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Lazy's Morathi Ascension (STAGES + RESKINS) 0.6.0

   (20 reviews)

28 Screenshots

About This File

Get all on steam now: https://steamcommunity.com/sharedfiles/filedetails/?id=3471237702 

Update (2025-01-09)

Rebooted out of hiatus. Morathi's early quest chain with Alith Anar and Malus have been streamlined into quest battles instead of having to fight them on the campaign (save compatible). This should make it a lot easier regardless if they have been defeated / wounded. Since 6.0 there's been a problem with the animation persistent meta where in battle Morathi's feet in heels sinks into the ground. If anyone knows how to resolve the persistent meta issue please let me know in discord.

 

Update (2023-11-22)

added major AI bonuses to Alith Anar, Malus, Teclis, and N'Kari while playing as Morathi to avoid breaking progression, so that the difficulty of progression is no longer trying to complete the missions in time before they get wiped out, but to defeat stronger foes. Still won't be new content for a while, but I'm open to balancing suggestions for if those mission factions still die out too fast or if they're now too hard.

Update (2023-11-02)

The story is currently incomplete, and I won't be modding WH3 again until a good DLC is released. I will also have to rework some of the earlier missions to be quest battles to avoid AI getting wiped out and breaking progression for some people (even though that's part of the challenge, having RNG of AI behavior decide it can be frustrating). Creating all the different missions and conditions is about 40 times more work than Miao's progression in terms of creation time, so it is sad to see that most would prefer something simpler and more robust. Due to amount of work, seeming lack of interest, and the low ratings, it is being placed in indefinite hiatus.

 

 

 

 

 

 

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Gameplay progressive corruption and ascension of Morathi. Each stage mod is standalone and you don't need to have all of them loaded. If you don't have this progression framework, each stage mod will just be a graphical reskin, but with this mod they will also bring significant gameplay changes.

 

Join discord: https://discord.gg/W4qkrNwUMk

Wiki: https://lewdhammer.miraheze.org/wiki/Lewdhammer_Wiki

 

Need the framework (!!li_progression_framework.pack - name may change, see the download file content list for latest details) from here for the stages (ignore if you only want the reskins): 

 

 

File contents:

All have been reuploaded to steam to allow easier updates! The downloads just redirects you to the steam collection.

 

Progression Guide

https://lewdhammer.miraheze.org/wiki/Morathi

Edited by LazyIcarus
Update for quest battle change for stages 1->2, 2->3


What's New in Version 0.6.0   See changelog

Released

Revamped many campaign track-down battles with quest battles, replaced stage 1 with SOBORO renders, added Masque side progression; see https://lewdhammer.miraheze.org/wiki/Morathi_Lore#Masque_Side_Progression



User Feedback


ToeCutter23

   18 of 18 members found this review helpful 18 / 18 members

Really good as far as core "content" goes. The only real malus in my book is that many of the advancement requirements are too specific and hinges on external factors (I personally prefer Miao's grand strategy- and submod-friendly advancement style). But that should not keep anyone here from trying out this mod.

sinph

· Edited by sinph

   14 of 14 members found this review helpful 14 / 14 members

The Good

Missions are alot more varied than others, the skills are nice, going sub/dom will let you do a certain build buffing not only Morathi but also those she confederate. 

You end up with like 4 legendary lords by the end so that's always fun, though you won't be able to build high elf or slaanesh units without some other mods.

There's a decently coherent storyline and progression to it.

 

The Meh

The writing is what it is, nothing spectacular, nor the image sets.

 

The Bad

This is a confederation heavy mod, it'll have you taking in territories and units up and down the map, often pissing off people you never intended to fight at the moment.  Depending on your campaign difficulty, each confederation can end up draining your all your income and then some with the amount of armies and units that come in.  That and the additional territory liabilities make some of the confederations questionable especially if you're not ready for it.

 

Side note, you can confederate all 3 races from the start (via other mods) and experience all 3 mods at the same time if you really wish.

Malus is a DLC character as part of THE SHADOW & THE BLADE, you will need to own the dlc to confederate him. Purchasing the dlc after confederation may break the save, or in my case blue screen the computer.

Hi256

   11 of 11 members found this review helpful 11 / 11 members

While Miao Ying and Katarin corruption mods are phenomenal in their own right, I think this one stands above those two: Not just in quality of reskin (Which this one is my favorite} I greatly enjoy the story it's telling, the options you have to affect the story, and the effects it'll have on your campaign. There's a lot of variables that may lead to things not fulfilling requirements, but when you're working with a game as huge as TW3 that's unavoidable, and I think the author is doing everything that they can to make this a good (and horny) mod.

 

 

TL:DR There's clearly a lot of work put in, both for story and skin. Give it a go.

Narwhaldegen

   5 of 5 members found this review helpful 5 / 5 members

While I understand the complaints in the two low reviews, it was an easy solve to simply grab one of the Revive Factions from Ruins type mods.  Blend with that the All Diplomatic Options mod and I've never had any problems with this mod, you can rebuild any faction you want.  Personally can't wait for more but I understand the draw of other things right now.

PumpkinSeed3

   3 of 3 members found this review helpful 3 / 3 members

Love Morathi, and this makes her even better

LLAccount23

   2 of 2 members found this review helpful 2 / 2 members

Really like this mod and glad to see its out of hiatus

OffBas3

   2 of 2 members found this review helpful 2 / 2 members

Dommy mommy Morathi 

l137

   1 of 1 member found this review helpful 1 / 1 member

Looking forward to your update.

shockwav2

   1 of 1 member found this review helpful 1 / 1 member

Really well done mod in its current state. I am looking forward to the rest of this mod when the developer wishes to return to it!

somegenericguy

   10 of 11 members found this review helpful 10 / 11 members

My issue with this mod is that i one thing goes wrong, this mod turns into a race against time to complete another stage. You're stuck on a skaven army? Now go make an alliance with N'Kari and defeat Alith Anar within next 5 turns or you'll need to start new game. It's too dependent on how the AI will play another factions

CRazser

   4 of 5 members found this review helpful 4 / 5 members

the best of the best

Danieke

   6 of 8 members found this review helpful 6 / 8 members

This makes the Moriathi experience tolerable. F High Elves.

PIGTHEGOOD2

   3 of 4 members found this review helpful 3 / 4 members

THANK YOU SIR. very good mod 

Aaccounttogetmods

   2 of 3 members found this review helpful 2 / 3 members

Nothing against the mod itself, but the base game can make it frustrating.

 

For this mod to work, you need to make sure that Malus, N'Kari and Teclis stay alive.

(At least that way the mod worked and progressed for me)

Malus isn't an issue, but, I don't know about you, but N'Kari rarely survives past turn 20 in my campaigns.

Teclis has the same chance of survival, maybe even worse. 

 

I had to rush Ulthuan with crap-stacks of spearmen and darkshards to keep N'Kari (and later Teclis) alive.

After Teclis got the Shrine of Khaine, I also had to keep them apart afterwards, so they didn't kill each other.

Not very enjoyable from a gameplay perspective.

 

So, in summary, interesting in concept and story, unenjoyable thanks to the base game geopolitics.

AngleYF

   4 of 7 members found this review helpful 4 / 7 members

?????

gerge20211

   1 of 2 members found this review helpful 1 / 2 members

Interesting story. Lack of artworks compared to Miao Ying and Alarielle make it not worth trying out until future updates. 

 

Good start! I really enjoyed your other mods!

Sannaella

   0 of 1 member found this review helpful 0 / 1 member
Completely bugged, impossible to do the third quest (Battle), once finished, the game crashes. Too bad.
 
 
 
Gubbe73

  

Very well written. Played through right now and 0 bugs!

 

The questbattles are hard and fun if you do them early. But not stupid hard. Very good imho. 

 

It is not finished, so no "Victory" is possible within the mod, that is the only thing that make it 4 and not 5.

Kerberos 2

  

Awesome mod so far, I'm very excited that Lazy is bringing it out of hiatus, and possibly adding quest battles to help alleviate the time (and RNG) pressure to complete the mod's content before the key factions are wiped out by other AI. 💯💜

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