and are more socially adept than Incubi. (or
rather, they prefer getting what they want without having to resort to violence). And of course, access to psy powers, but Incubi have those too. - Succubus (human-form or demon-form), Mini-horns (varied), Awful mining, Great social, Thin or Standard body
Incubus Only Genes
-
Incubi are meant to be stronger than Succubi, but they are less socially adept than Succubi. (or rather, they prefer using brute force
to get what they want) -
In my colony I use Incubi as frontline soldiers and equip Succubi with crossbows or whips, but Succubi can still hold their own,
especially since they have access to psy powers as well. - Incubus (human-form or demon-form), Horns (varied), Strong melee, Strong social, Standard or Hulk body
Polymorph Ability (Both Xenotypes)
-
Both xenotypes can polymorph into a human-looking pawn, meaning their horns, red eyes, red skin color, wings, and tail are disabled.
Also, their horns don't change when polymorphing back and forth! -
When in their human form, they suffer no social penalties (-60 in demon form, if they have line of sight), but will lose the benefits of
their wings and tail, for example. Their hunger rate will also slightly increase in this form. -
When in their demon form, they suffer no penalties except a -60 social penalty (if they have line of sight). I chose -60 for now as they
are meant to be very beautiful but most people would still be struck by their appearance and see them as a threat. They would look like impids to most people, except with wings and tails. This will likely be expanded on in the future. - The social penalty doesn't apply if both pawns are Succubi or Incubi.
- Psyfocus Cost: 1%
- Heat gain: 1
- Cooldown: 1 second
Draining Kiss Ability (Succubi)
-
This signature ability of the Succubi can drain their target of all their psyessence (your psyfocus will be refilled), killing the target in
the process. -
Success chance is based on the caster and target's melee skills (melee skill XP is also used in the calculation). Max chance: 95%, Min
chance: 5% - It doesn't work on Succubi, Incubi, or Sanguophages (or any pawn with the Hemogenic gene)
-
There is a small chance when draining the target that they will be transformed into a Sanguophage, instead of dying, and put into a
Xenogermination coma (2 days). I plan on expanding on this in the future such as adding either a positive or negative opinion when they wake up, depending on certain conditions. -
If it fails, the target will go berserk and attack you. They will also have a -100 opinion towards you. You will also be weakened for 3
days. - Psyfocus Cost: 50% (subject to change. I did have it set to 90% recently)
- Heat gain: 30
- Cooldown: 3 days
Meditation Focuses
-
Both Incubi, & Succubi (except w/ Draining Kiss ability), can only regain psyfocus through Sex (RJW only - see note below), or by
meditating on their throne. (However, I thought this would prevent them from meditating anywhere else but they still sometimes meditated in their rooms for example. In 1.5 at least. I think this is vanilla behavior or a bug.) - Psyfocus currently isn't gained when using the vanilla Lovin' feature. I plan on adding support for this in the future.
RimJobWorld Compatibility
- This mod is compatible with RimJobWorld.
- The Sex meditation focus is used so that psyfocus can be regained through sex.
- The Sex need will decrease 100% faster for Incubi & Succubi. It probably sounds faster than it actually is. I recommend checking your RJW settings to make sure the Sex need decay rate is set to 100%.
OTYOTY / Zero's Sized Apparel Compatibility
- I modified the position of the wings and tail specifically for this mod.
License
CC BY-NC-ND 4.0
Planned Features
Please see here
Credits
Please see here
Edited by RaddusX
What's New in Version 1.0.4
Released
1.0.4 (24th January 2026):
- Fixed possible issue where polymorphing into demon form doesn't change the pawn's skin color to red (this will only happen for older saves where we were adding/removing this gene in previous versions).
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1.0.3 (23rd January 2026):
- Fixed incompatibilities with Humanoid Alien Races (HAR) & [NL] Facial Animation.