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Cerinian Race v1.3




---For the Vanilla, UNP, and CBBE .zips, use ONLY one
---The 'Follower' plugin adds a follower to the Bannered Mare
---The 'Default Skeletons' plugin reverts all racial features to use Skyrim's default skeletons (or whatever you have installed). Don't use this unless you REALLY need it.






This mod adds a custom race with fully animated headparts. The outfit and weapon in the screenshots will be added upon starting/loading your game. Additional outfits and weapons can be crafted at any smithing forge. A follower plugin is included. She can be found in the Bannered Mare.


An optional 'Default Skeletons' plugin is included for compatibility purposes. Please keep in mind that using it will disable helmet fitting and hair/ear lagbones.


Vampirism is supported, though becoming a vampire will turn your character's fur grey. A default skintone has to be selected for Skyrim's vampirism morphs to work, so I picked grey. You can see an example in the screenshots.




SKSE: http://skse.silverlock.org/
---Needed for a jump height fix included in this mod


Unofficial Skyrim Patch: http://www.nexusmods.com/skyrim/mods/19
---Fixes a Dark Brotherhood Quest for custom races


Unofficial Dawnguard Patch: http://www.nexusmods.com/skyrim/mods/23491
---Fixes Vampire Lord Transformation


Mfg Console: http://www.nexusmods.com/skyrim/mods/44596
---Fixes player blinking




Notes for Character creation:


---Face tint sliders available: lips, cheeks, nose, eyeliner, eyelids, and ears
---Brow type slider will add and remove earrings
---Chin sliders will control the ears




Animation Swap:


Inside your spell/powers menu you will find two lesser powers: Animation Swap (RGA) and (PCEA). RGA stands for 'Reversed Gender Animations', which will swap your animations between male and female. PCEA stands for 'Player Character Exclusive Animations' which are animations exclusive to the player. Proper use of PCEA involves installing both the actual PCEA mod and FNIS (links below). If you don't have PCEA and FNIS installed, this mod will swtich you to a set of vanilla animations included in this mod's BSA (this is to prevent crashes). To swap back to your default set of animations, simply use the Animation Swap power again.


FNIS: http://www.nexusmods.com/skyrim/mods/11811
PCEA: http://www.nexusmods.com/skyrim/mods/14871




Load Order:


Cerinian Race.esp (Required)
Cerinian Race - Follower.esp (Optional)
Cerinian Race - Default Skeletons.esp (Optional, should only be used if needed)






Meshes/textures are modified from LittleDragon's Starfox models
Feet mesh is modified from Phygit's FemFeet
Other meshes/textures - Bethesda

What's New in Version 1.3


  • -Nerfed armour and enchantment stats
  • -Added optional hair-tip highlights
  • -Optional UNP and CBBE versions added

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