About This File
Requirements:
Fallout 4
Conflicts:
Anything that edits Croup Manor
What it does:
Bug fixes:
Changes the build area a bit which in turn stops settlers from spawning in the ocean. Because we all know that "current" settlers spawn at the build/sandbox volume center.
Cleaned up and fixes Bugthesda's navmesh errors. Now, the settlers will path the entire house.
Other Tweaks:
Repaired the house, cleaned it up and added a greenhouse with a few crops along with a boat dock out back. There's a couple Bobbleheads if you can find them, & a magazine.
And before you ask, this mod doesn't break the precombines.. cause I rebuilt them. HA!