About This File
Tested only under the 3.64 version of blender.
It only supports importing and exporting bodies (body_subdiv_cageShape) from BS files (eg: only *.bs files).
This addon started as a fork of the io_tkm17_body 2.79b addon, but changed so much that I can't consider it the same addon anymore.
Features supported:
- Importing and exporting meshes from any body files (original or custom)
- Simple mesh editing (moving around faces/vertices)
- Importing Vertex groups
- Importing Vertex weights
- Importing Materials (texture shaders)
- Importing UV maps
- Importing Shape keys (morphs/blend controls)
- Exporting vertex weights
- Exporting UV maps
Planned features:
- Advanced mesh editing (adding or removing faces/vertices)
- Exporting Materials
- Exporting Shape keys (morphs/blend controls)
- Importing/Exporting armatures/bones
Changelog
- Export of modified vertex weights
Release 1.2.2
- Properly parse body number from internal BS path
Release 1.2.1
- Ignore Morph vertices that are out of the range of the Mesh VertexArray
Release 1.2.0
- Import of materials/texture shaders
- Import of UV maps
- Import of blend controls/morphs/shape keys
- Support for STransform.ScalingPivotTranslation
- Correctly handles negative zeroes for SPolygonGeometry.NormalArray
- Inline empty locals during compilation/export
- Minor fixes and improvements in source code
- Remove body files from the build process
Release 1.1.0
- Import of vertex groups
- Import of vertex weights
- Major refactor of the source code
Release 1.0.1
- Support for RenderShader.BlendMode, TGeometry.SortCenter, TGeometry.SortIndex, Texture2D.WrapU and Texture2D.WrapV
- Handling of unexpected leading/trailing commas on list definitions
- Swap vertex coordinates order (-z/y) for correct orientation in Blender
- Extensive code refactoring
Release 1.0.0
- Support for editing any type of imported body and not only the original ones packed with this addon
- Store original BS file contents in the .blend file for reference during export
- Refactor Bionic Script Binary file parsing algorithm
Edited by xxpy02
Version release (1.4.0)
What's New in Version 1.4.0 See changelog
Released
- Export of modified UV coordinates
- Share images between shaders to prevent loading duplicated textures
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