Jump to content

Woodfuzzy Croup Manor Bug Fixes & Clean up 1.0.0


1 Screenshot

About This File

Requirements:

Fallout 4

 

Conflicts:

Anything that edits Croup Manor

 

What it does:

Bug fixes:

Changes the build area a bit which in turn stops settlers from spawning in the ocean. Because we all know that "current" settlers spawn at the build/sandbox volume center.
Cleaned up and fixes Bugthesda's navmesh errors. Now, the settlers will path the entire house.

 

Other Tweaks:
Repaired the house, cleaned it up and added a greenhouse with a few crops along with a boat dock out back. There's a couple Bobbleheads if you can find them, & a magazine.
And before you ask, this mod doesn't break the precombines.. cause I rebuilt them. HA! ;)

 



×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use