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Version Nova

 

 

- Stamina / Magicka points increase formula nerfed to only the value in the MCM per increase, for example if it is set to 2, you will only get an increase of 2 Magicka or Stamina per increase regardless of player level.

 

- You now receive 1 Movement Speed/Jump Height every 2 levels.

 

- New descriptive message boxes added, they only show up when you first start up the game or a save game with this mod on.

 

- 'THE BUTTON' and the addition of a leveling formula which can accommodate any starting statistics between 1 - 500. If using the button above 500 will break the mod rendering it unusable as well as your save-game, so be careful when pressing the button.

 

- If you do not have the correct SKSE version installed, the game will quit to the main menu.

 

- What 'THE BUTTON' does is recalculate the level progression formula to be in line with your stats so you can be level 1. If you have more than 500 Magicka/Stamina you won't be able to use it anymore, if you do use it you will bug the mod.

 

- The default values: Your health is 50% of your Stamina + a flat value of 25. You receive 2 Perk Points per level-up. Every 10 points of Health you get from now on equals a level, every 50 points of Magicka you get from now on equals a level. You can only have a maximum of 3 perk points at a time, use them or you will waste them when you level-up, you get 0.01 Attack Speed for both hands per level and 0.01 Weapon Damage per level. You get 1 Movement Speed/Jump Height every 2 levels. Your carry weight is 60% of your Stamina + a flat value of 50. You receive 2 points of Magicka or Stamina per Magicka or Stamina increase. For Requiem there's a fix on the Utility page, enable it if you have Requiem initialized.

 

- Logo added <3.

 

- There's a fix for Requiem in the Utility tab, enable it only after Requiem has initialized, if your level is not 1 after Requiem had finished initializing, go to the MCM Menu -> Alternative Leveling -> Utility page and press 'THE BUTTON'. If there's any similar mod which does the same thing as Requiem, repeat the procedure, but only if you are not level 1 at the start of the game.

 

- If you are not level 1 at the beginning of the game, then press 'THE BUTTON' found in the MCM Menu -> Alternative Leveling -> Utility page.

 

- The maximum cap that you can set for some of the options in the MCM Menu have been changed to accommodate the changes done so far, if you don't like the current default values you may set them higher or lower than they are now, some of them have a limit to how low you can set them because otherwise it would break the mod.

 

 

 

 

 

 

 

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This mod re-vamps the current leveling and statistics system in Skyrim. You no longer level up or increase your stats the way you used to; instead, by using up either Stamina or Magicka you can increase those said stats! Get your gym face on, it's time to make some gains. You'll receive notifications about each increase (Increases scale with level).

  • By increasing your Stamina, you increase your Health pool, movement speed, jump height, attack speed, carry weight and weapon damage.

  • By increasing your Magicka, you increase your spell damage and spell duration.(Up to 50% stronger spells)

The changes in actor values aren't noticeable at first, but the more you level up, the more noticeable they'll become.

  • You many not notice any changes done since you might get used to them as you play, the growth is slow. To make a solid comparison, start a new game and compare 'feelings' between the two characters.

Let's talk "Leveling up". Your level now scales directly with your Health (You can check every formula I came up with if you check the source files, have a blast mate). When you level up, your Health resets back to full as usual, you don't have to press TAB to do that any longer because all your stats will increase dynamically as you play which means that you level-up automatically without having any control over it.

Perk points are awarded on each level-up; 5 perk points to be exact. There is no level limit. You'll receive a notification when you level up, telling you how many perk points you received, this notification's purpose is to notify you that you have leveled up.

And for the most important feature of all, all of these stats are updated in real-time, which means that you will feel the changes as soon as they happen, not 3, 5, or 10 seconds later. There are no performance issues and no CTD's.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Number crunching for the interested:

(Default)Statistics caps!

Stamina - None

Magicka - None

Health - None

Level - None

Movement Speed - 125 115

Jump Height - 200

Attack Speed - 1.5x

Carry Weight - None

Weapon Damage - 3x 2x

Spell Damage/Duration - 1.50x

 

LATEST VERSION VIDEO

 

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There are no compatibility issues at the moment, but if you find any; please report them.

To be sure that this mod does not conflict with any other mod, give it the highest priority and let it overwrite any other mod.

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Make sure you have the latest SKSE(BETA 1.7.2) version installed ! VERY IMPORTANT!

Dawnguard/Dragonborn/Hearthfires.

 

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1. Does my character level up by and only by using his stamina/magicka?

Your character levels up only by increasing his Stamina, by increasing his Stamina his Health Pool increases, by increasing his Health Pool his Level increases.

 

2. Do skills keep leveling as vanilla?

Yes, they do. My mod completely disables the previous system, so you don't level up by game mechanics, you level up by script.

 

3. Did you completely disable the old leveling system?

Yes.

 

4. Can you make an MCM Menu for the mod? Done!

If you know how, yes. I don't. I tried learning but I couldn't understand anything.

https://github.com/schlangster/skyui/wiki/MCM-Quickstartis the link to the tutorial, if you understand anything and learn how to do it, make an MCM Menu for this mod and post it and I'll add it to the mod page or you could just release it separately, the source files for this mod are provided in the archive.

 

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Free to use by anyone.

Free to modify by anyone.

Free to make addons or enhancements by anyone.

Not free to be used to gain money with.

 

 

As always, to support the modding community/Bethesda, all of my mods will require Dawnguard/Dragonborn/Hearthfire.

 

____________HALL OF FAME_________________________

My thanks to PeggleFrank for the formatting and images provided.

My utmost thanks to theimmersion for creating the MCM Menu for this mod.

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