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About This File

Hi, so a little while ago I translated the Russian hook5 guide into English. Instead of getting buried in a thread, I think it's best to upload this here as a separate mod.

The guide is not complete at all and lots of new development features aren't integrated yet, but I think it is better to have something than anything at all.

I hope it is helpful to you!

 

Here's a quick installation guide for hook5.

 

  1. First, make sure that your game is running fine without hook5. If that doesn't work, look at your Antivirus and Security options in Windows 10. Install the game outside protected folders like ProgamFiles or ProgramFiles (x86).
  2. Install the DirectX End-User Runtimes. You should do that anyway to have proper support for directx9 and older games.
  3. Install Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update
  4. Depending on which functions you want to use, selectively put the files of the Additional files (PhysX,Hairworks, HBAO, Lua, OpenVR) in your Binaries folder of your VX installation. (Take a look at the information provided below.)
  5. If you use VX/R9X, you should not replace the original lua51.dll in your Binaries folder with that of hook5.
  6. Check that all files are there (In the Binaries folder of your VX installation):

 

  • Hook5 basic: d3d8.dll, main11.fx and hook_data11 folder.
  • Hook5: d3d8.dll (hook5), d3d8_heffects.dll (hook5 effects), main11.fx (main render settings of hook5) and a folder named hook_data11 (different files for post-process shaders).

 

Only for hook5 patreon:

 

  • PhysX binaries: PhysX3_x86.dll, PhysX3Cooking_x86.dll and PhysX3Common_x86.dll. (Nvidia PhysXHairs). These files are mandatory to get hook5 paid working.
  • Hairworks binaries : NvHairWorksDx11.win32.dll, d3dcompiler_47.dll and the NvHairShaderCpp.h, NvHairShaderCommonTypes.h and NvHairShaderCommon.h in the hook_data11 folder (Hairworks Hairs).
  • Open VR binaries: openvr_api.dll, d3d8_openvr.dll (Oculus and Steam VR support).
  • Lua binaries: vector.script, utils.script, lua_init.script and binder.script in the hook_data11 folder. (Only use the lua51.dll provided in the additional files package for the 7.5 version of the game.)
  • HBAO binaries: GFSDK_SSAO.win32.dll.

 

For both versions, you have to install the hook5 starter content:

 

 

Recheck that all the files that you installed have the permissions to run. Add exclusions for the executables to Windows Security.

 

Test run the game without any mods installed and see if hook5 is loaded by starting the TK17_Launcher.exe in the Binaries subfolder of your installation. You can call the ingame hook5 menu by hitting F4. If not, take a look at the mainfx_errors.txt and see if there are any errors. Make sure that your directx11 graphics adapter comes first if you have multiple graphics adapters in your computer/ laptop.

Edited by Titanoboa Serpentes
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