About This File
Purpose:
Add animationGroupData XMLs where necessary and modify positionData XMLs to hide standalone animations that belong in staged animations and add the staged animation group from the animationGroupData XML files.
File Versioning Information:
The archive files are versioned as such:
The version of the animation pack the XML files are designed to replace followed by the revision number for these files. The revision number acts like a version number for this project respective to that animation pack. For example, if the version of the animation pack is 1.2.3 and this is the 843rd modification of those XML files for that specific version, the version part towards the end of the file before the ".zip" extension will look like: "1.2.3-843".
Anticipated Questions:
1. Why make this?
I'm a fan of minimal mods but some mods like to throw in everything and the kitchen sink. Because of this, I don't use the Ultimate AAF Patch (UAP) and instead only use Creature Resources which does not provided fixed XMLs.
2. Not all of the animations from an author have their name surrounded in brackets, why is that?
The animations with the animator's username in brackets are the animations that are believed to be staged based on the naming scheme used in the author's original positionData files.
If it isn't in brackets, then the name of the animation didn't seem to be detected as part of a staged animation with the program I wrote to generate the XML files and it was seen as a single, standalone non-staged animation.
3. Why don't you have one for <insert author here>?
Either that author already provided animationGroupData and staged positionData files or I don't use their animation pack so I didn't make one for them.
4. Will you do one for <insert author here> if their XMLs need one?
There's a good chance I won't mind. Just point me to their mod.
5. Why are some of the old comments missing in the XML files and why is it formatted differently from the original?
I did not create or modify these XML files by hand, not even with an XML editor.
I had the XML parsing library I used ignore comments and some comments were malformed to begin with.
6. Do I need both the NAF and AAF folders?
No, I just have both to support users of either mod and the files are exactly the same. Feel free to delete the folder for the mod you don't use.
What's New in Version 1.2.0
Released
Added XMLs for Darthroman's Animation Pack 1.0.1.
Added XMLs for RohZima's Animation Pack 3.12.